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Posted

Hello,

Well I've just remembered(Randomly) that people were going to re-code MCC_L but nothing has happened since. Now I think for the community it should be re-coded by someone. That meaning me. And anyone else wanting to help toward the engine is welcome, just PM. But anyway, yeah, I think it's something to-do and keep us on out finger tips. I'm going to start this re-code after I finished the modifications. Just wanted to say. :)

Posted

danny why would dabs need to send you it if you recoded....

Recode instructions:

=> download mclite

=> click on folder

=> click del button

=> click enter

=> empty recycle bin

^best way i've found

Posted
danny why would dabs need to send you it if you recoded....

Danny sent it to dabs, however he never updated the link so now he is sending it back for danny to post as he lost his copy. :rolleyes:

^ Something like it.

Posted

C'mon guys we should give credit to where it's due, Mccodes built a base which alot of us worked up from. Lets not decredit such great learning grounds. :) I am greatful that mccodes has bugs and exploits, i'v learnt alot from mccodes in a practical sense then reading any tutorial.

Plus it's because of mccodes, this great community is where it is.

Positive thoughts :)

Posted

Lol the curse of mccodes lite is born muwhahaha :P

I may recode it again but this time do it as a community project on my site so any1 can recode it page by page

Posted

I re-coded mcc lit i was about to send it to dabs but unfortunatley just as i was about to press send my dog ate the folder and im sorry to say it was my one and only copy. Mind you i think it must have had bugs anyway cos my dog hasnt stopped Crapping since its eaten it ;) Im wondering if it might be a sessions error ;)

Posted
I re-coded mcc lit i was about to send it to dabs but unfortunatley just as i was about to press send my dog ate the folder and im sorry to say it was my one and only copy. Mind you i think it must have had bugs anyway cos my dog hasnt stopped Crapping since its eaten it ;) Im wondering if it might be a sessions error ;)

lol! :D I think a re-code would be good :)

Posted

my recode of lite would of killed mc v2 as i made it so all the v2 mods worked without conversion plus i added a few features i may recode it again to mirror some aspects of v2

Posted
LOL seriously.... if you have the time to recode mc lite just write your own engine and release that instead.

There are merits for going both ways. Creating you own would mean it's small, and not used by many for some time. Then even if it does take off you still need to be the one controlling the license etc... Well unless it's under the GPL anyway I guess. Going for a lite recode gets your name on something many newer members will at least look at, therefore making use of mccodes “reputation” (take that word how you will with mcc....) . Then again you could also create your own engine with some mcc compatibility so it works with mcc mods (the main advantage mcc has over any other engines) so like I said you could look at it from both sides...

Posted

LOL @ that ^

MCC reputation... bad

relating your creation to mcc... bad

Simply create your own, if it's unique people will use it and you then have creator rights which is basically copyrights as the author of the script, you then open a forum immediately when publishing/selling your work and put about 100 addons on there.

Add more when you can and im sure people will switch from MCC to yours in no time if they notice it's more flexible yet less insecure.

Posted

Not always take ezrpg, and zap engine much better yet under used. What about gangster legend ready made free game yet people use mccodes v2 over it (due to free mods undoubtedly). What people seem to fail to grasp is just why people go to mccodes it's got the community, anything you make will not take off for some time, and if it has that little boost at the beginning odds are it will be people from mwg already using mccodes...

In all honesty people seem to fail to see the one main reason mccodes is used, people are to lazy to learn themselves. All that would happen if you released a game engine with 100's of free mods yourself would be you wasted allot of time. Best thing to do is get a board here, and try to get some developers working on mods for your engine. Once you have a small community it's then time for your own site.

Mccodes has four main selling points

1) ready made game (for lazy people).

2) community support with people always willing to help why learn? (not my view but people can see this viewpoint in some members I am sure.) Even you who seems to dislike them stick around for money (I think anyway...), and help people out now, and then.

3) Free mods. Also linked into the community, this means very little time is needed to get a site online, and give it a tiny little twist. This makes “noobs” believe they have something no one else does (wrong or not).

4) Easy to just include 'globals.php'; and start a mod with basic php knowledge.

The fact is a secure engine that can make use of mccodes mods would kill them IF it got the right exposer, and people behind it. As for this comment -

relating your creation to mcc... bad

Most people tend to use the static “left menu bar, explore page, bars for everything” look for text based games mcc or not. Users won't be able to see the base itself... that, and I said some compatibility not copy their rather bad version (or style whatever you wish to call it) of php...

Posted

already in production of CG i have made it almost 5 times more customisable than MCC yet you say people like MC because it's easy to edit and add mods, it's actually easier to add mods onto CG than any other system i know. 1 edit of a file and upload ... done maybe some linking but basically fully integrated.

