W3Theory || Peter Posted July 29, 2014 Share Posted July 29, 2014 Hello Everyone! Been sometime since my last update. I have just now sent my first mobile app, Coffee Pour, for approval to the Apple Store and will just have to wait until I hear back. Little nervous and excited at the same time. The even more exciting thing is that I came up with a second game idea, in a short period of time and won't take too long to produce. This one will be released on the Android and iOS, while Coffee Pour is starting off with iOS (then down the road for Android). Hyper Monsters is another simple puzzle game, but completely different than Coffee Pour. I am definitely having a lot of fun with this project. Hyper Monsters only has 10 levels total, which does limit it, but I think the last levels will be harder to beat and might take some time anyways. A fun idea I came up with was to name each level after a Planet name based off of food products (IE. Planet Cheeznus - Named after the combination Cheese and Venus). I'll provide more updates and the Facebook will be posting more screenshots of the game as we get into level development. Right now, the initial game page is all set and done. Just need to finish up the mapping and when you win/lose page. Facebook for current projects: Hyper Monsters: http://www.facebook.com/HyperMonsters Coffee Pour: http://www.facebook.com/CoffeePourGame iOS and Facebook release of Coffee Pour is on August 7th, 2014. Full release of Hyper Monsters is around August 14th, 2014. Regards, Pete Quote Link to comment Share on other sites More sharing options...
sniko Posted July 29, 2014 Share Posted July 29, 2014 Awesome! I'll checkout the games once they're on the app store for iOS :) Quote Link to comment Share on other sites More sharing options...
Veramys Posted July 29, 2014 Share Posted July 29, 2014 I'm looking forward to getting them! Quote Link to comment Share on other sites More sharing options...
ColdBlooded Posted July 30, 2014 Share Posted July 30, 2014 Nice UI/UX. I get error'd on Coffee Pour facebook app: App Not Setup: The developers of this app have not set up this app properly for Facebook Login. Is the iOS/OSx app for Coffee Pour native? Good luck with Apple. They've always given me hard times >.> Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted July 30, 2014 Author Share Posted July 30, 2014 Thanks everyone! Yeah, Facebook is not released until we get the approval from Apple store. As for the iOS, yeah, it is Native. I wanted to go that path to have more control over the features. Plus, went over all the guidelines and requirements, so there shouldn't be an issue for approval. Let's hope! Regards, Pete Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 11, 2014 Author Share Posted August 11, 2014 Just a small update. We have just received the approval email for Coffee Pour to be released on the Apple Store. So, very exciting news. I am going to be releasing the game out on Facebook and the Apple Store on Wednesday, as I just finish up some minor testing of the levels/stages. Will be working on the second version of the game, starting next week, including possible minor bug fixes as well as the last obstacle addition. Very exciting news to finally release a product. Not expecting it to be big, but definitely a great experience and moment to get it out there. Will be providing the link once I fully release the game on Wednesday. Android is still in development though and won't be release for some time. ~Pete Quote Link to comment Share on other sites More sharing options...
rockwood Posted August 12, 2014 Share Posted August 12, 2014 Awesome, Best of Luck Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 12, 2014 Author Share Posted August 12, 2014 Thanks! Still some minor touch-ups, but now that it's approved it's a lot faster to upload updates :) Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 13, 2014 Share Posted August 13, 2014 Awaiting keenly Peter. Wish you the best 'o luck. Quote Link to comment Share on other sites More sharing options...
Veramys Posted August 14, 2014 Share Posted August 14, 2014 I've downloaded coffee pour, and I am playing and enjoying it right now! Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 I've downloaded coffee pour, and I am playing and enjoying it right now! It's out!? Getting it now. Which is it easier to develop on? Android or iOS? Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 14, 2014 Author Share Posted August 14, 2014 Sorry, didn't want to say anything until I fix a couple minor issues for iOS phone control and add in a help tutorial on the map page. But yes, it is out now and just trying to get people to view it and let me know how it is and if there are any bugs they see. Well, I had to hire some people for iOS, definitely harder for me at least haha Plus, a pain with their approval process. Thanks for everyone that tries it out! Quote Link to comment Share on other sites More sharing options...
Veramys Posted August 14, 2014 Share Posted August 14, 2014 I haven't found any bugs so far! I am enjoying playing :) Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 Sorry, didn't want to say anything until I fix a couple minor issues for iOS phone control and add in a help tutorial on the map page. But yes, it is out now and just trying to get people to view it and let me know how it is and if there are any bugs they see. Well, I had to hire some people for iOS, definitely harder for me at least haha Plus, a pain with their approval process. Thanks for everyone that tries it out! So you prefer Android? Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 14, 2014 Author Share Posted August 14, 2014 Yeah, I find it easier to work with. However, the iOS has a better market share, especially for gamers. Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 Yeah, I find it easier to work with. However, the iOS has a better market share, especially for gamers. Oh yeah. You have a better chance to get noticed and viewed. Good luck dude. :-) Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 14, 2014 Author Share Posted August 14, 2014 Oh yeah. You have a better chance to get noticed and viewed. Good luck dude. :-) Thanks, this one is a practice round. Got Hyper Monsters that I plan on releasing in 2 weeks. Much more simpler and easier to work :) Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 Did you hire Android developers too? Or was that yourself? Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 14, 2014 Author Share Posted August 14, 2014 Did you hire Android developers too? Or was that yourself? iOS are someone else, Android is me and my girlfriends brother. We are working on that one together. Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 iOS are someone else, Android is me and my girlfriends brother. We are working on that one together. Ah, so you must have had to learn the basics of Java, no? Quote Link to comment Share on other sites More sharing options...
Script47 Posted August 14, 2014 Share Posted August 14, 2014 Very nice UI playing from iOS looks very good. Quote Link to comment Share on other sites More sharing options...
Dayo Posted August 14, 2014 Share Posted August 14, 2014 Yea i had a quick play yesterday i liked it. Some of the rexr is a bit small i.e. the remove button rather then have the text remove why not a x Quote Link to comment Share on other sites More sharing options...
W3Theory || Peter Posted August 14, 2014 Author Share Posted August 14, 2014 Sniko - Thanks! Dayo - Yeah, we are changing up a couple of things regarding that + changing up how you can drag the pipes on the iPhone due to some people having issues with it. We want to change it so that you will click the pipe and then click on the box you want to go (for iPhone only) to easy up the difficulty. Thanks for the input! Pete Quote Link to comment Share on other sites More sharing options...
Dayo Posted August 14, 2014 Share Posted August 14, 2014 Yea i would possibly do something like a double tap, one to place and one to confirm as i did miss place a few pipes. Quote Link to comment Share on other sites More sharing options...
KyleMassacre Posted August 15, 2014 Share Posted August 15, 2014 [ATTACH=CONFIG]1609[/ATTACH] Mannnn, it was tough but I completed level 1. It's a pretty fun game Pete, nice work Quote Link to comment Share on other sites More sharing options...
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