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JakeB

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Everything posted by JakeB

  1. Much appreciated! Haven't looked at MCC in such a long time 😛 That's awesome. I have some ideas for a new project I'd like to start, just need to work some things out first 🙂
  2. How goes it, just realized this site was back up. Sent a Discord message to @uaktags about it like an hour ago 😛
  3. Wow, that brings back memories... Am I able to transfer my purchase over? Emails here and at mccodes.com should be the same for verification
  4. Email verification doesn't prevent spam. At all. The spambots are smart enough to check an email...
  5. We are actually rebuilding ezRPG from the ground up :) It will also likely be rebranded. Some news about it will be coming out as soon as we figure out exactly what we're doing for it!
  6. At least he didn't try to steal somebody's name.
  7. This. Or   error_reporting(E_ALL ^E_DEPRECATED);
  8. I highly recommend digitalocean, it's absolutely amazing.
  9. You have got to be kidding me. You don't know what a processor core is? You really shouldn't be trying to run a host.
  10. JakeB

    Domain

    http://who.is/whois/lostnations.com Only ~$1,800
  11. JakeB

    ezRPG 1.2.0 RC1

    It says in the post
  12. I'm pretty sure he was more so referring to the fact that after he said that is what he wanted the support rep didn't reply for 3 months and then closed the ticket as resolved without doing anything. I would be pissed too.
  13. Maybe it uses a db-based template system.. Besides, I doubt this will ever actually exist. They only released like 2 alpha builds to all the testers, and the last one was released almost a year ago.
  14. Not sure how many times I have had to say this. DO NOT DOWNLOAD A ZIP STRAIGHT FROM THE REPOSITORY. THE MASTER BRANCH IS NOT ALWAYS STABLE. Please use the tags... https://github.com/ezrpg/ezrpg/tags
  15. We will be keeping mysql support, we will just add a mysqli driver to the current dbfactory.
  16. I'm not sure why zeggy didn't use mysqli when he developed it originally, but in the next release i plan to have a MySQLi class for it.
  17. ezRPG is now allowing it's members to take part in development of the engine.   To contribute to the ezRPG project just follow these simple steps:   1. Fork the project (http://github.com/ezrpg/ezrpg) 2. Make your changes, and push them to your forked repository 3. Send a pull request with your changes 4. We will review your changes, and accept them if they fix the problem without causing any problems
  18. I still have the domain ezrpgproject.net, and the forum will be moved off of my InstantMyBB (a little shameless promotion ;)) server onto it's own shared hosting.
  19. I work with hardware crypto equipment on an almost daily basis. If there's anything you need to know about it feel free to ask
  20. JakeB

    Booher, you alive?

    What kind of features would you suggest for the engine? I have no problem putting time into it if people give me ideas :p
  21. JakeB

    Booher, you alive?

    What kind of "substance" would you suggest?
  22. JakeB

    Booher, you alive?

    Why don't you think that is a good idea?
  23. JakeB

    Booher, you alive?

    I have had almost no free time in the past few months
  24. JakeB

    Booher, you alive?

    I'll check to see if I still have a backup of them or not, I honestly don't think I do. But next month I will start working on ezRPG v2.0 which will use a MVC architecture (undecided what framework, but will probably be CodeIgniter with Twig template engine)
  25. JakeB

    Booher, you alive?

    Right now I don't have much free time to work on much, but around 15 April, once i PCS to Germany, I should have more free time to continue on ezRPG. Sorry for any delays, and thanks to Djkanna for pointing this thread out to me.
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