Longshot Posted March 18, 2020 Share Posted March 18, 2020 (edited) I would be more than happy to pay for a fight module (or something like that, say arm wrestling?), something that links to the workout module. The module should have the ability to fight based on level of strength, agility...etc - and damage the other player's health if they lose. Almost where someone posts up that they want to fight and another player takes them on! Thanks for looking 🙂 Edited March 18, 2020 by Longshot 1 Quote Link to comment Share on other sites More sharing options...
Dave Posted March 18, 2020 Share Posted March 18, 2020 I bet @SwiftGameR or @Dayo would love to write this feature! 2 Quote Link to comment Share on other sites More sharing options...
SwiftGameR Posted March 18, 2020 Share Posted March 18, 2020 @Dave thanks for mention i am interested 🙂 1 Quote Link to comment Share on other sites More sharing options...
SwiftGameR Posted March 24, 2020 Share Posted March 24, 2020 Just a little update on this i have not forgot about it have been hitting it hard since yesterday here is where we stand so far. Just need to add in the code for accepting the fights and the module will be completed. Quote Link to comment Share on other sites More sharing options...
ags_cs4 Posted March 24, 2020 Share Posted March 24, 2020 @SwiftGameR Nooooooo dont tell me you made a church mod ?! Quote Link to comment Share on other sites More sharing options...
SwiftGameR Posted March 24, 2020 Share Posted March 24, 2020 (edited) @ags_cs4 yea for private client not to be sold mate Edited March 24, 2020 by SwiftGameR Quote Link to comment Share on other sites More sharing options...
ags_cs4 Posted March 24, 2020 Share Posted March 24, 2020 its that the idea came to me last night , was gona start it the night 🙂 1 Quote Link to comment Share on other sites More sharing options...
SwiftGameR Posted March 25, 2020 Share Posted March 25, 2020 4 hours ago, ags_cs4 said: its that the idea came to me last night , was gona start it the night 🙂 fire away mate it was a private job 🙂 Quote Link to comment Share on other sites More sharing options...
Dayo Posted March 25, 2020 Share Posted March 25, 2020 Dont forget to add a decline fight, and try to use btn-success and btn-danger classes to help the user better understand what they mean (good for people with bad eyesight) 1 Quote Link to comment Share on other sites More sharing options...
SwiftGameR Posted March 25, 2020 Share Posted March 25, 2020 9 hours ago, Dayo said: Dont forget to add a decline fight, and try to use btn-success and btn-danger classes to help the user better understand what they mean (good for people with bad eyesight) @Dayo Thanks for the advice still getting used to the class and ids Quote Link to comment Share on other sites More sharing options...
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