
Dominion
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Everything posted by Dominion
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Since v3 has only had one Alpha release so far I would say it's a waste of time creating modules for it. Wait until at least the first beta if not one of the final releases (whatever number that is). For all you know they could change key parts of the engine, and make all your work a waste of time.
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Is there a problem with others supporting the mod inside this thread? Keep one reference for when/if they chose to use it.
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How much disc space/bandwidth does the minute cron take up?
Dominion replied to LearningCoder's topic in General Discussion
Unless I'm mistaken you're using Grpg? In any case it's doubtful anyone is just going to pluck numbers out of the air for you. -
Make sure error reporting is turned on...
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How much would you charge for a full test on Redux? I’ve not actually seen the newest update so I only have others opinions to go on. Feel free to explain the remaining problems. :) Slight difference. He has people who have already paid, and recommended him. Beyond that there are two large problems with testing Redux “just as an example” 1) He couldn’t publicly realize any security issues for obvious reasons, and would need to pass them on to CB, and/or Paul. Both have already recommended him, and in CB’s case I believe he has checked over one of his site? He would gain nothing from having them recommend him an 2nd time… 2) The same reason people have yet to fully help secure mccodes (any version), it would lose potential jobs. Sure it sounds bad, but it’s true. As for testing a dummy site the same thing applies. Why would he get more work just because he proves himself to a small number of you? If you genuinely want to test him out set up a dummy site, pay for it to be tested, and see what he finds. Seems kind of strange after people have recommended him that he now needs to show a small number of you what he can do… @OP – Ask some of you clients if you can release some information on the test. For example – - How many threats did you find - How long did the tests take - What kind of customer service they got (they would need to post a review) - Any other comments they wish to add… Basically ask them to post a review rather than just a recommendation post.
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I completely agree, and going with this logic how many people would actually validate a website before they use it? Google, and Facebook both fail to validate are you going to stop using them? Back to the original question; yes I like the new look. It’s a lot better, however the market needs currency next to the price (per mod) as right now it could be £ or $ or just about anything… I would also suggest the top menu has a link to the demo, and a new page that lists the complete features you will be getting. It’s normally something people look at before the demo.
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Not that it really matters, but you may be remembering something that is now irrelevant. I believe, for example, Zend's standards recommend a trailing comma in an array. Anyway to the original post, if you're not sure on who to go with there are ways to find out e.g. http://makewebgames.io/showthread.php/39952-My-list-of-trusted-coders , not a full list, and to be honest it's one persons view (some of which people will disagree on), but it's a start. Look through their posts etc to make sure they at least seem to understand what they talk about. As for this mod SRB, and HD seem to have given you a nice starting point.
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That made me lol. Anyway... Can you define "rubbish", and what exactly you have done to test the problem? Maybe screen shot the page so we can see it?
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Mccodes, even if you don’t care to admit it, is never going to be aimed at the more seasoned developer. If you wish to change this then you can drop mod compatibility, and expect a tiny amount of sale compared to your past. On the other hand keep it and keep your appeal to the newer developer. Personally, and having seen the first alpha and given my opinion on that, I say keep compatibility. The other option is not dropping v2 for sales. You could outsource it a little, and allow for some updates without killing mod compatibility on the original engine. I doubt that you could make it modular or for that matter change things as much as some would like (such as changing the database to a better design), but it could certainly be improved.
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Few questions - - does it have a valid mccodes license? - what kind of price range are you after? - what kind of modification has the base had, for example have you/someone gone over it to fix known bugs or are they still present? - Why are you selling it?
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To be honest I totally disagree with that. Using open source things is fine. Take nbbc should I waste time creating something of my own for the same job or simply use what is freely available? I could create something similar but it's time wasting. Of course understanding what's behind it, and how it works is important, but a lot of sites are based on a CMS for example. Do you think using CMS means you don't understand it? From what you've said I am getting that you're attacking those who simply use what's there, and don't learn. People that use engines do, most of time, learn as they improve it. I'm simply saying this is a bad generalization to see.
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You should hash a password, and that is all you need. strip_tags() is pointless once something (yes even md5()) is applied.
