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a_bertrand

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Everything posted by a_bertrand

  1. Yes I start to be old T.T but you can still call me the old Berty ;)
  2. I will try to work on it this week still.
  3. Yes that will be added soon. Hopefully still this week.
  4. Mmm it seems it didn't liked the upgrade somehow. I will try to reproduce it.
  5. I don't see why you would need a marker for a module as beside some initial setup (like creating the sql) what would you need for a module? On the other side the marker file for the whole let you re-install the engine, for example to cleanup a mess you did. For the mugging, I'm pretty sure your concept will not work. You cannot simply add it with a post content and hope it will be added in the combats.
  6. So I should rename the module to something like "Vejmon" or "Isala" ? :p
  7. Some of you guys asked for it, so here it is: The is a new config key called "Work Offline" which let you decide to disable NWE checks backs on the server. It will not check if you run the latest version, nor check for updates of modules or others. However this will work only if you run with "localhost" as hostname. That should enable those of you which works on a laptop and do not have an internet connection always on.
  8. The table editor has been yet again upgraded. Last upgrade gave the option to filter / search inside, however searching inside lookup wasn't possible... till now. I just uploaded yet another version of the table editor which let you search inside lookup not via the key but the value of the lookup (as it would look natural to do). In the same time I found a couple of nasty bugs involving the edition of tables with composed primary key. Now that should be fixed as well. Enjoy!
  9. 1) auto_pre_content.php is run before showing the content. The difference between auto_pre_content (or post_content) and content, is that it will run anyhow, for any modules called. That allows to add code to be run all the time, yet either before showing the content or after. Before would be for example to adjusts the stats (for example to recover AP) and after to show the stats. In that way we solve one of the (many) problems of McCodes which do not show the stats right after an action. For your question about mugging, you want to incorporate it within the combat? Otherwise it could be simply a normal module which let you rob another player. 2) Installer.php and installer.marker are not meant to be for modules. The install/installer.php will run as soon as it finds the installer.marker file in the same directory. Nothing else. If you need to run specific code for your module while installing, either "hack" it via a config key to run once, or... wait that I actually implement an optional installer.php in the module directory to be run. That was planned but as there was actually no real need for it so far, I simply postponed. Why would you need it? If you explain your need maybe I can actually help you more specifically.
  10. Sure that can be done. Just say exactly what you need and it shall be done.
  11. Removed as requested
  12. So now you don't anymore excuses! Of course you can still ask if you need some help.
  13. My last track: Comments and feedback are welcome, as well as inquires how / why / what
  14. A simple house module is now available to all owners of the full engine. Don't expect miracles from it yet. It will let you defines houses and player will be able to purchase them, and gaining benefits from them. Later on will maybe add more features to it, but at least now Orsino should have all what he asked for.
  15. By clicking the "Download Engine" link maybe? http://mccodes.com/products.php?id=2 Anyhow why use V1?
  16. Well clearly it doesn't work anymore as, if I remember right paypal works only in HTTPS yet, and... you can't do that with fsockopen. Sorry to say, but McCodes is not a good bases. To make it work I would use the curl lib.
  17. Tabs allows to quickly have a look of where your brackets are. This gives a visual clues of the logical block and therefore helps to read the code. That's the goal of the tabs, nothing else. Now any serious editor will do the tabs for you. Just from that I can tell you that you don't use a good PHP editor ;) Again a good PHP editor speed up your coding, helps you in a lot of different ways. For the management of your module, in the module marketplace, "http://www.nw-engine.com/index.php?c=modules" you have a couple of buttons on the top, one of which should be the modules not on sales. Click on it, it should show your module, then click on the module title, and edit your module.
  18. There is no real reason to not use it, if your IPN checks back to paypal if the transaction is valid. Therefore if you implement your check correctly, you don't risk anything. On the other side, if you simply take any calls to your IPN as valid, then anybody could make a transaction without paying anything. But I'm sure you are not doing it, right?
  19. Yes you can have only one automatic IPN url, however if you disable it, you can pass the IPN via an hidden field:   <input type='hidden' name='notify_url' value='http://yoursite.com/paypal_ipn.php'>
  20. Tabs are really really odd... Maybe I shall explain what they should mean ;) After the result as you set a timeout, a good return would not hurt, anyhow nothing major. Anyhow I accepted the module. Now you need to edit it from the marketplace, set a price (or leave it to 0 for free) and publish it. Congratz!
  21. Mmm tabs are somewhat of a beast you never heard about right? ;) Is it on purpose only moderator can use it? You missed a table footer. Finally why check 2 times in the content.php if you are moderator? Why not add it at the beginning of the code? like if(!IsModerator()) return; I would still accept the code without tabs (even if it's really ugly), but you should answer for the moderator and fix the table footer.
  22. I believe it's the last feature from your feature list. Beside that I believe all have been implemented.
  23. Well as you didn't even answered to the last progress I placed it on hold. As I always said: show you interest to have updates, otherwise other things goes on top.
  24. Slowly I'm working on this mafia theme. Currently I work on the template and the login template should be pretty much done. This is just a prototype in photoshop, but I will make it next week into a true NWE template (free for all full owners): [ATTACH]867[/ATTACH] All self done, so for sure you will have no copyright issues.
  25. Hehehe, welcome back then Guest!
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