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ColdBlooded

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Everything posted by ColdBlooded

  1. That's wonderful rulerofzu! I have checked out rulerofzu.com just a week or so ago. It's surely impressive and I did consider it as a successful MMORPG. I look forward for your blog on Zu Empires and checking that mod out thoroughly once its released. Perhaps we could have a chat about your ventures of game developments sometime. I have many questions. Thanks for sharing information about your game rulerofzu.com.
  2. One way around this is to set a jackpot system. For example, each user buys a membership pack which cost $10.00.. then $5.00 automatically gets put aside for jackpot/prize funds. In the end, the funds is used to award the top player(s) in cash/item prizes at the end of the round. It's a gamble.. have addictive features and promising prizes, then players will play and compete; spend heaps the $. I have seen this in action where 50% of membership funds portion goes towards prizes, 10% towards fees/admin costs, and 40% towards charity. Very successful.
  3. Hi all, I am wondering something for the past many months and now finally I have decided to express my thoughts to the community. I am curious on the fact that how many MCCode powered, inspired, restructured and stock games are out there which are successful to the scale of medium to really big. When I say powered, I mean that they operate on core engine files of MCC v1 or/and v2 or/and Redux engines with some or many new features/expansions. Inspired means; a developer saw and experienced MCCodes then got inspired to use a MCCode engine source to "recode" a MMORPG engine of similar sort. Restructured means, they used a MCCode game engine as a platform and went through each source file one by one and revamped/restructured it. This includes even if the engine still has 1 line of MCC engine source code in there. Finally, stock games meaning the game is completely out of the box, bought from mccodes.com and somehow got successful (wonders of marketing perhaps). The reason I'm wondering about this is because I bump into many MCCodes games online. Some are big, some are still growing and some are just dead (unlicensed outdated copies). All the medium-to-big scale games, I always spend good few hours on there studying and taking notes on how the game got so big. I talk to the game owners personally also. How the engine helped the owner(s)/developer(s) produce such successful game for players? My studies answers many more questions. Point being, I am compiling information so that the next mccodes engine can make the challengers easier which successful game owners/developers took. We have taken on board many problems/issues and found the solutions for it (thanks to the MWG community). We still aim to continue to find problems and look forward to finding solutions for it. Basically, I want to study points that makes games successful. So, post any successful games out there or were out there which you think runs/ran on MCC. Don't have to be 100% sure whether its mccodes or not. Let me study that. I appreciate everyones interest in the MMORPG community. Enjoy it!
  4. We provide a changelog.txt on every retail release. I just like to give extra support via email/skype/MSN to those who would like to have a chat while patching up things. File differentiating system is planned to be implemented in the restructured mccodes.com site - currently in dev. Cheers. Edit #1: Just realized I forgot to attach one in the v2.0.5b package, will be done shortly
  5. MCC v2.0.5b I would like to announce that MCCode engine v2.0.5b is now released. Few minor bugs fixed around the places. Contact MCCodes.com support to receive detail fix approach for this, otherwise download the patched package (V2.0.5b) from MCCodes.com your client zone and overwrite cmarket.php file. Cheers.
  6. I have not given Michael the opportunity to test MCCode engines (V1, V2 and Redux) exclusively but I am not stopping him. I have experienced his works in testing the new restructured mccodes.com (which is currently being developed) and he is one of the testers for the next engine of MCCodes'. Cheers.
  7. Cute mascots. I have referred 2 people who were looking for something like that to this thread as they were hunting for a template of similar sort. How many copies are you selling? Exclusive one time sale? Let them know if they contact you.
  8. Yes, this was all fixed in v2.0.4 patch which was released over a month ago now. He kindly reported many critical security issues within the engine which were all fixed by Dabomstew. This shouldn't happen. Please re-download the patch and replace the files again. Also check your email. Cheers.
  9. What console do you play it on? Edit: Just noticed this was posted in the xbox360 subforum. Whats your gamertag?
  10. We have released v2.0.5a version of the MCCodes engine v2. This patch consists of a major bug fix in the Attacking system. Initial bug was: "after attacking a play and winning, we can only hospitalize them. We cannot leave them or mug them." Files fixed: attackwon.php attacktake.php You can get this patch from your mccodes.com client account zone. Or just contact MCCodes and we'll send you the 2 fixed files. Once again, we appreciate and are very thankful towards the community for the efforts in reporting the bugs. We together shall provide quality MMORPG platform for keen game developers.
  11. Where's MCCodes forums located @?
  12. Happy birthday DjK
  13. haha, no way. Dayo loves me too much to charge. I'm sure you do secretly too RoZ.
  14. I would be interested in a tool of this sort. Would definitely make use of it. Many free popular project management tool on the net aren't good enough in my opinion. Keep us posted with the development of this. I'd be happy to contribute some work towards it also and use it sometime in the immediate future.
  15. You have a great talent at designing. I'm impressed. Beyond impressed to see you providing this service for free..
  16. This guy is talented. Highly recommended.
  17. "writing" php all the way. I write in PHP. I talk in PHP. I draw PHP. I date PHP >.>
  18. Ravan script wasn't coded when the first patch of mccodes v2 was released. Ravan simply re-sold/distributed MCC engine V2.0.1 source codes with just a new template which was also stolen from a CRIMESRPG game. We have taken them down several of times, they simply keep coming back online on different servers within 2-3 days. I have sent a DMCA once again to their new hosting providers, should go down within 48 business hours.
  19. Flush your dns cache. cmd -> ipconfig /flushdns If issue still persists then reboot your modem/router (unplug for 15sec then replug). This normally fixes it for me.
  20. Welcome booher and the rest of the ezRPG community. It's a privilege to have you in the MWG community.
  21. Congratulations on the release. I would personally know how much effort and responsibility it takes to produce such product. I believe you've nailed all aspects by experiencing the demo version.
  22. V1 will be completely dis-continued from the market. No further sales or distribution of V1.1.1 (latest version) will be carried out. All existing license holders for the V1 engine will be able to download latest version of their V1 engine from their Client Zone at anytime for their license use. V1.1.1 is still up for sale but it will be taken off when the mccodes.com restructured site is launched in 2-3 weeks or so. Thank you for your positive remark Bertrand. It should be an interesting and a fun experience.
  23. Nicely explained Dabs. Let's hope rulerofzu and possibly others now gets a better idea for the purpose of the patches released and effort put in to fixing all bugs & security flaws. @SRB: A forum is a place where a user who is a part of a community comes to post a thread in an appropriate forum board. The subject of the thread should only contain relevant comments, questions, opinions etc semi-strictly to that subject only. Blind raging about other external factors (such as hitler, other factors of MCCodes/mmorpg experiences) can be shared else where. I hope this is cleared now and the MWG moderation team will not accept any non-constructive blind criticism/rage. It'll be better off if you post constructive feedback on or simply ignore things that don't please you. Stay on topic.
  24. Save your cash, go to mccodes.com => log into client zone (http://mccodes.com/customerhome.php) and get free v2 secured source.
  25. Happy birthday mate. I appreciate and respect how you've been around MCCodes/mmorpg game dev environment since the very beginning and still continuing.
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