Most of my wording and so forth is easy editable by staff so the owner doesn't need to edit BS like php files and mysql DB

MCC is not user friendly it's a clone of TC which is semi useful to newbs who can't code, notice the MCC community as you call it isn't actually that big anymore due to the factors like same old shit another day. MCC haven't even tried to bring out something new (and please don't cry about patches) THEY HAVE DONE NOTHING NEW AT ALL.

Look at them owning MWG that means what... they got all their customers money and several years on they still have enough to buy MWG, yet they do nothing but sit there and say MCv3 will be available in awhile and get OTHER people to patch LITE... Shit i bet Jordan is doing most of the patching on v1 and v2 would make sense considering their failed attempts at patching ... FAILED.

I personally like CB but really it comes to business MCC ain't doing so well.

No offense to any of the people who did engines (ZAP, EZ, Grpg, Horizons) there is most likely draw backs to the projects,

EZ - (no offense Zeggy) doesn't look very customizable and not many mods available

ZAP - beautiful work just maybe too advanced for the newbs on this forum (if posted on a proper forum im sure hundreds of people would help)

Grpg - Extremely exploitable worse than MCC (says it all)

Horizons - Very nice work just seems to be difficult to edit and customize (too professional)

Wayofthemafia - Customizable but not many people interested at this point in time (im sure for some people the iframe use is a put off)

MC - Customizable to a limit but very restricted, requires alot of work to fix bugs secure and add graphics

Personally if i hadn't of started my own engine before ZAP came out i would be a user right now.

Actually i don't stay on MWG to make any money nor do i stay on here for MCC, MWG is a community of gamers/owners of games so basically i stay on here to network as a game creator/owner.

Posted
already in production of CG i have made it almost 5 times more customisable than MCC yet you say people like MC because it's easy to edit and add mods, it's actually easier to add mods onto CG than any other system i know. 1 edit of a file and upload ... done maybe some linking but basically fully integrated.

Most of my wording and so forth is easy editable by staff so the owner doesn't need to edit BS like php files and mysql DB

It's made by yourself... everyone knows the ins, and outs of their own work. The fact you find it easy to mod your own work is nothing special...

 

MCC is not user friendly it's a clone of TC which is semi useful to newbs who can't code, notice the MCC community as you call it isn't actually that big anymore due to the factors like same old shit another day. MCC haven't even tried to bring out something new (and please don't cry about patches) THEY HAVE DONE NOTHING NEW AT ALL.

The patches would not be something I would bring up lol

The mcc community is still bigger then any other engine based community smaller yes, however still bigger then any I know (around one engine anyway)...

 

Look at them owning MWG that means what... they got all their customers money and several years on they still have enough to buy MWG, yet they do nothing but sit there and say MCv3 will be available in awhile and get OTHER people to patch LITE... Shit i bet Jordan is doing most of the patching on v1 and v2 would make sense considering their failed attempts at patching ... FAILED.

v3 I know nothing about, however I believe Jordan is not working on it. since this is not a thread made by an mcc member begging someone to recode it that comment is wrong. Owning mwg did not necessarily come from mcc's online founds I am sure they have some kind of jobs...

 

 

I personally like CB but really it comes to business MCC ain't doing so well.

They must have earned a fair amount when v2 was $300 just 20 engines would be well... you do the math ;)

 

No offense to any of the people who did engines (ZAP, EZ, Grpg, Horizons) there is most likely draw backs to the projects,

EZ - (no offense Zeggy) doesn't look very customizable and not many mods available

ZAP - beautiful work just maybe too advanced for the newbs on this forum (if posted on a proper forum im sure hundreds of people would help)

Grpg - Extremely exploitable worse than MCC (says it all)

Horizons - Very nice work just seems to be difficult to edit and customize (too professional)

Wayofthemafia - Customizable but not many people interested at this point in time (im sure for some people the iframe use is a put off)

MC - Customizable to a limit but very restricted, requires alot of work to fix bugs secure and add graphics

Ezrpg is very easy to use, and has a fair few mods on it's own sites forums, however I believe it's held back a little by smarty. Still a very good engine.

Zap I am not really sure about, seems easy to me, however the set up is unusual so could be that...

Grpg never really looked at. Same with Horizons. Wayofthemafia Just seems bad, however not looking into it much. Mcc has the same issues they all do would be easier to add things to it then to zap engine/ezrpg if your new...

 

Actually i don't stay on MWG to make any money nor do i stay on here for MCC, MWG is a community of gamers/owners of games so basically i stay on here to network as a game creator/owner.

Well then do what many people do... Stay off the mcc areas of the site,and contribute in other ways, or even give support to people without taking every opportunity to post random attacks on mccodes. As you said mwg is more then mcc it's a community of gamers/owners so give advice out, and add worth while content rather then this useless crap. Here's a suggestion why not make some mods for a few other engines, and get people to look into zap/ezrpg or whatever engine you feel is best? Why not do some posts about general php, and explain something there are not many posts on?

I am not defending mccodes, however content like this on mwg is not really helping...

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