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ColdBlooded

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Everything posted by ColdBlooded

  1. MCC v2.0.5b I would like to announce that MCCode engine v2.0.5b is now released. Few minor bugs fixed around the places. Contact MCCodes.com support to receive detail fix approach for this, otherwise download the patched package (V2.0.5b) from MCCodes.com your client zone and overwrite cmarket.php file. Cheers.
  2. I have not given Michael the opportunity to test MCCode engines (V1, V2 and Redux) exclusively but I am not stopping him. I have experienced his works in testing the new restructured mccodes.com (which is currently being developed) and he is one of the testers for the next engine of MCCodes'. Cheers.
  3. Cute mascots. I have referred 2 people who were looking for something like that to this thread as they were hunting for a template of similar sort. How many copies are you selling? Exclusive one time sale? Let them know if they contact you.
  4. Yes, this was all fixed in v2.0.4 patch which was released over a month ago now. He kindly reported many critical security issues within the engine which were all fixed by Dabomstew. This shouldn't happen. Please re-download the patch and replace the files again. Also check your email. Cheers.
  5. What console do you play it on? Edit: Just noticed this was posted in the xbox360 subforum. Whats your gamertag?
  6. We have released v2.0.5a version of the MCCodes engine v2. This patch consists of a major bug fix in the Attacking system. Initial bug was: "after attacking a play and winning, we can only hospitalize them. We cannot leave them or mug them." Files fixed: attackwon.php attacktake.php You can get this patch from your mccodes.com client account zone. Or just contact MCCodes and we'll send you the 2 fixed files. Once again, we appreciate and are very thankful towards the community for the efforts in reporting the bugs. We together shall provide quality MMORPG platform for keen game developers.
  7. Where's MCCodes forums located @?
  8. Happy birthday DjK
  9. haha, no way. Dayo loves me too much to charge. I'm sure you do secretly too RoZ.
  10. I would be interested in a tool of this sort. Would definitely make use of it. Many free popular project management tool on the net aren't good enough in my opinion. Keep us posted with the development of this. I'd be happy to contribute some work towards it also and use it sometime in the immediate future.
  11. You have a great talent at designing. I'm impressed. Beyond impressed to see you providing this service for free..
  12. This guy is talented. Highly recommended.
  13. "writing" php all the way. I write in PHP. I talk in PHP. I draw PHP. I date PHP >.>
  14. Ravan script wasn't coded when the first patch of mccodes v2 was released. Ravan simply re-sold/distributed MCC engine V2.0.1 source codes with just a new template which was also stolen from a CRIMESRPG game. We have taken them down several of times, they simply keep coming back online on different servers within 2-3 days. I have sent a DMCA once again to their new hosting providers, should go down within 48 business hours.
  15. Flush your dns cache. cmd -> ipconfig /flushdns If issue still persists then reboot your modem/router (unplug for 15sec then replug). This normally fixes it for me.
  16. Welcome booher and the rest of the ezRPG community. It's a privilege to have you in the MWG community.
  17. Congratulations on the release. I would personally know how much effort and responsibility it takes to produce such product. I believe you've nailed all aspects by experiencing the demo version.
  18. V1 will be completely dis-continued from the market. No further sales or distribution of V1.1.1 (latest version) will be carried out. All existing license holders for the V1 engine will be able to download latest version of their V1 engine from their Client Zone at anytime for their license use. V1.1.1 is still up for sale but it will be taken off when the mccodes.com restructured site is launched in 2-3 weeks or so. Thank you for your positive remark Bertrand. It should be an interesting and a fun experience.
  19. Nicely explained Dabs. Let's hope rulerofzu and possibly others now gets a better idea for the purpose of the patches released and effort put in to fixing all bugs & security flaws. @SRB: A forum is a place where a user who is a part of a community comes to post a thread in an appropriate forum board. The subject of the thread should only contain relevant comments, questions, opinions etc semi-strictly to that subject only. Blind raging about other external factors (such as hitler, other factors of MCCodes/mmorpg experiences) can be shared else where. I hope this is cleared now and the MWG moderation team will not accept any non-constructive blind criticism/rage. It'll be better off if you post constructive feedback on or simply ignore things that don't please you. Stay on topic.
  20. Save your cash, go to mccodes.com => log into client zone (http://mccodes.com/customerhome.php) and get free v2 secured source.
  21. Happy birthday mate. I appreciate and respect how you've been around MCCodes/mmorpg game dev environment since the very beginning and still continuing.
  22. Perhaps you should license the game with an appropriate MCCode game engine license. V2 in your case. Simply go to mccodes.com and purchase the license for the game. pimpsnhoes.com noted down for DMCA notice take-down.
  23. Legal license is a license for an engine which was purchased from MCCodes.com. Give us either your full name, game domain name which the v2 engine was ran on, suspected paypal names/email address or/and roughly around when you purchased the engine. We have it all stored in records and just need some sort of identity to bring up the transaction. mccodes.com => contact form; we can sort out something there.
  24. Yes, bertrand and I frequently collaborate with each other during the development of the engines. Everything with regards to the v3 engine (not yet the official name by the way) will be posted publicly in the MCCodes v3 subforum in the weeks to come. We can all discuss and see the progress of the engine there. Our focus is to involve the community as much as possible by providing them with what they need and is best for a game development.
  25. As goes for the forum, Dabs has said it all. If you didnt know, we do provide email support with the email turnover within 24 hours. http://mccodes.com/contact.php. However, I do look forward to be involved within the MWG community on a regular basis.
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