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Dominion

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Everything posted by Dominion

  1. "advanced" could be how it's implemented e.g. in game chat, different tables to choose from, player vs player rather then vs computer. In any case SeanyBob's for for mccodes, not GL. I don't know how hard it would be to convert. Never tried it.
  2. Did you create the database before hand? The installer does not do it for you.
  3. To be honest a low response rate does not surprise me. I’ve not really looked at the script in depth however I can already see problems that have occurred purely due to how you have decided to structure it. Along with that there are some problems that are evident that everyone should fix I guess, but beyond that it’s down to your own style. As an example let’s take - as it has already been talked about a little – header(“Location: “); Technically it should be an absolute url, but does that count as bug to you? What about not exiting after using it? What about those who close a PHP tag rather then echo’ing HTML out? Marking someone’s score is more than how many things wrong they can count. Especially in this case since you have counted things like inconstant style with Indentation as a problem… (http://makewebgames.io/showthread.php/40983-Can-you-spot-the-bugs-Chapter-1-Visual-errors-and-gotchas) I hope you don’t take it the wrong way, and I hope you understand this point of view that Danny seemed to be trying to portray… I think anyway.
  4. For those of you who voted "my game does not use mcc" what do you use? Would you be willing to post a link to the site using it? No reason I'm just curious. Have always seen mccodes as the most used engine for this site. Seems that may be in question if the majority of you are now looking elsewhere...
  5. For the same reason people don't do all their editing via phpmyadmin; so other can do it for you. If you can enable pre-installed modifications you could very easily add 10, and have staff members add features to your game over time without having to give any level of access away. Saying that I'm still not entirely sure that's what he meant by the post...
  6. I don't know how many people still use php4, but I would hope it's a very small number if any. I was asking mainly out of curiosity over if they are dropping support. In the past mcc has always kept itself backward compatible.
  7. Search for the "close page" system. It does not enable/disable a mod entirely just closes the PHP file from public viewing. It's more of a maintenance mod... Define what you mean by disabling a modification. Would everything about it be removed? e.g. if someone disabled "gangs" would the link in menu.php, explore.php, and any linking files all be removed?
  8. LITE and v1 are more or less the same here.
  9. A close page mod is already available. As for disabling specific modifications, how would you plan on doing that for mccodes?
  10. Magic quotes are simply flawed. There is no reason to keep such compatibility. I don’t see what mods it would break. One more question on this. Using a PHP5 function would stop mcc working correctly on php4… are you dropping support, and working entirely with 5 for future patches? It would be easy enough to keep the current structure, but add more potential for those who want to use it. Saying that however, you’re right in saying in may be a step to fair for now. Patch up what’s there. :)
  11. If you have downloaded mccodes (Hopefully lite if you have paid nothing...) then you need a host. There are many that would do the trick so look around, read service reviews etc. Now watch this - Fairly easy to install any of the versions. Some general advice - Read some basic tutorials before upload. Other wise you're just going to hit a block when it comes to actually running the game. If you want to test locally for free I would suggest you google Wamp/xampp.
  12. What makes the site worth €130k ? independently valued or...   You could try digitalpoint, but honestly if you're trying to sell for such a high amount development forums may be the wrong place. At least asking for a high amount right off anyway. Try opening it up with an auction instead to see what people are willing to pay. You don't always have to sell if you're not happy with the price.
  13. Trying it on my own site would mean setting up an install of mccodes. A fresh install would clearly be open to the attacks. In any case it's a nice tool for people to use. :)
  14. First off it’s nice to see you posting, and active again for bug fixes. I’m going to hope that means you removed the foreach() that tried escaping everything (well… addslashes() anyway). Still at the top of files such as authenticate.php. I don’t remember the exact version, however I know it’s still common for shared hosting. This function (filter_validate_email of filter_var anyway) had a bug. You may want to check it. I would suggest creating Javascript, css, directories in order to separate them. It has its benefits e.g. easier to debug.   The Mysqli class mccodes provides would not give any added benefits to the user. This is what Danny is talking about not Mysqli in general.
  15. Unless I am missing something, and it's not unlikely that I am, this is only checking one file for one specific problem?
  16. The community's support is not given to give mccodes monetary gain, but for those who have already paid for a licence and are struggling. In publicly fixing the problems we are in a way helping the company.
  17. Redux has always been $120, or $40 to mccodes v2 licence holders. V2 was originally $300, but was repriced along with v1 a short time before Redux came out. (Or maybe at the same time?) In any case Redux was never $300. Mccodes reaching the end of it's life seems to be most peoples opinions. Hopefully more competition means they will turn it around.
  18. Worrying... Would have thought he checked every file.   As I said in our pm conversation, and half said above there are more pressing issues then this one. It's been unnoticed by a lot of people for years, and to my knowledge never been used to attack a site. As for how you would prevent it beyond a quick fix feel free to pm me, or openly discuss the problem although perhaps not here... Being challenged on methods is certainly the most fun way to learn. P.S. “more pressing” to someone looking at mccodes as an option. Mccodes.com sell a product and should obviously consider it all pressing. Maybe consider looking through every file, and bring in a 3rd party opinions if you don’t consider yourselves experts. Maybe someone without prior knowledge of the mccodes engine.   Points are valid so it does not matter to me. :p Of course. You should however know it’s also constructive to have an open, albeit more generalized, discussion on security problems. You don’t always need to explain how to use it to attack a system when explaining a fix, at least for some things.
  19. It's a fairly old post, and at the time I believe mdshare(the old owner of the site) put a time limit on when you could edit your posts. That aside you should consider looking into fixing basic problems. If you need help on something specific ask, but you can't expect someone to support a three year old free modification.
  20. To be honest that's kind of harsh. From what I have seen you take security to a level that most people on this site would never even think of. (Even if it is the level it should be that's irrelevant for my point. ;) ) Take a step back for a moment, and consider that for a quick fix, and to avoid the common hacks that a small mccodes game would encounter, a simple regex check on the situation you pointed out was sufficient. Even more so when you consider the larger problems involving more known files.Some of which have been pointed out in the above thread. As for mccodes being dead, frankly this much time to fix a demo is very disappointing. Knowing it was through idleness since you fixed your own sites does not help my view if it.
  21. Don't get me wrong here of course, I'm happy that you're getting a bug tracker going. I would however suggest that you implement a version checker or some way to tell owners from their own games that an update is needed. Why? To avoid the mccodes costumers who can't program having to log into the bug report system. Fairly easy to implement a basic check, and should help avoid people using outdated versions as they frequently do. Hope to see this working out for you.
  22. Just post the file...
  23. You have been working on a new game creator. Other then that I got nothing from this thread... BTW - welcome back Sim.
  24. Dominion

    Anti-sopa

    http://www.bbc.co.uk/news/technology-16590585 http://www.bbc.co.uk/news/technology-16596577 For those of you who don't really understand why.
  25. Why would you create something "like mccodes"? Unless it has a unique selling point I doubt it would sell well as an engine, and to be honest running it as a game would put you in competition with others very much like it. The business game could have potential, but maybe you should plan out the game play a little more before opening any kind of editor. Starting development of anything with such a general outline is never a good idea in my opinion.
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