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Not everyone that has started with an engine learns nothing. There are members, like illusions, that have learnt a great deal by doing this. As long as you don’t blindly copy and paste code, and try to learn what the stuff in front of you actually does it’s not a bad way to learn, and works for people. Rushing a game out with the same old features is, in my view, just lazy. Are you really saying you have never used anything open source? If so why not! Even when starting from scratch there are resources that make life easier. Many good frameworks for example. Or a better example using Jquery is easier for some rather then typing the JS out themselves. Still them doing something, but makes life easier. Php changes, sure, but not enough that one release will make your entire program redundant. Early PHP5 code is still useable, and if not it is with a little update. Some languages change so much, and so quickly changing the version you are using is bad, PHP is not like that. Just for the record yes, and if I couldn’t youtube videos and other online tutorials could get me acquainted with the basics within days. All of which you could look up very easily. Take mysql_num_rows() vs count() speed, ok fine something to know, but will it make a massive difference to someone programming for a hobby? Nope. Join queries I will give you. It’s rather useful to know, and I know some people have found it confusing. If you want to “evolve” to OOP don’t use PHP. There are much better languages that implement it in a much better way. I’m not saying PHP is bad by any means, but it’s not a language I would pick for the OO based way of doing things. For the record you could make a 2d games using procedural or OO PHP(with some other languages of course e.g. css, js etc) and if you’re trying to create something 3d? PHP is not the right language for you.
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[MCcode v2] Advanced spying script [$10 USD]
Dominion replied to radio_active's topic in Paid Modifications
Been updated at all? -
I don't know of any security holes inside the Ezrpg engine (not that I've spent time checking), nor have I heard of anyone who has had a security problem with it.
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I would suggest watching a tutorial in how to create a login/register system.
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If you have just downloaded SMF it's no longer version 1. Version 2 is now the stable download, and this seems designed for v1?
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It's the same as jumping something like forum software. You have always used SMF, and jump to Mybb you're going to be lost for a little while. Once you get your bearings you end up fine. If you really are having trouble, and this goes for everyone, look over the wiki. If you're still lost go into chat and talk to a_bertrand, he is online most week days. If not, create a thread on here.
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To be honest the problems in mccodes are not really something people spend hours testing unless they have something to gain. Either they are earning money out of fixing the engine, or perhaps starting their own game. In both cases people won't spend hours creating tutorials on how to fix them. You don't really need to post how to exploit the engine to explain the fix (sure it would be better to do so but still). Most people won't be able to reverse engineer it (because most who attack mccodes sites are copy & paste "hackers"), and those that can would probably be able to find the holes themselves.
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It's possible he is not discussing methods for the same reasons others do. Talking about how to get a database structure in public will just allow others to try it out. @OP - Can we have reviews from customers? CB & illusions what did he find on your sites? Easy to fix once he described the problem? How in depth was his service (e.g. limited to just the script or tried to attack server as well)?
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Personally as long as they can't use items they don't have I wouldn't worry about this kind of thing. You will end up with the same thing happening just with the user clicking "use" rather then loading a bookmark of the itemuse page. You will annoy the users that do it, and of course, add more loading time to the server since they have to load 3 pages rather then one. Minimal I would hope, but still... Or is there as specific problem with them doing it (e.g. they are cheating) ?
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Sounds like a nice mod. Good luck with finishing it. :)
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how to make website work in all browsers, anyone know?
Dominion replied to LearningCoder's topic in Support
What's wrong with the answer posted @ http://makewebgames.io/showthread.php/41314-Hey-my-website-wont-login-using-firefox-but-will-using-chrome-any-idea-how-to-fix ? -
It was said - Ref : http://makewebgames.io/showthread.php/41329-New-rules-amp-faq-thread?p=271885&viewfull=1#post271885 Quick question of my own, I want to develop a few modules for this engine then add them to the market place, is there a list of requirement (e.g has to use the database class etc)? I did find this - http://www.nw-engine.com/wiki/index.php/Marketplace , but it’s not exactly more specific so... just that one rule?