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Posted

This Town is coming a ghost town...

 

Where is everyone have you all moved on to bigger and better things

im still plodding away writing scripts for MCC and GL

hope ya all fine and doing well either way

  • Haha 1
Posted

Personally I still work on my projects and have a blast. Still love developing text based games 

 

BUT. If we are being honest I think losing marketplace here completely defeated the purpose of this forum. There's no updates to GL, MC, Spade, or anything because there's nowhere to publish them or even download them here so I think a lot of people gave up. I know there's the second site that's just a marketplace but that doesn't feel the same. I miss the one stop for everything that MWG once was

  • Like 2
Posted

Currently working on a 3d game in unity similar to rust, always been something i wanted to do create my own survival game so its what im doing come away from text based games even though i have a survival game online haha

Posted

I've pretty much stepped back to focus my time on the kids. They gotta come first.

Tho I have a side project going with the help of MTG.

It's a game tracking site to keep track of my massive collection and prevent getting doubles when out shopping.

Three pics of the site and one of my collection.

Screenshot_20240909-152437.png

Screenshot_20240910-164124.png

Screenshot_20240910-164104.png

PXL_20240910_152737702.jpg

  • Like 3
Posted
7 hours ago, peterisgb said:

I've pretty much stepped back to focus my time on the kids. They gotta come first.

Tho I have a side project going with the help of MTG.

It's a game tracking site to keep track of my massive collection and prevent getting doubles when out shopping.

Three pics of the site and one of my collection.

Screenshot_20240909-152437.png

Screenshot_20240910-164124.png

Screenshot_20240910-164104.png

PXL_20240910_152737702.jpg

Wowwww

Posted

Still around. Check pretty much every day for new posts. Still playing around with php for text based stuff. But like all of us, time is short and projects get put on the back burner. Survival is more important these days. 

At one time I was working towards Retirement 55. That passed 5 years ago. Now I'm working on Retirement 75. 😛 Ah well. It is what it is.

It's always nice to see projects and ideas of others. Keep on keepin' on. 

  • 3 weeks later...
Posted

still working on our game (me and @MNG) pregress is slow as i got corona last month and was on the hospital but getting good now im fully healed from what the doctor said 🤞😄  so looking forward to finish the WIP modules

will keep the community up-to-date about my game updates 🤞

Posted

Howdy,

I believe the OP hit it on the head nicely with the topic 'Where is everyone' with recent changes reflecting the exodus I am thinking.

It occurs to me that those previously responsible for this forum simply used it to further their own interests and then kicked it to the curb when it suited, even to the point of taking it down if it suited (until a new proprietor came along).

And with the marketplace having been done away with because it does not suit whoever, hosting gone and no promise of the site sticking about long term, I believe this is just the start of MWG's demise given the new proprietor will not continue to flog a dead horse going forward.

I am not always right, but I am never wrong. 🙂

Cheers. 

Posted

I'd argue the point - however there are some valid points. In the old days, when CE was in existence; pun intended, MCCodes was a vibrant product despite its many faults, with plenty of active developers willing to push out some freebies. As time progressed there were other games, and people willing to put their time and effort into helping people get off the ground.

These days, of late, we've seen GRPG and MCCodes both turn open-source, though considerable work needs to be done to turn them into viable long-lasting products. But to what end ? It would be nice to see one or both of them brought up to scratch with a decent front-end controller, requests, controllers, validation, templates, unit testing etc, but that's a fair amount of work for anyone.

There are a few developers I know or rather knew here that I've worked with, some in real-life that I've enjoyed their company, their insights and indeed their knowledge, but where are these people now? Most have moved on away from IT, the few that I'm aware off are probably too busy with real-life problems to return to what is essentially legacy code-bases that with the best will in world, simply costs too much time to be realistically viable.

Hosting these days is simple - and cheap. DO, AWS are both fine environments, there's really nothing to stop developers from grabbing an account on either and getting setup. The marketplace ... well it's no github - and that is what I suspect is needed. Look at the larger open-source products, they have a lot of products in version-control, once there is sufficient mass, then and only then, should a marketplace be considered. There's also no point in having a marketplace for a product until the base issues are sorted out - and ideally, the product is brought kicking and screaming into the current century.

So what's the solution ? Well, I'm a developer, I'm not production management, so obviously I would be dusting off an editor and firing up a project ... if I had time. I've enough experience to refactor projects and to maintain them, but it's not really something I'd wish to do alone. There lies a possible solution of course, if somebody were to pickup the mantle of managing pull requests, but it really needs a group of probably 3 people to drive the direction forward, otherwise you run into the age old problem, of mine is better than yours ... I'll create a fork and work on that myself.

I'll leave others to draw a conclusion to all of this. As a side note, my apologies to GRPG developers especially if I've maligned the code-base, I'm not fully familiar with it. MCCodes developers... well sorry lads, you probably needed to communicate a bit in the first instance!

 

tl;dr; we need a new open-source game or people willing to spend time bring an existing one up to current standards and be willing to teach the why's and wherefore's as they go.

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  • 2 months later...

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