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Script47

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Everything posted by Script47

  1. Awaiting keenly Peter. Wish you the best 'o luck.
  2. Awaiting keenly on Peter app. Creating IntelliBot. Chilling.
  3. Will you allow modding or people on the development team?
  4. I don't get what you mean?
  5. Script47

    Which engine?

    I have some modding ideas and want to know which engine to write them for. I was going to do MCC but I'm not sure if it is worth it anymore? What do you guys think?
  6. Script47

    Just an idea

    Yeah, maybe they will use proxies but either way you will ban that IP, and the next, and the next one they use automatically so it would be alright. I personally like your last idea as it would help staff see a pattern if they are using proxies or not.   I know what you mean about the MCCode logs and this system is by no means to replace the staff. Working along side moderators and other staff it should maybe make it easier to stop cheaters. I mainly thought of this idea because I thought was is missing in terms off ideas in MCCodes and most games in general. I realized that there is a huge gap where not many people have thought about this type of security.
  7. Script47

    Just an idea

    So, I was thinking about game security - in this thread when I talk about security I will be meaning how to spot cheaters and those who are cheating not security like injecting or XSS - in general and I came up with an idea which can be implemented in to TBG (text based games) and other games if executed correctly it could work quite well. Now you may already have something like this but I thought I would share.   Transfers So currently the way to spot cheaters is to use a log which stores all the transfers such as money, bank and crystals. That can be quite hard to keep track if you have a very busy game. However the idea/system I have in mind should be more automated which should make life easier. So if a user sends transfers to the same IP the system will ban the user and obviously they will be able to dispute it, it will give a default message which the admin can set. Now you might possibly wondering what if you have been already told about the accounts and you have allowed two accounts on the same IP then the system will check if they are allowed if not then they will be banned right away. This will reduce the time you spend trying to crack down on people and allow you to make actual changes. Mail Abuse Instead of having to trawl through all the mail logs to find a specific conversation the reporter can pull out that specific mail which will pass on the date, sender and the message contents and the admin/staff can simply fuzzy search that date/message contents so they can quickly pull up that message if they need to see the full conversation.   Now how would an Admin be able to keep track of this systems actions to ensure nothing is going wrong. Below is an amazing drawing which took me very long to give you an idea. [ATTACH=CONFIG]1601[/ATTACH]
  8. I just had to comment for this thread. I must say that does look pretty sweet. Good Math involved. You could try make a small Helix or something. Plus if you get this code it shouldn't be much harder to make your own. Start off with some pseudo-code. Then move on to making the core.
  9. Have you had any past dealings with him? Or are you just saying this for the sake of it?
  10. I'm not defending anyone, or taking sides have you thought maybe he's not replying because his RL (real life) has gotten busy? Or he something might have happened? Sure he probably should have warned you about this. But just wait a bit before you call people scammers, it could be an honest mistake.
  11. One thing I noticed straight away was how the menu headings were all capital letters except the first one "menu". Other than that and if you remove the input outlines (outline: 0;), it looks good at a quick glance.
  12. These post are getting disturbing now. Just chill with the videos.
  13. He mean't (or what I think he meant) was that it was a cheap way to advertise your game. Obviously there is the chance you never actually meant it like that and was just giving an example.
  14. Yes, that does seem to be the case for often than not.
  15. Holy moly those are some crazy statistics.
  16. He never said anything about a new file as far as I can see? :eek:
  17. You wouldn't even need a date/time field if you wanted to do it very simply.
  18. Pre-Alpha? Alpha? Beta? Or the full game?
  19. Who's the lucky developer?
  20. Second person to tell me that. xD *deletes messages.*
  21. I had the player manually click the reward link as you only want players who are online and want the reward to get it. If you need any help mail me.
  22. Script47

    Ciao, suckers!

    You will be remembered dearly for posting things in detail to shut someone up! :p What do you plan on doing next?
  23. Why are you not welcome? On Topic: Nice design. :)
  24. I really like the front-end, keep it up man. Are you using bootstrap by any chance?
  25. What was wrong with WSIRC? :eek:
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