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Everything posted by Sim
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I was thinking that to. You would have 1000s from my modules in development. 🙂 Not sure if php has the option to check file details. Date Created, Date Edited. But it wouldn't be to much to create a list of modules and last release times to match file edit date. If user edited file, it wouldnt match, so dont send error. Otherwise, send error. Just a thought. Get your head spinning. 🙂
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Couldn't you automatically send it back to your server when you GL display a error?
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Thanks. This is definitely needed information. 🙂
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I really only need this one: But as specified with listed body parts not attached. Budget, message me a price. As stated its for a little coding experiment so not trying to pay anything unreasonable for something that wont be public. Edit: Your site/game screen shots look very nice. Whats url to your game?
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[QUOTE] This script will turn all A tags into AJAX links as well as FORM tags. [/QUOTE] Is there a way to disable certain links Ex: link.php?noAjax=true ? Or by adding extra data to the <a herf
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Im doing a little game experiment and need a equip page designed / coded. The general concept is something like the top left part of this screen shot. Except the figure must be streched out and body parts separated, hands, arms, feet, legs, stomach, chest, neck, head. NOT THE WHOLE IMAGE. As these will be the actually equipped parts. Think zombie. If a zombie looses his hand, he can get a new one. 😂 Maybe not a new head. Depending on price, i may want placeholders near figure for shoes, left, right handed weapon slots, chest plate n head gear slot. I will do the coding upon clicking the image to replace images from inventory via dialogue
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We would be updating an entry every load. I doubt people have more then 100 pages on a game. So less then 100 entries top. Not much data. As far as a user keep refreshing, theres always an idiot, but that could always be fixed by only updating the view after an action in performed. Which would be better anyway since its about how often a feature is used, not viewed. Analytics is great. Very detailed, but this a very simple solution(which i woukd prefer to track how many times a feature is used) and don't need to lend your game to view it. I would reset it personally after new features are added or start new logging. And list % instead of just actions.
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Analytics would slow a site down even more IMO. Adding one additional query to every page load should not effect any performance at all. Update pageviews = pageviews +1 where page = thisPage
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I love this idea. I did that with oRPG Creator many years ago.
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I almost completely forgot it was CE. 😂 I think i registered in 200? Edit: regged in January 2009 🙂
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It might not look to neat, but the hooks dont allow you to to change the defaultb loaded template to easily. @URBANZ im sure you know you can return the maintenance mod tpl? Or load maintenance.
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It looks like you missed a few errors i reported in 1.2. login.inc.php line 46 should be: $action = array( "user" => $user->info->U_id, "module" => "login", "id" => $user->info->U_id, "success" => true, "reward" => 0 ); NOT $action = array( "user" => $this->user->id, "module" => "login", "id" => $this->user->id, "success" => true, "reward" => 0 ); $this->user is still NULL at line 46. AND the new default ACP template created issues with EVERYONE of my mods in the ACP. With that being said, is it safe to assume every 1.2 mod created will need to be updated? Edit: Happens more frequently then before. @Dave could this be a PHP version issue? Happens mostly on MWG hosting. I have not had this issue on other servers.
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@ags_cs4 great designer
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Automatic error reporting. I like that idea!! A maintenance mod is one of the last good mods that could be released for GL.
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Oh, lol. Glad to hear.
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This be a great MOD for GL.
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Thanks. Ill update this mod once i get off work. $sel = $this->db->prepare (" SELECT * FROM users WHERE U_name=:username "); $sel->bindParam(":username", $this->methodData->username); $sel->execute (); $sel = $sel->fetch(PDO::FETCH_ASSOC); if(!empty($sel)) { return $this->html = $this->page->buildElement('error', array( "text" => 'Username already in use..' )); } According to my code, duplicate usernames should never happen. I will look into this further.
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A hook for when New/Edit/Deleted content from ACP. With the data from form?
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All GL modules released on market place. Free & Paid. https://makewebgames.io/files/category/7-modules/ @Dayo I would still love to see an ACP hook. Be great for automated announcements, creating FAQs and definitely be great for creating a game Wikipedia with ease.
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Somewhere in the marketplace. GL premium is a paid version.
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Any major changes that will effect modules released? You should. Its very easy to work with and not outdated code. You might need to learn a few minor things about classes if you dont already know, but if your serious about being a developer your have to learn this type of stuff sooner or later.
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Can more information be provided? Are there new hooks? Regarding various bug fixes, is there a list anywhere. This would help me and other developers update our modules quicker. I know i had to include a few GL fixes in at least one of my modules regarding a typo, and some bad variables in a few hooks(login was one of top of my head).
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Very good mod. Since this is a very in depth mod, Maybe add If the user is logged in, add a button 'notify me when reopened' or something that will send out emails after maintenance.
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What is the exp field? Int(9) change it to int(11)