
newttster
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Everything posted by newttster
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I'm not familiar with GL but isn't that something that you can do with the database. If the db is set up properly, you can track when, where and how much a bug was exploited. Like I said, I'm not familiar with GL so maybe the tracking of players actions works differently???
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He may have been at one time ... but not anymore, in my opinion. Don't get me wrong ... he did some amazing work for me but then screwed me over on the hosting part of it without even kissing me first. Near as I can tell he hasn't been seen around here since June 22, 2016. I would not recommend him to anyone at this point. He'd have to go a long way to prove himself to me now and likely even then, I'd never trust him again.
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I'm still waiting to hear from Dave ... but that might be a while since he hasn't been here since the 4th. Hopefully he will be here soon. Unless ColdBlooded or MTG could direct us on what to do here.
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What about being able to "clone" other players that you get good exp, gold, points, whatever from? It would cost to clone and then cost X amount to heal the clone to be used again???
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I get where you are coming from on this idea. However, if someone is offline, why should they care if they are being attacked. They are offline which means getting attacked will not affect their gameplay. If they get robbed while they are offline because they left items out, gold, points, on a market for sale, whatever, then that is on them for not having secured them. That's one thing but to have items stolen from their inventory or items that are considered "donator" items ... you're going to piss off your player base very quickly. Players, whether donators or not, work hard for the things that they accumulate and to have them robbed of those items willy nilly will quickly lose you players. If you can develop a system that they can purchase cheaply, say "armed guards" for $5.00 USD that will last for 3 or 6 months protection, then you'd be onto something. Very few players will invest in a game they are playing until they get a good working knowledge of the game. They'll test the waters for the perfect combination of donator items that work best for them, usually buying from an in game players market that sell "donator" items to players who don't have the real life cash to do so before they are wiling to donate from their own pockets. The other thing to keep in mind is that a lot of players will quickly get discouraged and leave if all that they see that will get them ahead is by having to buy all these donator items. The last thing you want to do is create an environment where the only players to succeed are those that have deep pockets. You can have the best game in the world, but if you're perceived as being in it for the money only and not for the players interaction, your game will die before it's gotten off the ground. I know this sounds like common sense, but time and time again, you see games come and go because the creators didn't or refused to see that overloading their games with "pay to get ahead" items chased players away. It's almost impossible to recover from that. Just my 2 cents worth.
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It would be helpful if you would give some idea of your what your budget will be/is. I'm probably off base here but I have the impression that you think this is going to be as easy as 1-2-3. It takes time to learn the code, regardless of what you choose to go with. Building a player base will also take time and money to build as well. In any case, I wish you the best!! 🙂
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That's the problem with people today ... they expect everything to be all fluffy bunnied up. Nope. If something is shit, it's shit. Doesn't matter how you try to soften that fact ... it's shit. For the last 20 years or so, society in general is going soft on everyone. Oh yes, Johnny, you did a beautiful job. It's marvelous. Then Johnny gets out into the big bad world and all of a sudden nothing Johnny does is beautiful or marvelous. The next thing you know Johnny is in a bell tower somewhere, snot running down his nose, crying his eyes out putting a cap into everyone's brain all because no one bothered to explain to Johnny that he needs to work harder, study more or whatever because everything he's done is shit! Not everyone is going to be great at everything. Not everyone is going to good at anything. But they sure as shit aren't going to accomplish a whole lot when they've been told are their lives that they are winners at everything they do. If someone can't take the hard knocks then it's time to seek professional help before they end up as next weeks headline.
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Given what most of us have gone through for the last 1-1/2 years , I think it's safe to say that going to hell would seem like a Five Star vacation.
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$them=$db->fetch_row($db->query("SELECT gang FROM users WHERE userid={$_GET['ID']}")); $me=$db->fetch_row($db->query("SELECT gang FROM users WHERE userid={$ir[userid']}")); if ($them = $me) { $labGain = 1000 * whatever multiplier you choose; } else { $labGain = 1000;} $db->query("UPDATE `userstats` SET `labour` = `labour` + $labGain WHERE `userid` = $userid");
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I've looked everywhere for those error logs and I can't find them. Where do I find them? It doesn't let me down. Except for those pesky white page errors. So ... is anyone interested in setting things up so that the error messages display instead of me getting a blank white page? I'd be willing to pay you for your time. Let me know it private message. Thanks all.
