Uridium Posted March 26, 2012 Posted March 26, 2012 Just thought id see what everyone is upto in the New Worlds Engine scripting/development Quote
Nickson Posted March 26, 2012 Posted March 26, 2012 I'm running it on my toaster so I can bake cookies with it! edit: so I'm on topic. I'm currently gathering ideas to create something that's rather unique, but fairly large. Quote
a_bertrand Posted March 26, 2012 Posted March 26, 2012 /me spanks Nickson for off-topic post! I actually plan to work on a player market which allows people to sell their items, and / or an auction house. Quote
rulerofzu Posted March 26, 2012 Posted March 26, 2012 Frack your toaster Nickson! I was thinking of maybe creating a space type game seen as I have a theme ive not used designed by Peter. Quote
Someone Posted January 11, 2013 Posted January 11, 2013 Peasants and Globalists Its based around a fictional world where a small minority of people control the world, and their families before them have done so for hundreds of years. Yet the peasantry think they rule world through elections. A bit tricky, because even if you have drama between two fractions, you cant have just any peasants killing each other, thats just wrong. Its centered around a large mass of land, where the peasantry is refusing to turn over their weapons to the globalists. I really need to work out the details, hence the reason I am working on non game specific stuff atm, might even be I start a classic mafia game, just to have something out there. Although I think that can be a time stealer for other things. Quote
gmoore Posted January 11, 2013 Posted January 11, 2013 I am doing Yoga hoping the engine tells me how it is going to change me. Greg Quote
Someone Posted January 11, 2013 Posted January 11, 2013 Don't need the engine for that, that is what the community is for. Perfectionist intervention :) btw you having problems finding private messages or you just plain ignoring me? Quote
gmoore Posted January 11, 2013 Posted January 11, 2013 Not ignoring. You answered my question lol Quote
KyleMassacre Posted March 3, 2013 Posted March 3, 2013 Ill try to stay on topic the best I can ;) Currently im focusing on clan modules cause I feel thats what this engine really needs to get a game up that people will play. I have already submitted a module for a game mod to switch back and forth between clans in the game to help manage more areas of the game. I just submitted a weekly lotto module, and once it gets accepted (if it does) I plan on updating it to be a revolving lotto where if it decides to not pick a winner it will roll over the jackpot into the next week, but with an option to not do that if the owner decides not to. In process I have clan events which is pretty much complete, im just doing some finishing touches and hope to submit that tomorrow morning actually. I also have a clan vault in the works but am having some difficulty getting it to work the way I really want it. I have completed donating and requesting money and it will have a clan master payout feature with withdraws, individual payouts, and mass payments. Coming down the pipeline which I may need some help from some of you smarty pants is some sort of clan warring feature. I can do the declaring and surrendering but the hard part is effects after an attack/combat for example deducting for lack of a better term "respect points". Also what I would like to accomplish but will need help with is a clan armory. So for now that is whats on my plate and if anyone is interested in helping me tackle any of these feel free I can use all the help I can get Quote
KyleMassacre Posted March 24, 2013 Posted March 24, 2013 Just a little update, if you havent been following the posts I have completed a few modules in my previous post. I knocked out the clan events and a clan vault system which I would link up the posts but im on my phone and a lot of times when I copy/paste my phone restarts. Also I sorta canned the war module because it was really stressing me out by not working at all the way I wanted so I passed the torch on to someone else. For the clan armory, at my level it will be a bit difficult because the only options I can think of to do it would need the items lib edited or clans would not be able to loan items only give them but I can take a shot at that if someone really didnt mind that haha. My next projects in which I wont go into too much detail but I would like to create a clan admin area to maybe store some files for a clanmaster to have a one stop access to managing their clan. A clan mass mailer so that clan masters can easily communicate to all their lovlies. An account activation after a user registers to verify the give the correct email for my next idea: A mass mailer where the owner can send an email to players with a subscribe/unsubscribe to help prevent spamming. So please, let me know what all you think ALL feedback is welcome and appreciated! Quote
Sim Posted March 24, 2013 Posted March 24, 2013 I am thinking about converting my casino game's to NWE, like 5 card draw, black jack, and make a dice game called 10,000 (one's and five's) Quote
a_bertrand Posted March 24, 2013 Posted March 24, 2013 That would be cool Sim! We already have a lottery, a roulette, and a few other but no card or dice games yet. Quote
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