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a_bertrand

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Everything posted by a_bertrand

  1. Why not use a good editor / IDE which does the formatting while writing your code? And maybe even point you errors, or auto-complete functions / variables while typing? And yes there is multiple free options for that.
  2. My answer is that I need to think about how to make more modular the combat system. So far I had in mind that you could simply re-implement it the way you want it, but if we could keep a base and add some different rules or features it could be cool. I doubt I will come with something this week but maybe next week.
  3. No ezRPG is just a couple of base features but nothing which makes it a running game. I will not yet again discuss about other engines, but ezRPG doesn't seems to fit the requirements here. Now if you ask if you can make a game with ezRPG sure the answer is yes. From a simple "download and run" point of view ezRPG is one of the least featured engine. Even GL Script does offer more in my opinion (maybe not quality wise mind you just as features toward a ready to be run game).
  4. And EzRPG is a full running game? Since when?
  5. Module accepted.
  6. Guest: I take your advice about MVC, split logic and template system (all do basically the same, separate presentation from the code, which is certainly a good practice if not a must). I could point you once again about why I didn't took this road, but it seems that doesn't interest you. Anyhow, for me this is fine, I have no issues about my choice and why you think NWE is not good. Yet it's a bit different in saying it's insecure without any proofs... However I stay with my words about your manners: it's the way you say things which change. You may had a difficult environment, a very negative one, well I'm sorry for you, but we don't need to live all in jails. So please simply smooth out a bit your corners when posting on this forum that's all what I ask. Editing other people posts to smooth their remarks... sorry but I'm not in a playschool where the teacher must correct little kids. Rules are valid for all, therefore don't be rude, that's all. On top of that, if I would start to edit other people posts you guys would say I'm censuring other people texts!
  7. Constructive critic: - Your code is insecure because you let the $_GET variable directly inside your query. Flame / non constructive critic: - Your mod is sh**, stop coding as even donkey are better. See the difference? The second don't help you to grow ;) The first type of feedback is fine and do indeed help. The second is not, as it doesn't help you and just make the mood of the forum worse. I do accept that you don't always have time to make a full report, then simply state something is wrong and you will explain it later, or skip any comments. To be constructive a critic need to point you how to improve. Just saying it's bad is not constructive and therefore shall not be accepted here neither (and it's independent from who to who or on what).
  8. Don't worry Guest, I don't lost sleep for you ;) I just wake up at 6AM (not 4) every morning. Hope you all understood my point and that we shall be able to continue over. And thanks for the chocolate, but a new teddy bear would make my old one jealous.
  9. Helping is fine, not liking is fine as well. Everyone here can have his/her opinion (about NWE or me), however I just asked something which was to talk about something real and suddenly he started to insult sniko and someone. This is why I don't accept this kind of discussions. Look back a bit his posts and then judge. BTW I did accepted many negative feedbacks from different people, did I banned anyone so far? (beside a lot of spam bots) Guest can be helpful, and next day just shoot randomly. It's not because the day before he helped someone that we must accept his random shooting day. Odd enough one of the main complain people have about THIS forum is the negative comments they get, and on the other side the too many posts about "help I have an error" kind which is something like missing a ; at the end of the line. On other forums insulting others with comments like "because it blew donkey balls" (and no it wasn't directed to NWE) is not accepted, there is no reasons why we should accept them here. See my point?
