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a_bertrand

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Everything posted by a_bertrand

  1. What shall I say? Beside having a special template it seems just yet another McCode without much imagination. No story, no tutorial, nothing special. I don't see well why people should play this game an not another McCode one.
  2. I worked on a version of the template system. Not sure it is used or not. I also provided some templates (redone the normal one plus 2 others if I remember right) but the one we see now is not from me. I must admit I didn't invested much time in the look itself, more to show how you could change it. Again not sure if they kept my suggestion or not. For the admin panel, how come we can't come in?
  3. /me tries to recover Danny... and fails... moved to junk.
  4. me lost a blog post during the move... I will try to recover it.
  5. I don't see any Javascript needs for a "menu" like the on on the front page of this game. As all the other said, use CSS.
  6. honestly I don't see really the goal for it... but in your case it simply miss a ' in the script tag
  7. that's a Javascript function not a PHP one. So it must be in an echo or in a part outside the PHP tags.
  8. Yet another MCCode... - Registration painful => you miss the captcha? you have to retype all - You succeed? You have to login... why not come in directly? - Email useless... - No story... you come inside... nothing is explained - Header way too big inside the game - Of course it's copyrighted material... as Bleach is not an open content thing ;) - Links are hard to see... normally white is for normal text and other color for links... yet it's in the other direction for you - Chat is really... primitive - And... I don't see much special features For those willing to test: http://www.gantz-game.co.cc/ Username: demo Password: demo
  9. It's certainly easier to code with, yet... it will end up with a lot of files in the same directory. Think wisely if this is what you want as once the game is running you hardly move to a more structured solution.
  10. It examines tons of rows when: you don't have indexes or mysql can't use them. Try the "explain" function with the query and you shall see how MySQL work under to execute the query. BTW the "non-existent" rows are basically the cross product of 2 tables: Table A you have: a, b, c Table B you have: 1, 2, 3 The cross product is: a1, a2, a3, b1, b2, b3, c1, c2, c3 As you see there is a lot more rows in the cross product that in the 2 other tables ;)
  11. Not bad, just why did you changed font for the username / password?
  12. Well, talking about my own experience about looking for partner(s), I can tell you it's really hard. Either you find some people which have basically no clues, or find people which want to scam you, or you find nobody. Well trained people or people which have good skill hardly look to join projects as they do have their schedule already full. Now, as personal experience, what you can do is do it yourself and release it, then when players start to play you may find one which is willing to help you in some way.
  13. p_T_s: this has nothing to do with you specifically, it is simply exactly like the example I gave. It's normal that you will advertise concurrent directly end of story. If this site make huge amount of money? Then I shall see it as I never saw any money from it. I'm not payed for, nor any of the moderators. Also, even if this was gaining money and yours not it would change nothing.
  14. What's is the game art style you like more? Not the one you are able to create ;)
  15. Thanks for using the template, now we get more info about your partnership offer. I wish you good luck!
  16. Please post in the correct forum section (with the correct template): http://makewebgames.io/forumdisplay.php/379-Partnerships In the mean time I shall close this thread.
  17. I would say it's generally not a nice behavior to go somewhere and advertise something which is related to the business. For example going to Mac Donald's and advertising there Burger King would be... certainly not welcome. Same applies here ;)
  18. Well, the issue with ideas like COMET is that some browsers or proxy handle it badly and may actually degrade user experience. Sure the polling model of AJAX is not smart / efficient, but until we have the web socket working I would say we don't have many alternatives.
  19. Added a last point about it even if I thought it was somewhere already.
  20. New events: 1 => "Your Item Broke - Message - Your Broke." That's indeed an useful message ;) Anyhow that's really cool to see a self written engine, congratulations! You should share about your development experience!
  21. As little as possible and yet make the game fun. There is no real number there, as you could have issues with a single query or none with 200 as it depends also about the complexity of your query or how good your database design / indexes are. I do have easily about 70-100 queries per pages and still my game is not having issues for that.
  22. well... he didn't used the [noparse] [/noparse] therefore the forums parsed what he wrote.
  23. Ok done, all messages gone.
  24. http://makewebgames.io/showthread.php/34546-Global-MakeWebGames-Board-Rules
  25. Cornnub: Sorry but it seems you want to have a game without making any effort not even the effort to search. FORGET IT! That will simply not do it, you will have anyhow to learn how to code, learn how to secure, how to advertise and how to manage your game (without talking about even maybe how to manage your server(s)). So start slowly, learn and do it yourself. Check this article: http://makewebgames.io/content.php/142-Checklist-for-your-game-development and that should explain you what I mean by start slowly.
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