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Everything posted by a_bertrand
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3 different font family within the same page? Doesn't seems so good to me.
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The question is to know what style / kind of game you like. Reason behind it, is that it may show what kind of game should be developed if you start a new one. Keep in mind that it is not the kind of game you own! So don't all answer "text mafia game" :rolleyes:
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Make it re-sizable... as none will be ever perfect otherwise.
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What are you using to edit your code?
a_bertrand replied to a_bertrand's topic in Question of the day
sure it's free... http://www.activestate.com/komodo-edit -
Windows Vista you mean? You can either use the "at" command from the command prompt or The task scheduler: Accessories => System Tools => Task Scheduler In both cases you may either call PHP as command line CLI or... Call from the web page from something like WGET: http://gnuwin32.sourceforge.net/packages/wget.htm in which case you need to take the "Complete package" otherwise you quiet certainly will miss some DLL.
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[code] tags in blog add displaying br tags within
a_bertrand replied to Sim's topic in News and Announcements
well sorry Danny that's your problem then :p -
What are you using to edit your code?
a_bertrand replied to a_bertrand's topic in Question of the day
Notepad will work... simply you may discover that you code at least 2x as fast with some smarter editor... But please continue to work with notepad, I will look so much smarter :p -
[code] tags in blog add displaying br tags within
a_bertrand replied to Sim's topic in News and Announcements
Yes. It's an incompatibility with Google Chrome. So either use FF / IE or... don't use the code tag. -
Incredible, but it seems that Microsoft understood something. Keeping the same version of browser forever is not the right solution to keep a good market share. And there we go, IE10 has been pre-viewed at a conference! Seems he will further support HTML5 and CSS3... whatever it means as those standards are not yet completely different. When shall we get? That's not completely sure honestly... But knowing they go in the right direction is not too bad. http://www.tomshardware.com/news/internet-explorer-ie10-download-preview,12567.html
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What are you using to edit your code?
a_bertrand replied to a_bertrand's topic in Question of the day
I would say anyone using PHP should instead work with Komodo ;) -
There is no tutorials, you will have to think, learn, try, read and try again. If you know little from PHP, JS then it will take you a good long time. Maybe you should start from thing easier in this case. Otherwise, well... it's question of how you do it in JS, how can player interact, how to create the rules, how to edit / save & compress the maps etc...
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- The art is made via Photoshop pixel by pixel mainly. - On the server I use mysql / php - On the browser side I have a lot of custom made JS to handle all. Nearly as much JS as there is PHP in some cases.
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Upgrading to Cent-OS 5.6 was without troubles... simply I would not upgrade to PHP 5.3 For me it offers little to no advantage... and many drawbacks.
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As some of you knows, I'm using a server distribution called Cent-OS for my own servers. Cent-OS is nothing else than a Redhat Enterprise re-branded and made free. Now, why shall I use this? Simply, when you have a server what's extremely important is that you are able to run for a long period of time with basically just patches and nothing more. Therefore server distributions are well known to do not have the latest versions of the softs installed but on the other side, a usual support time is between 5 and 10 years where a desktop distribution do have about 6 month live. Last week Cent-OS made an upgrade to version 5.6 (a little jump from 5.5), and one of the change is the possibility to install php 5.3 instead of the 5.1.x it was before. Keep in mind it's a possibility and you have both options available. I thought, ok let's take the road and upgrade to 5.3... What a mistake! I never ever thought that jumping from 5.1 or 5.2 to 5.3 would have been so problematic. Basically none of the scripts I use do work on 5.3! So, after carefully checking if I could not edit the PHP.INI file to make it work a bit more like 5.2 I decided to roll back and go back to my old 5.1.x installation. How much does 5.3 change? WAY TOO MUCH in my opinion: http://php.net/manual/en/migration53.deprecated.php At first you may think, well, simply fix your code, however when it touches softs written by others and when you have over 100000 lines of code on your own, you may simply decide that switching to an "improved" version is not the best choice. Just to give you an hint about how others do see the move: http://forums.lifetype.net/viewtopic.php?f=7&p=45452 And yes I do use LifeType ;) I would say it was a very bad choice of the PHP developers to not mark it as 6.0 instead of 5.3... as such a huge list of breaking changes make you wonder if you shall really invest that much time on such language.
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Normally we don't delete a thread when something is solved ;)
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For 3D games I would look into http://unity3d.com/. However 3D games are complex... yet 3D MMORPG even more so. Maybe you should start with easier things? Anyhow good luck!
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First you should define what kind of 2d game you want to create. As the possibilities are nearly endless.
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What are you using to edit your code?
a_bertrand replied to a_bertrand's topic in Question of the day
A good 28% ;) -
And that brings back: start to trust what others say, or avoid to ask... as you make us loose our time otherwise ;)
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What are you using to edit your code?
a_bertrand replied to a_bertrand's topic in Question of the day
Komodo would be a lot smarter than notepad++. I'm actually surprised by how many of you used such tool. It's not bad, actually much better than the normal notepad (that some of you still use), however it's far from a complete IDE which can offer inline help, code completion, and even ftp integration. -
Seems Kerian-R trust what others says... (was sarcastic) It's really not difficult to check, take any website written in a language you understand or not, and try to translate it in something you do understand well... and let me know if the result makes any sense. French version: Voltaire English version (by a human project gutenberg): "English" by google: If your game is written like that... then I doubt your players will be happy. Anyhow, check the zapengine, it contains a solution for multi-language support ;)
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Forget google translations... it's as good a 0. Really. I tested it and I can also tell you because I do understand multiple language. And your numbers are still small compared to Chinese (and wrong I believe) ;) http://en.wikipedia.org/wiki/List_of_languages_by_number_of_native_speakers
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Because it's the biggest market ;)
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Automatic translation are not good, and in most cases are hardly understandable. So you must do all the translations by hand. Usually when you have multi-language games, you do have like parallel worlds (one for each language) where players are not shared. Also, keep in mind that every time you make a modification of the game you must translate any new string to the new one. BTW it's not only the HTML but also image buttons with texts, or answers of the game like "you died" which need to be translated. Finally, if you really want to grab a bigger market, then you should consider the Chinese market ;)
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Not true, you can setup crons even on windows, simply differently.