-
Posts
1,731 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Everything posted by Spudinski
-
I agree. That is the normal practice if the machine has been compromised... Actually, steps from my manual. 1. Unplug network cable. 2. Wipe hd, DoD method or better. 3. Re-install software from sources. 4. Restore a safe backup. 5. Plug cable back in. 6. Optional forensics, in which case you would've needed to replace step 2 with another hd. As for the privacy laws and else, it don't think it counts for free message boards like this.
-
Not just that really. Corporate wants support on-demand, Java has that. With PHP you'll have to tell your boss, "Just hang on, I've posted the problem on a online forum". Companies are willing to pay for the support, thus the reason they lean towards vendor products.
-
Personal. But remember, for me it's still making a transfer overseas. Paypal hasn't fully branched to over here. I pay fees for sending currency over to Paypal from my bank account and the conversion into dollars.
-
No. 1 - If it was a DOS(since it was actually just one line) attack, it would've been easy to rescue if you actually attended to your damn sever. No. 2 - Rooted via web exploit? Apache should chroot'ed, that's just terrible that you were so loathsome. No. 3 - Turkey is easy to stop, ban their ipblock, allow home-orientated ISPs. All this could have been avoided by following the most basic of security procedures: updating software. Oh, ps: I'm positive that the attack was made through an hosted MCC version on the server, go figure.
-
Adobe finally brings Flash to iPhone and iPad
Spudinski replied to Vorless DarkChaos's topic in Tech News
Thread should be changed to "Apple finally brings Flash to iPhone". Adobe has been ready all along, Apple wasn't. -
Everyone is actually right with their opinnions. It is hard to assemble a long last team of anything in general, but when they have roughly the same expertise(or willingness to learn) and the same objective in sight, it can be sustainable. There's a lot to do with management in these types of arrangements, and typically it's what fails. Developers are engineers, and most engineers fail when it comes to people. It's just a fact. SRB is right with his last post, but it's baised. It's only one aspect of it, the ability of all parties to create something. If you want to have a sustainable thing going here, I will suggest that you list requirements etc., almost such as a job listing - as it mostly is what this is. And btw, the zzap engine(or w/e it's called) wasn't planned out very well(even though coding is), or sqeduled. Take Apple for instance, their technology is ok, but the main thing behind it is the now holy "Apple Image". I'd actually like if something like this started, because it's these types of things that makes a community grow bigger and better.
-
The problem, as mentioned is that Google mainly translates the words, not the grammer in use. eg. "Die tuin word tans in gespeel deur die baba." - "The garden is currently being played by the baby." It should be: "The garden is currently being played in by the baby." Most people do not use proper English when writing content for a game, thus it does not translate correctly.
-
Depends where you are though. Here by me, you have to transfer funds into your paypal acount before you can purchase something(via Online Banking integration w/ Paypal). Unless you have a Credit Card, then you could just use your CC on a Paypal gateway, instead of your account, and save huge 5-15% charges on the transaction fees through Paypal.
-
Now that's not true. PHP is used widely, and in some areas more than the C#/ASP.NET combination. PHP is easy to maintain if the application was created in a half decent way, and can easily be upgraded if you make it modular - hence the reason most opensource apps are modular. I've even seen PHP being used in system administration, or as a complete application on some *nix systems. I've got several PHP scripts doing various things on my system, because a) I know it well, and b) it's does the job swiftly. I wouldn't be suprised if large corporations use PHP for sysadmin tasks as well, even though not as likely as you would see Perl or shell scripts, but then again you have to remember that even Ruby has seen an increasing development on *nix systems. But I do agree with the rest of your post....
