Jump to content
MakeWebGames

Lithium

Members
  • Posts

    1,099
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Lithium

  1. Neither options apply to the OP, as he asked for no downloads on client side! :)
  2. Windows already has it built-in... so why the need for "more" software?
  3. 1) there's something on the top left corner that states "New Posts" (so... "we" have it already) 2) already replied 3) Reputation does in fact the "same", and @DjKanna, it is not "anonymous" ;)
  4. string = "" int = ' ' :)
  5. Exactly! Since 01/2007 Romania is no longer considered as an "offshore", for its membership of EU
  6. A few (lot) month after my initial complaints... about time! And yes filter mine too!
  7. If you are going to "fix" them, pretty much looking at the code itself you'll find them!
  8. Sorry but... LOL
  9. I don't know, if oRPG is either a script or a framework, but i am thinking more on the second option, and on that matter, yes it's cheap, and even if it was a standalone script... it would be actually cheap as well.
  10. Expensive? Taking in consideration the domain comes "with oRPG Creator", $25 is actually... pretty cheap.
  11. Actually... there is... http://php.net/manual/en/function.move-uploaded-file.php
  12. to avoid duplicates, simply rename the file to something unique but where you can still find the actual owner/uploader... a suggestion, hex the userid and add let's say timestamp making a file called something on this lines userid_hex.timestamp.file_ext, this way you can quickly find if that user has any file uploaded, and delete it if needed, and you will have no duplicate entries.
  13. This might give you an insight... http://makewebgames.io/showthread.php/39873-How-man-queries-are-too-many
  14. All this views with no error and actually you have not line 20 in there. Code wise you only have up to line 10 in the code bit you shared!
  15. Lithium

    Redux

    Damn... and get an indigestion? rather wait for an empty stomach Luke! :P
  16.   I understand it makes you laugh, yet it makes me laugh even more when you show total ignorance on how things work. Also, you state you don't care about what others say, but you come here bragging like a child with a new toy, and reply to lesser good comments with a somehow pretentious sarcastic mode, which is nothing more than a pissed rant over some subject you clearly don't know about, and still get all "amused" when people show you what is and what not. If there are "other places with nicer people", why you keep hanging around? Time to move on to those places don't you think? And finally...
  17. actually... the answer is incorrect, left 1 all the others flew away! :)
  18. Actually... ALL servers "crash", or get unavailable every now and then, otherwise can you explain why you don't see a single host (as this is what we are talking about) offering a 100% uptime? Most likely, a few guys around here could easily make a server crash with one or two lines of code.   You do understand that you could have even a dual quad core, or even better, but getting users complaining about lag? Not everyone uses the same routes to reach same servers, and if some along the way are laggy, the final result on your server will turn... laggy requests to the end user!
  19. assuming you have the link like whatever.php?action=hired&&ID=some_int should work
  20. Here we go again... you're getting dumb (and yes NOW i am insulting you) once again, as i haven't insulted the user. Redirecting users on such a "generic" question, as there are too many resources that answer it, is the best way, at least makes them to search for answers and probably making them to have some trial&error before asking for some sort of help.
  21. http://bit.ly/MK04wG Is it that hard?
  22. @Seker: I'm not saying you have done anything wrong, mistakes do happen, bw can you code if ut it seems to me for the error you showed, you simply don't know the difference on each... what makes me wonder... how can you code if you can't figure out these simple differences :)
  23. Then you declared the HTML5 doctype :P <!DOCTYPE hmtl> (and misspelled actually) hehe
  24. No harm done! I was just messing up with you Spud! And just in case... i'm too lazy to use translators ;) But still, HTML5... SHOW OFF! :) Looks nice though :)
×
×
  • Create New...