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ColdBlooded

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Everything posted by ColdBlooded

  1. Why not just build a Facebook app with required mmorpg based functionality?
  2. We can downgrade your v2.5 to v2 (I can do this for you) or, file a support ticket at mccodes.com. However, your $20 surplus won't be refunded. Instead this $20 will be credited to you mccodes.com client account marketplace balance which you can use to buy modules on the marketplace. Thanks.
  3. Netbeans all day eeeeerrrrrvDay
  4. Pen & paper.
  5. Cheers guys. We are looking for someone who can shoot tutorial videos (screen video record + voice) of the v3 engine. Previous experience and examples would be great. Cannot have Australian accent. Easily understandable and clear voice. Must know the concept of browser based mmorpgs inside out. You will be required to demonstrate: 1) Functionality (example: Template system inside the adminCP system. The entire core adminCP (broke down in little standalone videos)). 2) Code demonstration (how to build your own module (essential steps, using CRUD and other programming concepts)). 3) How to build for facebook 4) How to build for Android and iOS 5) How to submit to google play and app store. 6) much more I'm sure.. Voluntarily job. Benefits may be rewarded later on. We will teach you on how things operate before you begin shooting. We will actively help you answer questions about things. Your job will be to compile everything and demonstrate it in the video. Message me here or email [email protected] if interested. Enclose your previous work :)
  6. To speed up the progress, enhance the ideas and innovation as well driving team motivational work, we have decided to welcome Harry (Alias Sniko) and David (Alias: Dave) into the development team of MCCode engine v3 (which has been in development for [i lost count] number of years). There are now 4 of us working on the v3 engine (Dabomstew, David, Harry and myself). We are all independent developers and do this because we love it. Let the fun begin!
  7. I would suggest mccode v2 without any hesitation =p
  8. The latest release versions shouldn't be vulnerable.
  9. The health bars need work, needs to be themed correctly with background and header incorporation. Footer looks rubbish. Needs to be more part of the body of the template too. Pad more rocks on fire on to it should do it fine imo. Header, banner/name text style is neat. Font/titles could be enhanced further. Cheers,.
  10. Merry Christmas to all
  11. Merry Christmas to all
  12. I'm a gta v tester ;). U mirin?
  13. This has now been patched. v1.1.0c has been pushed. Thanks for reporting it.
  14. Absolutely. We'll push out the fix (patch) within 7 business days. PM me. I'd greatly appreciate it.
  15. Interesting game. Saw some addictive-like features ingame which could addict players to coming back pretty frequently. Keep it up.
  16. That file has been patched in v1.1.0b. There should be no security flaws with blacklist.php anymore.
  17. I love the thunder. Edit: and the voice over hahah.
  18. In installer.php - enter in correct details for your database. Database name, host (usuall localhost), database user name and database user's password. Contact mccodes.com support if you want a quick IM/over-the-phone support. Cheers.
  19. Personalized game dev forum on this board for license holders sounds good. But, how much value will it give the forum holder? How will they use it to benefit their game? Why not just use the general engine owner boards as is? Wow that's freaky, its been happening to me too for last 2 days. No clue whats wrong at the moment. Cheers
  20. I understand. Thank you for your efforts so far.
  21. Octarine - yes I copy pasted a wrong line in the 1.1.0a so I patched it up this morning (8 hours ago). Where else does it exist? Thanks.
  22. Well it is continuous as you can see we post patches. But not frequently as it probably should be in this industry. Patches have always continued to be delivered, and will always be.
  23. Which we have done few months ago. But not on a continuous basis. So for some bugs which got away, we rely on the users of the products to report. We don't have a team specialized in testing.
  24. Which we have done few months ago. But not on a continuous basis. So for some bugs which got away, we rely on the users of the products to report. We don't have a team specialized in testing.
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