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Everything posted by Dayo
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If you can provide me with the HTML I can see about making it into GL for you. May help you sell it, you could even put it on the market place?
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Yeah i will better document it later and also finish off the default template as i still need to do something for the timers not sure how yet tho
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yes you would do it like this <a href="?page=test" data-not-ajax>Test</a> <form method="?page=test" action="POST" data-not-ajax> ... </form>
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Ahh good call with the mobile menu.
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A while back i started work on making GLs pages load via AJAX, using the default theme you can enable this by editing the,es/default/loggedin.php and changing <!--<script src="themes/{_theme}/js/ajax.js"></script>--> to <script src="themes/{_theme}/js/ajax.js"></script> This script will turn all A tags into AJAX links as well as FORM tags. It would be great if people can test and post any bugs they find here. I would advise agains testing this on a live running game.
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What issues are you having with the new ACP theme?
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Yes this would be really good and with the moduleLoad function it would be really easy to make. Ill take a look at this next week
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In the next version of GL i will be adding proper foreign key to the MySQL table, maybe this is something for you to look into for now? This would work for the delete/update
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What do you mean by this?
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The new menu hooks are loginMenu, casinoMenu and moneyMenu. They work just like the locationMenu/accountMenu etc ... I have also added support to the default template to add timers within menu links as well as an "extra" field that can be any html element. an example of these would be crimes (timers) and jail (extra). Ill update the documentation later this weekend
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I have finally finished work on the pre-release of GL 2.3.0, if people can download it and test it that would help alot. After a week or two ill release it as a full release. More info can be found here: https://github.com/ChristopherDay/Gangster-Legends-V2/releases/tag/2.3.0 If you have GL Premium you can find the new module bundle in the MWG download area, the new installation process is 1) Download GL v2 2) Install GL as you normally would 3) Download GLPremium.zip from MWG 4) Go to your game > ACP > Module Manager > Install Module 5) Upload GLPremium.zip 6) Deactivate old modules 7) Extract all modules ๐ Install all modules Done.
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To send a user to hospital you need to update the hospital timer, look at the hospital mod and look for updateTimer(โhospitalโ
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I did make a few changes in the master branch. I'll check the 2.2.3 version and see whats wrong there
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Free for GLv2 Premium Members!
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I am a Bias source so take what i say with a pinch of salt. At the moment GL is one of the most active scripts in development at the moment, i can't think of another more active script. I Started GL about 6-7 Years ago and there was a break for several years but over the last 2 years i have been very active working on it. Granted the free version has not had many updates but ive been busy working on several games using GL as a base as well as modules for the community. As for McCodes it really depends on if you need the features McCodes provides, if you need them McCodes would be cheaper but going forward it may be hard to find developers for it as it is an ageing script. But with time and/or money you can easily make the module required to make GL more like McCodes. If you have any questions feel free to message me ๐
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do you have a link to your game?
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Have you gone into the ACP and set up the options for the detectives module?
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Select dropdown/multiselected drop down item(s) function
Dayo replied to Sim's topic in Gangster Legends
You may want to look at the data-value attribute that i added to the ACP i know having to rely on JS isnt great but im lazy ๐ check this out: https://github.com/ChristopherDay/Gangster-Legends-V2/commit/16523c84a05be9e527f1ef16492fe089dc0ad697#diff-d1ef260dd29f18ce2583194d431fbad8e5f84b3b649c404bb08ba6098f1abbca Topic moved. -
I mainly use Sublime purely because im use to all the keyboard shortcuts, when coding I only use the mouse to change tab/view The web interface is mainly PHP and JS, the cloud software are a mic of PHP/JS and Node.js, the actual controller boards for the heating are coded using C
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I have cleaned the post up a bit removing all un-needed posts. What @Glock1533 said is correct US_health is the current damage taken R_health is the maximum health the user has, when the two values match or US_health is greater then R_health the user is dead ...
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Not the thermostats them selfs but the whole system that controls the heating, i write the software in place of the thermostat
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My main day to day job is developing heating system applications, like hive but for large industrial settings. Iโve worked from home for 3years and the office is 2 hours away so I keep a lot of spares here
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So my work setup has changed a little the past week or so as we have converted our garage into a new room, Ive moved in there and my partner has my old office so she has more room working from home. Ive now got a lot more storage as well as a video conferencing area, the TV has a old dell optiplex plugged into it with a webcam so if i ahve any work calls or want to zoom the family its always setup.
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@Sim I agree its not greatly described armour should have a value of between 0.01 (best) and 1(worst), weapons should have a value between 1(worst) and 100(best). This way the incoming damage is reduced
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I could do that but i shouldn't have to, infact what i will do is check for a .tpl.php file if it does not exist then reject the module.