  10. Without saying it's a somewhat old thread too ;)
  11. Sorry, but you should dig a bit more. I started to give negative comments a while BEFORE NWE. NWE is and was a reaction to the total lack of response and activity from CB and Dabs. I didn't started to flame McCodes after. I started to point out the lack of reactions, and lack of fixes before I even started the project. NWE is and was a way to resurrect THIS community. Do I have fun with it? Honestly not much. Do I gain money from it? Forget it. You think there is a conflict of interest? I wonder how, as my goal was and is still to try to keep this community alive. Did you do it mr I come first? Nope sorry, you disappeared multiple times, and honestly your contributions since the last couple of years are near 0. Better formatting of NWE? Odd, I think it's perfectly formatted. Not Java style mind you, as I really don't like it. It's C# / C style Bloated code? Odd, I have less code to do more than McCodes and many other engines. Scalable? Is it not? I wonder how it would not be as we can basically add most if not all without touching the core. The only things where you have a point are: OOP, and MVC. For both you had your answers which oddly you don't want to hear. If you have really the intention to help, you are more than welcome, and we can discuss how to improve things. If it's your usual: "all garbage", go away. And, btw, you don't scare me. The rules stay: behave or be kicked. And this is not just to me, it's with anybody as your last posts you was more than aggressive with other people as well.
  12. Guest: I wonder why you even bother commenting on MWG, we seems to be anyhow all sub-par, right? Anyhow, to come back to a serious statement, you don't care to read the reasons? You maybe (quiet certainly) never saw the engine (full one) for more than 2 sec? You don't (clearly) know from what you talk about? So basically you are again just the same old flamer without much content. Sorry but the community don't need such things anymore. We have already an hard time to keep some discussion live, so if you come here just to flame, I will be forced to block your posts. Am I clear? And, just to make another point, this is not just due to your attacks to my work. So simply put, your attitude is simply too negative. So either change, and simply avoid to comment when you don't care or don't like, or at least offer some true CONSTRUCTIVE comments, or simply leave the board.
  13. Well that was also the goal: to show something else, to have a different approach not only code wise but support wise as well. If the community can profit from it I'm more than happy.
  14. Yes it was, it was also a little hint toward "guest" post. Anyhow thanks for the kind words.
  15. So was it hard to integrate? :rolleyes:
  16. Go back to the FAQ and maybe you would get the idea why MVC and OOP has not been taken. For the template I wonder where do you get the wrong idea that you need to recode all the pages to change layout. So odd that I just released a new layout of the engine... and you don't need to change any other page. Octarine mentioned a couple of things, and guess what, I did fulfill to a couple of them too. Odd isn't it? On one thing I do agree, if you write your own code, you should normally know more how things are done and you SHOULD be able to fix potential issues in a shorter time. However again, as the community is maybe not composed of all experts, maybe they could be actually gain something from using some foundations. From many posts on this forums you should have seen that even a simple SQL injection is not something many understand. I don't ask you to like or sell my work, but I would like you to avoid you to point to hypothetical issues where there isn't. That's all.
  17. Guest: you have yet to point out a security issue with NWE. Octarine didn't pointed out any for the moment. So till somebody reports something which I don't patch please don't scare people out of NWE. For the others, I agree there is still open issues.
  18. You can certainly re-use the concept for anything you like gmoore. I didn't placed a patent of something like that ;) As long as you don't simply copy/paste all the code to do something else, I'm fine with it. Even the re-use of the DB class I would be fine with it.
  19. Well wait till the 18th and you may then get one of the dev license ;) Anyhow thanks for your kind words and hope to see some of your contributions soon!
  20. For a first trial or nearly it's a good start. Keep this mood and continue ;)
  21. I thought the meta refresh needs to be in the header, but maybe I'm wrong here. Anyhow, you should also use the Translate function to let you edit the text without editing the code.
  22. Thanks. It was clear from the beginning that it will be hard to shift a bit the mood of the community and show that something else can be done instead of the old McCodes. Many still don't want to even look or understand how NWE is different. It was also clear that unless NWE would offer many modules and features people would not jump on the boat, that's why I invested so much time to implement all those small things you find in the full version ;)
  23. I don't have exact plans. I will (as I did so far) follow what are my customer wishes ;) Of course I will try to improve the quality of the tools included and yet add more modules but the priority will be to follow what the community need.
  24. Updated the neo_mafia template. I missed a content to display. Just re-download the neo_mafia and install it and you should be up and running.
  25. None fully working that I'm aware of. Illusions is working on here: http://www.medievalknight.org/ but beside that I don't know any yet. I know many are in construction however.
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