-
Posts
365 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Events
Everything posted by Veramys
-
solved QUERY ERROR: Query was SELECT * FROM gangwars where warID=
Veramys replied to Twisted's topic in Game Support
Post the surrender function in here @Twisted -
Is that sarcasm? I mean to me it's pretty obvious he meant hat
-
If they have more than one quantity of an item and list in multiple places at once that's fine. But an (item x quantity) should be removed from the inventory as soon as it is listed and stored in whichever database for whichever market using the userid of the lister. It should not remain in the inventory, that's just too much trouble.
-
Still telling me I haven't validated my email
-
-
It was typed correct. I'm not sure what's going on. I'm using a yahoo email address
-
It isn't in either mailbox
-
Still haven't gotten a validation email
-
I'm digging the dark layout. Overall game function and design is pleasing to me
-
mccode-v2 Best Way to Prevent Repetitive Attacks?
Veramys replied to TonyCisseroni's topic in Game Support
True, usually games have clear guidelines for harassment, I myself have used in the past the rule that offline hits don't count towards harassment. Harassment to me is something that impedes gameplay, with the player being at fault for leaving items and whatever else on the market, I don't see it as harassment so much as a lesson learned. Now if those mugs all happened online then it'd be a little different.- 9 replies
-
- 1
-
-
- mccode-v2
- mccode-lite
-
(and 3 more)
Tagged with:
-
mccode-v2 Best Way to Prevent Repetitive Attacks?
Veramys replied to TonyCisseroni's topic in Game Support
I know, I still don't see the point in restricting it. Limiting gameplay because one player makes a mistake and leaves money out makes no sense.- 9 replies
-
- mccode-v2
- mccode-lite
-
(and 3 more)
Tagged with:
-
mccode-v2 Best Way to Prevent Repetitive Attacks?
Veramys replied to TonyCisseroni's topic in Game Support
Just out of curiosity why would you want to stop it? In all my years of text based games one constant was that you needed to watch leaving money out or you would get robbed. Part of strategic gameplay is making sure not to leave stuff on the markets and then log out. Limiting people to mugging player a once every 24 hours is really limiting gameplay.- 9 replies
-
- 3
-
-
- mccode-v2
- mccode-lite
-
(and 3 more)
Tagged with:
-
Oh yea, welcome to the madhouse! Now Dave how about that money? 😂
-
Let me in on that action!
-
mccode-v2 Skrupel TNG: a turn based strategy game
Veramys replied to Robert Bleyl's topic in Show off
I like darker designs because I'm used to looking at screens for a large portion of my day and lighter designs either leave me with a headache or hurt my eyes. I do like the way the site looks though.- 8 replies
-
- mccode-v2
- mccode-lite
-
(and 3 more)
Tagged with:
-
@CruZermuch more professional, though I do apologize, I was definitely a bit of an asshole back then. I’m glad to know you’re doing well. Have you posted a link to your game? I’d love to check it out.
-
All I'm saying is that you don't need to know the source if the person is trustworthy. I'm sure that everyone here knows MTG is trustworthy. If you don't want to believe it, don't. But I will because of who it is coming from.
-
Journalists don't have to reveal their sources, so neither does MTG. I believe him though. Can't wait to see what is cooked up.
-
To be honest I can understand where Mtg is coming from. Killing off a name and faking your own death are 2 different things.
-
I tried light again and hissed at my screen, I shall be a dark theme lover until I die!
-
Bahahaha that’s funny
-
I’m paying for 400mb speed. Though sometimes with WiFi I don’t get that lol The crazy thing is that it works so well from a server 9000+ miles away