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  1. Today
  2. Dave

    #Sim

    Welcome back to the forum Sim!
  3. Sim

    #Sim

    I'm glad I found the new MWG forum. Cyall around.
  4. Dayo

    Romewars

    Looking very good, as dave said you can make any layout responsive, you just have to focus on what is important and what isnt.
  5. Dave

    Romewars

    That logo is pretty cool! It might work with your layout, I'm unsure. GameSiteTemplates has some awesome templates that might suite your logo better but would probably need some tweaks to fit your game: https://www.gamesitetemplates.com/photoshop-templates/fantasy/medieval.html
  6. Yesterday
  7. Aaron_

    Romewars

    I've attached the logo. I've posted it in here a few years back when I planned on making the game but never got far with completing it. The name fits the theme that I am going for better and I really like the logo Sounds great, how are you getting on? Would be great to hear more about the project! 01/04/2020 Update: After banging my head against a wall due to a entity relationship issue with the villages I decided to take a break from it and focus on another part of functionality, so I decided to start tackling the clans. Ability to create, request to join, approve join requests and view clan(s) is now all complete. Tomorrow I plan to continue completing the clan functionality. At the moment I’m keeping everything top level and ensuring functionality is complete before going back over and fixing the finer details around content etc.
  8. MNG

    Romewars

    I'm actually working on this theme as well with the mccode engine, really love the layout. I couldn't find an idea on how to make the theme.
  9. I lurk around on MafiaDeath, I used to play it during the golden era of text games when it was pretty popular, but not so much anymore. But I still login every now and then and see who's about on there.
  10. Dave

    Romewars

    I feel like you've gotta share the logo now!
  11. Aaron_

    Romewars

    I'm hoping that it does turn out to be something a little more unique than what's already out there, but the main goal is just to create something that I'd love to play, and hope that a few other people out there have similar interests to me. I'll certainly take you up on that offer, frustratingly I have a really cool logo which I paid some good money for a while back so I'm not sure whether to go with the layout Peter has created or to pay someone to create something around the logo.
  12. Dave

    Romewars

    This sounds awesome! I like a different spin on a text based game which doesn't follow the standard mafia style games. You could make that design responsive, it'd just be rather interesting where you have to move everything. It's a nice layout, one of Peter's best! However, I'd be concerned at how tall the header area is which means the content is really far down the page which would be even worse when trying to make it responsive. I find the best way to do responsive is you just drop most of the fluff images for background images / colors. If you want any help I'll be happy to give some pointers. Excited to see the beta!
  13. Aaron_

    Romewars

    Thank You! I'll certainly be in touch if I need any help!
  14. Thanks Dave! Great to be back.
  15. Dayo

    Cronless Crons

    I am already adding the ability for that for when i build it directly into the core engine, it will support both the callback method and the methods above
  16. urbanmafia

    Romewars

    looks very nice, remember this theme when peter made it and thought i looks good back then. hopefully the project works out for you will definitely check it out when you release it. Need any help with making it mobile let me know definitely could make the layout responsive still.
  17. Would just like to take back my comments about @ColdBlooded he has paid me what he owe from the mccodes.com website Thanks 🙂
  18. Last week
  19. Aaron_

    Romewars

    31/03/2020 update: Started working on the village functionality. Villages will consist of: - Population: Growing population to earn taxes from - Public Order: Happiness of population (slows growth, can cause revolt etc.) - Sanitation: Cleanliness it the city, can result in disease spread etc. - Garrisoned Troops: additional defensive units - Buildings: Different types for different benefits - Religion: Different religions to be selected for different benefits
  20. Dave

    Hello everyone

    Hey Aaron! Welcome back to MWG, glad you've joined us all like in the good old'en days.
  21. If you were targeting mainly only higher versions of PHP you could provide a callback to you methods you defined to run whatever you wish in that callback x number of times automatically.
  22. I don’t really have one TBH. I’m not looking for anything too fancy I just suck at HTML/CSS lol. If it’s pre-made that’ll do. Can you post a screen shot? I do want to make sure it looks nice
  23. Thanks Sniko! I went by a bunch of names (can’t even remember them all), but we will have certainly spoken once or two! Great to see your still around.
  24. Hi all, Just wanted to see if anyone is actively running a game at the moment and how they are finding it? I remember being able to pull users in quite easily and generate a decent income from games, but this will have been around 6 years ago now. Do you have enough active players that it’s worthwhile and are you actually profiting from your game?
  25. sniko

    Hello everyone

    Hi Aaron! I remember an Aaron, but unsure if it's the same one. Welcome (back)!
  26. Hi, I’m Aaron. 24 years old, and based in Leeds, England. Started developing at around 13 (thanks to this community!), got my first job as a junior PHP developer at 17 and then moved through a few roles to become a Senior developer and then a head of development. Last year I left the full-time development world to start running my own businesses full-time and now mainly focus on marketing. I recently got the itch to start developing again after a long-time not doing anything so I started on a little game project that I’ve posted in the game projects forum and I’ll be posting daily updates to keep everyone up-to-date with where I’m at! Looking forward to hopefully contributing to the community and completing my game 🙂
  27. i ve a nice template in bootstrap 4.4
  28. Dayo

    Cronless Crons

    Yeah that's why i like to separate user crons and system crons, as well as adding limits to how many times a cron can run. Plus features should be designed in a way so that if a game has no activity for 100 days does it really need to run 100 days worth of crons or can it run the past week. Yeah back in the days when people would find an illegal copy of McCodes and run it on a free host 😛
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