Can't you make it once your health reaches 0 the players that took your health make there names show on your profile of how much health they each took of you bl,example dayo attacked you and took 30% health , Athena attacked you took 30% health newttest attacked you and took 40% , your health is destroyed ? Something like that , then for them to recover there health it regains within 24 hours ? This will be fun for members running train attacks on orther , this is why my idea sounds great .
This is were tripwires come useful and safehouses and dogs as pets .
And players purchasing extra health to prevent being damaged orther than being killed and losing everything there health regenerates free back to 100 health every 24 hours , and then they can buy health to max 250 ,
I only say this because I think it would be great for players .
Especially gang wars and stuff .
Because if you make like MCC players will get bored of the same thing that's been done over the last years, example a player can attack you and steal drugs and cars orther than money and points .
Or a player can attack you for your health , for a game to be successful people have to donate to gain extra advantages of they don't donate there health bar within 24 hours gets refilled for free, you could also add a perk that can be used only one time to get your health to 250 health absolutely free, once used it can never be used again after your health reaches 0
You can't create a game and make everything free the owners need to earn something for server payment and future game updates , I made over 500€ of my game and I haven't taken a single penny out for myself I've used all the money on servers and game updates by hiring professional coders to improve certain mods .