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I'm still having the same problem with white pages when there's an error. And yeah ... I'd like to get PHPStorm but I'm not paying $199 USD for it. I'd rather throw $20 or $30 or some agreed upon price to someone here who is trustworthy to set it up for me. Annnddd ... I really like Notepad++. So ... Anyone interested? Message me. Thanks. 🙂
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This is the table: CREATE TABLE IF NOT EXISTS `referrals` ( `refID` int(11) NOT NULL AUTO_INCREMENT, `refREFER` int(11) NOT NULL DEFAULT '0', `refREFED` int(11) NOT NULL DEFAULT '0', `refTIME` int(11) NOT NULL DEFAULT '0', `refREFERIP` varchar(15) NOT NULL DEFAULT '127.0.0.1', `refREFEDIP` varchar(15) NOT NULL DEFAULT '127.0.0.1', `refBONUS` int(11) NOT NULL DEFAULT '0', PRIMARY KEY (`refID`) This is the query: INSERT INTO referrals VALUES('', 1, 48, unix_timestamp(),'31.22.201.70','141.94.1.96') The table has 7 columns. The query is only inserting 6. I don't think the single quotes are affecting anything or that the first field needs to be NULL since it's an auto-incrementing number.
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Thank you everyone for your input! 😀
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When it comes to crons, is it better to have one query for each item or one query for multiple items where there is no WHERE clause. For example; $db->query("UPDATE users SET this+1"); $db->query("UPDATE users SET that+1"); $db->query("UPDATE users SET those+1"); OR $db->query("UPDATE users SET this+1, that+1, those +1"); Would you give some queries priority over others? In the example above (3 queries) would you put them in a different order or does that even matter? I'm wondering because a lot of times on other games, sometimes the cron will only complete some of the queries rather than all.
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Welllll ... this is what I came up with after many hair pulling hours. Working in Paint, built in pic editor and Gimp. It started with finding the outer frame, the background texture and the sword. The frame wasn't what 100% what I wanted so I spliced the pic, saving the top half, then mirror imaged it. Yeah. One job done. Not. I had to use GIMP to cut out the inside of the frame to make it transparent. Then I pulled the background texture into GIMP, then pasted the frame onto the texture and cut out the external areas of the texture around the frame. Yay! Then I opened that in my built in pic editor and added a filter. Woot. Then I found a pic of the sword, opened it in GIMP then clickety click clicked my way until the sword was all that was left. Then I added the sword to the texture-filtered frame!! A woo and two hoos ... I have something I'm proud of for my first attempt. I went from sugar to shit more times than I care to count while doing this. Saving version after version every time I made a change. I know it's not up to a lot of other patrons of MWG's graphics community, but not too shabby either. (I think) I have always respected those of you that can do graphics .. but after this ... I have a new admiration for anyone that does this day in and day out. So ... what do you think? 😛
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Not too mention the fact that a lot of game admin like to follow a similar pattern in their games so that players will recognize who owns/runs the game.
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Hey, all! I'm wondering if anyone knows of a program, preferably free, that will change images to game icons. Like the example above. Neither are my images, I searched an old game for an example and then searched google for the "live" pic to give you an idea of what I'd like to be able to do. I'm lousy at graphics. Basically anything I try to do in any type of graphics goes from sugar to shit very quickly. Any and all help would be appreciated. Thanks!! 🙂
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newttster replied to Sim's topic in Gangster Legends
Click the Marketplace link at the top of the page. It shows all mods for sale and for free. I don't know if they are Mccodes or not. -
Which part ... the crons or the -21 days?
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AS Promised--Crack The Safe Updated Secured.
newttster replied to Joshua's topic in Free Modifications
With the fixes that I recommended or something different? In case someone else has the same problem or a different problem it would be good to know. Thanks. -
AS Promised--Crack The Safe Updated Secured.
newttster replied to Joshua's topic in Free Modifications
Add the files here and highlight the lines that are causing the errors. And show the error messages you are getting. If you're still wondering where and how to change the links; You can replace the links wherever you find them in the code in this mod. Anywhere you see the [url] tag ... replace it with the <a href> tag. -
AS Promised--Crack The Safe Updated Secured.
newttster replied to Joshua's topic in Free Modifications
Which part of the code are you getting errors from? You stated you were having issues with the links not working??? Where and which ones? -
Just a caution; This sounds like a really good idea, but I would also include a deny option from the opposing gang. Players work hard for crystals, money, respect, etc.. I'd also make sure that any of the raiding options do not include items that are real cash items (donator items). As a player, I know I'd be royally pissed if another gang raided mine and stole something that we worked hard to get. I'd put a limit to how often in a month gangs could do this. You're opening a door for a gang to abuse it otherwise. OR ... offer a donator item that stops gang raids. Something to think about from a players aspect.
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AS Promised--Crack The Safe Updated Secured.
newttster replied to Joshua's topic in Free Modifications
When you find something like this in your code: [url='cracksafe.php?action=safe_1']Crack[/url] Replace it with: <a href='cracksafe.php?action=safe_1'>Crack</a> Basically you're changing the url tag with a href tag. Remember to close the a href tag. -
AS Promised--Crack The Safe Updated Secured.
newttster replied to Joshua's topic in Free Modifications
ALTER TABLE `users` ADD `safetries` INT(11) NOT NULL DEFAULT '10';