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Everything posted by Dave
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Missions / Milestones / Achievements - Mod request
Dave replied to dnenb's topic in Requests & In Production
It's annoying there is no way to build these kind of things through an admin interface. Really a games engine/framework should be a lot more dynamic than this and actually allow a multitude of options, McCodes provides an 'out of the box' game that just works. It's a shame it doesn't provide more options and features to benefit game owners and their player. -
Missions / Milestones / Achievements - Mod request
Dave replied to dnenb's topic in Requests & In Production
This could easily be done, rewarding players whenever they reach a certain stat/level. Could be a fun little thing to write... if I ever find time. Due to the way McCodes was written there is no easy way to build a dynamic NPC like you've said, or even add actions to those. Personally I'd say if you're using McCodes hire a coder to code you a set of missions as he'll need to place key points into parts of the code. -
Depending on the functionality you desire I have a paid multi chat room script available. http://makewebgames.io/showthread.php/40219-Ajax-Gang-Channel-Chat-System-PROMOTION-7-50-on-McCodes-Marketplace I also released a free simple shoutbox mod in 2010 (it's pretty old and awful) which you could also use. Might be a nice core to build upon? http://makewebgames.io/showthread.php/36710-Simple-jQuery-Ajax-Shoutbox There are other mods around this forum I did a simple search for "chat" and found this which might be suited to what you need. http://makewebgames.io/showthread.php/34435-V2-Chat?highlight=chat
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You could look on some of the bigger template sites that sell pre-made templates and then pay a designer a minimal amount to change the layout slightly. For instance this search provides a few potentially good game templates: http://www.templatemonster.com/category.php?from=1&type=1&category=41%2C46%2C54
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I did get in contact with Kunal and he did say he was going to process them within the days following my response to your ticket. Has he awarded you your payout as of yet? Sadly I don't have access to their PayPal to pay people or I would be able to process developer withdrawals.
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Both have advantages and disadvantages. SVN maybe better in some circumstance whilst Git might be more suitable in others. Let's try and keep this friendly guys.
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I'd suggest using some form of SCM tool (SVN, Git) to keep tracking of your work and changes. Then if you were to delete the whole project you could simply checkout the previous commit.
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I think the whole idea of an API has massive potential for something like McCode. It gets people using classes properly instead of hacking around within McCodes. Angel's current implementation is very basic and lacks a decent amount of features but it certainly has more promise of bringing something new to the engine. Programming languages were created to 'save us writing a few lines'. So we don't have to start all writing machine code/binary (Computing was a while ago, correct me if I'm wrong here). It's unfair to be so negative about this open source contribution to an ever dying platform.
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Glad to see you finally got around to building this, I may build on top of this and extend it for a module I've been meaning to build for a while. I'd of personally called putInJail() placeInJail() but that's just a personal preference. Could be a nice idea to extend out a User class and allow calls to read and modify user data. Have the ability to load in the model and set the user ID in the model. getUser($user = false) getUserField($field, $user = false) setUserField($field, $data, $user = false) getTableDataForUser($table, $key, $user = false) - Could be used to get out all users mail, events etc etc...
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Everyone was providing alternative solutions to the problem? Also creating a php.ini in your root folder won't always work on every host. This is a feature only supported by certain control panels.
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Missions / Milestones / Achievements - Mod request
Dave replied to dnenb's topic in Requests & In Production
What sort of missions are you looking to implement? Could be a fun little mod to build with some more details -
Absolutely nothing wrong with Wordpress, I just finished building a massive client site on Wordpress. Does the site have a good revenue stream?
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Nice job! but where is the CSS3 love? http://www.colorzilla.com/gradient-editor/ http://www.css3.info/preview/rounded-border/
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Thank you for the mention buddy! Good luck with your job, it sounds more exciting then dealing with the wonders of PHP.
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The budget will set the quality of the final product. You've kinda skipped around the actual budget you'd be willing to spend on this sort of script.
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If either me & Dayo ever find the time to fix our site we could be interested in selling it to you. What budget do you have for such a site?
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As said above, to do anything advanced with computers you'll need to be strong with Math's. Considering all a computer is actually doing is lots of calculations. You could always try and improve your Math skills.
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Escaping user input and losing newlines in forum posts
Dave replied to dnenb's topic in Engine Support
Remember you'll still need to sanitize the text before you start passing it into your database. -
For the quality of the final product I'd say he's very cheap. I've never had to sign contracts with him, but haven't worked with him in a while.
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I'd check out this guy if you want a really quality product. http://brainchild.pl/
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McCodes V2 is a paid script provided by McCodes. You can purchase a licence here: http://mccodes.com/products.php?id=3
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Is this advertising partner expected to fund the advertising? Or are there financials within the game to pay for it?
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The potential for player miscommunication with your idea is huge. Things like Google Translate don't perfectly translate the text, so the original way the message was intended in French could seem rude or malicious once in English (for instance). Think a better solution is to have multiple servers with different languages.
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You could do validation checks but as far as actually securing any inputs it could easily be disabled and bypassed. Define what you mean by securing? What are you doing with the data?
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Depends on what style of game you have. If you've built a game that stores users data which being manipulated could allow users to cheat, then you'll need to conduct the checks before you save them on your server.