-
I lol'd. PHP OOP is horrible, I wouldn't suggest it for a starting guide. OOP in PHP was designed to keep large projects flexable, and re-useable. Since 90% of all ever created projects with PHP is small apps, it's vurtially useless in context. PHP's main let downs is the fact that everything is so "easy" to do with it, libraries for everything, no memory management, no definitions, etc. Back to OP: I'd suggest you actually learn how things work together before going further, because it will help a lot in time to come(trust me). When you know how the underlying priciples of the system actually work, it will be much easier to create programs and learn(or even create) new ways to perform certain tasks. Let's take PHP, there's three main parts to PHP(web dev), namely: The core, libs and the gateway, being apache or w/e. The core is often overlooked, because it doesn't really do anything other than provide a method for libraries to be used. The gateway, being p.e. apache, is a seperate process on the system, that simply calls on PHP. OOP will be an addition to the core, and mysql will be a lib. Now onto other things... Since you will program PHP for 90% Unix variants, it would be wise to know how *nix actually works. Things like the kernel, boot process, memory/swap management, administration and networking internals would be a good place to start. If you know the underlying principles of the system, then you can addapt what you know to ANY other programming language, because they are no more than a simple shell script to you then, just with different names for functions(which could be reffered to as processes, eg. /bin/*). The basic theory is that you will never know the inn's and out's of every programming language, but you will eventually know how they work with the system to create the disired output. So for a conclusion then: If you don't know how memory works, learn that. If you don't know how disks work, learn that. If you don't know how the kernel(initialization) works, learn that. If you don't know how booting of a system works, learn that. It can actually be summed up by the OSI model, learn from bottom layers, to top. Just re-represent them with components of the computer. Here's a nice figure..
-
Excuse me if I'm wrong, but isn't this a development discussion forum? Where people help and/or sometimes assist other fellow developers to achieve the results desired of an OP? If technical discussions weren't needed, then why doesn't all forums like this just simply redirect to Google?
-
Download link fixed.
-
Didn't I make something exactly like this? Guess Who!
-
Javascript. Have PHP send a variable to JS, that holds the current time. Simply update the time by incrementing seconds. Ps. Unix timestamps are the best to work with, as it's displayed in seconds already. JS includes the functionality to convert to readable date/time.
-
Ah, that would work as well. I just didn't know about that feature.
-
Can someone give me a short explanation of exactly what dart is, and how it implements with browsers? Also, what unique features does it have? From what I see it doesn't go far beyond a JS framework - but I'm probably wrong. Thanks.
-
How to add an item to everyones inventory?
Spudinski replied to Hendrickson's topic in General Discussion
MCCodes already have this feature in the admin panel, "Give item to users". It's a loop of INSERT queries if I'm not mistaken. -
Isomerizer made one I think, look him up at isomerizer.net. Some others have also made similar mods, but title it merits(after torncity).
-
As I said before, it only alters results to individual users.
-
I'm with a_b on that one. If you are hosting the database server at a remote location, the closest relatives to the database server should handle the communication to the database. Why? Assuming you are making a client with C# and the server with PHP, then the client could easily overlook what's being sent over the network. If you need to have a database on the clientside, I'd suggest a simple Flatfile db, or even access. The client could just periodically send the altered version of the database over to the server. This would, of course, come at a cost: less strain on the server and more secure, but there would be delays on the server side.
-
Ubuntu, Apache w/ openssl, PHP, mysql, postfix/dovecot, snort, openssh. For firewall, I'm quite happy with iptables.
-
Wait... how?
-
This is all wrong what you're saying about +1. It's not a market, it's a tool. It doesn't increase your rankings, and it doesn't give you an advantage. Secondly, +1 & Google+ are different things, they're merely integrated with each other. Third, the +1 feature is for users. Say it with me now, u s e r s. If you're site is good, and somebody +1's it, they're contacts will see the result when they search for something similar. Per example: I see a book review I really like, so I +1 it. Dave comes along, and wants to know more about the book, he searches for the title. Bam, my +1 of the review comes up first.
-
MCCodes isn't solely to be used for Mafia/Crime type games. It can make an ok strategy base. There is reasons for everything in this universe(except woman, of course), the main reason behind the Mafia genre of games is how easy it is to play one, and the play-ability of it is easy. It's very easy to market something already out there, take for instance MafiaWars. There have been many games similar to it before they were operational, but because Zynga released it with they're already over a million user base, it sold like hotcakes. From my experience with Mafia type games, they are fairly simple, as most users/players don't know what CAN actually be done so the /dev doesn't even try. I wouldn't say that most of the experienced & knowledgeable developers build these type of games, it's not a challenge for them. So unless they are only after money, it's not rewarding personally. So if big heads don't make these games who does? Well, it's a fairly question with a very simple answer: kids(people between 11 and 16). Why does these kids make these type of games? Because making something worth while is too hard mentally. Making something complex like a sys or db app. requires a great deal of knowledge, and a lot of experience. Kids doesn't have that just yet. I will make a bet that most of these Mafia type games won't resist a single DoS, or even their servers won't be patched correctly. This does give proper developers and companies the advantage, because things are much better for the user/player/client as it's actually designed exactly how it's supposed to be. /me still have headaches about this from time to time...