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Posted

Hey so, this has been on my mind little over a week now and haven't really found a good answer for my question/query.

Is it legal to take a game, say World of Warcraft and make a browser version(2D/text based).

Using non of the images and or content but taking all core mechanics of the game and implementing them?

So the crafting system (don't know how it works but here's a guess): collect item1, combined item2 = item3 with a chance to fail.

Would this be unethical or bad practice?

Discuss?

Posted

Personally, I think this should be fine - if as you say you're only using the core mechanics and obviously not everything. Are you thinking about actually doing this? Plus just saying berty is doing the same thing with Minecraft I think and creating the same type of game, on browser.

Posted
Hey so, this has been on my mind little over a week now and haven't really found a good answer for my question/query.

Is it legal to take a game, say World of Warcraft and make a browser version(2D/text based).

Using non of the images and or content but taking all core mechanics of the game and implementing them?

So the crafting system (don't know how it works but here's a guess): collect item1, combined item2 = item3 with a chance to fail.

Would this be unethical or bad practice?

Discuss?

I would say its ok to make a clone/version aslong as you don't use its imagea because they could be DMCA best to ask first :)
Posted

Well I found an old script from 2011 for Mu Online (browser version) on github It is currently using all it's art assets from mum but the core mechanics are really well done.

Even though I haven't played Mu Online I do like how the script plays. And let's get it out there, It's gameplay not graphics that players want.

More opinions needed before I go ahead and do some planning. :)

Posted

You are able to use the concept of features its when you start using there content when it gets messy. If you couldn't use concepts of different games there would only be several games on the market.

Posted

Copyright is on the code, the art (images, story & music) but not on the concept of a game. Only a patent would cover something, yet they would need to be the first and patent it. So as slong as you don't reuse unique names and the same story, nor the images nor the music, I don't see why you would have issues. But you cannot call yourself a clone either at that point ;)

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