ricki b Posted August 29, 2020 Posted August 29, 2020 ["E_RECOVERABLE_ERROR","Uncaught Error: Call to a member function checkTimer() on null in /var/www/vhosts/glscript.net/premium.glscript.net/modules/installed/investments/investments.hooks.php:5\nStack trace:\n#0 /var/www/vhosts/glscript.net/premium.glscript.net/class/hooks.php(42): page->{closure}()\n#1 /var/www/vhosts/glscript.net/premium.glscript.net/class/page.php(154): hook->run()\n#2 /var/www/vhosts/glscript.net/premium.glscript.net/class/page.php(50): page->load()\n#3 /var/www/vhosts/glscript.net/premium.glscript.net/init.php(83): page->loadPage()\n#4 /var/www/vhosts/glscript.net/premium.glscript.net/index.php(5): require('/var/www/vhosts...')\n#5 {main}\n  thrown","/var/www/vhosts/glscript.net/premium.glscript.net/modules/installed/investments/investments.hooks.php",5,"2020-04-15 11:16:49"] it has to do with calling a function called checkTimer or something might just be wrong with the lib Quote
BeNiiiBoiii Posted August 29, 2020 Posted August 29, 2020 make sure line 5 of investments.hooks.php reads: if ($user && $user->checkTimer("investment")) { and not if ($user->checkTimer("investment")) { I had a problem with investments and this was the fix.. but you may have a different issue.. Quote
ags_cs4 Posted August 29, 2020 Posted August 29, 2020 44 minutes ago, BeNiiiBoiii said: make sure line 5 of investments.hooks.php reads: if ($user && $user->checkTimer("investment")) { if ($user && $user->checkTimer("investment")) { and not if ($user->checkTimer("investment")) { if ($user->checkTimer("investment")) { I had a problem with investments and this was the fix.. but you may have a different issue.. yeah i think thats the fix for it. 1 Quote
Dayo Posted August 29, 2020 Posted August 29, 2020 1 hour ago, ricki b said: It wasn't that 😞 I’ll PM you with a new file to try Quote
ricki b Posted August 29, 2020 Author Posted August 29, 2020 (edited) 4 minutes ago, Dayo said: I’ll PM you with a new file to try Does the inventory module work and the new item system? Can I pay for the new item system in ethereum please. Lastly the ajax chat seems to bug out a bit where new entries you have to scroll to the top to see and old one stay at the bottom has if they are new entries. Edited August 29, 2020 by ricki b Quote
Dayo Posted August 29, 2020 Posted August 29, 2020 2 minutes ago, ricki b said: Does the inventory module work and the new item system? Can I pay for the new item system in ethereum please. Lastly the ajax chat seems to bug out a bit where new entries you have to scroll to the top to see and old one stay at the bottom has if they are new entries. I didn't create the inventory mod or new item system from memory i think it is @Sim? (correct me if im wrong) mods for GL v2 and GLv2 Premium are compatible with one-another. 1 Quote
Sim Posted August 29, 2020 Posted August 29, 2020 Just now, Dayo said: I didn't create the inventory mod or new item system from memory i think it is @Sim? (correct me if im wrong) mods for GL v2 and GLv2 Premium are compatible with one-another. I don't think any changes to the main code was done in premium which means the item/inventory system is compatible. 6 minutes ago, ricki b said: Does the inventory module work and the new item system? Can I pay for the new item system in ethereum please. Message me and we will work out a form of payment. I have not wallets for eth. Quote
ricki b Posted August 29, 2020 Author Posted August 29, 2020 (edited) 5 minutes ago, Sim said: I don't think any changes to the main code was done in premium which means the item/inventory system is compatible. Message me and we will work out a form of payment. I have not wallets for eth. I am willing to spend 100's if we can work out a payment plan. I currently only 40 dollars ethereum but if you can push out new stuff for me on my end I can guaranteed I pay for it, and I won't make you work more than I can afford I have searched the internet for something like this. I would like to make it a tooncrime more collecting items than fighting but fighting can be involved I don't really have a plan of action yet but I wanted to create something and I know this could be the one. Edited August 29, 2020 by ricki b Quote
Sim Posted August 29, 2020 Posted August 29, 2020 3 minutes ago, ricki b said: I am willing to spend 100's if we can work out a payment plan. I currently only 40 dollars ethereum but if you can push out new stuff for me on my end I can guaranteed I pay for it, and I won't make you work more than I can afford I have searched the internet for something like this. I would like to make it a tooncrime more collecting items than fighting but fighting can be involved I don't really have a plan of action yet but I wanted to create something and I know this could be the one. That was the whole reason this item system was created. Message me. I won't kick out any code without payment , but I will develop it until payment is ready. 🙂 Message me. 1 Quote
ricki b Posted September 1, 2020 Author Posted September 1, 2020 @Dayo What's the full mechanics of the GLv2, what's the aim of the game and @Sim how does the equipment work with a fight? Quote
Dayo Posted September 1, 2020 Posted September 1, 2020 1 hour ago, ricki b said: @Dayo What's the full mechanics of the GLv2, what's the aim of the game and @Sim how does the equipment work with a fight? The whole mechamics of the game is a bit complex to put into a forum post but the basic concept of the game is you do actions that reward you with EXP/cash, you buy bullets and shoot other people. Your aim is to survive. Quote
ags_cs4 Posted September 1, 2020 Posted September 1, 2020 Quote  Your aim is to survive. yes you survive from getting killed and if getting killer you revenge your self ... Quote
Sim Posted September 1, 2020 Posted September 1, 2020 5 hours ago, ricki b said: @Dayo@Sim how does the equipment work with a fight? When a user tried to kill you, the equiped armor getsb added to defense, the attackers equipped weapon goes to attack power. 1 Quote
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