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Everything posted by Dayo
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After talking to @Dave and @FoohonPie I will be transferring over all of the modules from the MWG marketplace over to my new marketplace. Any existing purchases will also be transferred over. Until the developer of the modules creates their account and logs in to mark them for sale they will only be visible by existing customers.
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After the announcement that the MWG marketplace is closing, I have been looking for alternative solutions, not only for me, but for the community. After looking at many pre made systems there weren't any that I thought were up to scratch. So I started to create my own marketplace using GL at the core. Right now, it's in testing (BETA), and I'm not inviting more developers yet. But if you're interested, you can apply now for when it opens up. We're planning to launch it around mid-May. If you have purchased any code from MWG and/or glscript.net just send me a PM here or over at OpenPBBG and I'll transfer your purchases over to your new account. OpenPBBG Marketplace
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I am in the process of making a new market place using the GL Engine, if you did want a place to sell your mods/McCodes you are more then welcome.
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Get Gangster Legends Premium and the expansion packs using promo code EASTERBUNDLE to get 25% off! View Bundles
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The core engine is still free, but not everything can be free. These three things have taken about 30 hours to code, when i make something for GL I value my time at £10 per hour (below minimum wage in the UK) and base everything off of selling it 3/4 times to recoup that money. If the mod didnt take that long to make (usually under 2 hours) or it is used to highlight a feature of the engine i will release it for free. Granted I think there should be more free stuff but the ideas i get for free mods are very specific to someones game so not great for everyone or they would require multiple hours to code. Something i currently cant do with a wedding coming up and I'm buying a house at the same time.
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Yeah its still in my plans to finish this up soon.
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You would have to make some changes to each of those themes to get it working with the module editor. Im looking about releasing a V2 where it will pill settings from the themes and you can alter tsupported themes with the editor but that will take a while and will be part of gl2.6 (openpbbg)
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Try setting your php version to something like php 5, that may help to get them working
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Welcome back! Would like to see some screeh shots of your old game 🙂
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Do you have screenshot of the McCodes system, ive not used it in like 8 years lol.
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I have a copy hosted here ... https://github.com/ChristopherDay/Gangster-Legends-Legacy it will be very out of date though
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Sorry someone purchased the rights for this theme so its no longer for sale.
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Gangster legends is open source and can be found at https://github.com/ChristopherDay/Gangster-Legends-V2 if you would like a preview of gl premium just pm me
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As it’s tradition I’ll be holding a Black Friday deal on GL Premium. This years offer is Buy GL Premium and get expansion packs 1, 2 & 3 FREE! Just buy GL Premium and I’ll add the expansion packs to your account! this offer is only valid on GL if bought using makewebgames! If you just want an expansion pack or just GL Premium but at 50% off, head on over to https://glscript.net where you can get 50% off any purchase using the coupon code BLACKFRIDAY23 Offer ends December 1st
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(Code support) Add item to shop & get shop items
Dayo replied to boionfire81's topic in Modification Support
for a database even if each shop location had 300 items in it that is only 60,000 records, this is next to nothing for modern machines (and even old ones). Just for context i have MySQL databases at work that are over 1TB in size with certain tables having billions of records. If planned correctly doing it in MySQL will be much better to maintain going forward. Have a table for your items Have a table for your shops Have a table to link items to shops The query to select shop items would be like SELECT * FROM shopItems INNER JOIN items on shopItems.item = items.id WHERE shopItems.shop = :shopID shopItems could even have different selling price if you structured it like this shopItems --------- id shop item sellPrice buyPrice maxStock restockInterval -
I will be upgrading GL/OpenPBBG to use the latest version of PHP but work has been pretty busy the past few months so its taking some time.
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This sounds kinda fun, It would be good to get out of the typical mafia scene
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The 2nd and 3rd expansion of Gangster Legends has been released this week. The 2nd Expansion is focused on improving the ACP including: A new ACP Theme ($10.00) ACP Search (FREE) Activity Charts ($12.50) Mass Edit Items ($12.50) Buy - $20.00 ($15.00 off!) The 3rd Expansion pack adds more features to your game: Improved Mail ($15.00) New Inventory UI ($7.50) Crime Loot ($12.50) Racing ($20.00) Sell Items (FREE) Buy - $30 ($25.00 Off!) You can also buy all expansion packs for a further 10% discount!! Buy - $60 - ($80.00 Off!)
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This is a blast from the past, there is much better ways of doing it now but its a good foundation
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There is a way that you can do this without altering any existing code. You can add a new field into the user table that holds a copy of the users exp. On each page load you can compare the two. If the users exp is greater then copy you subtract the two to calculate how much exp they gained then you can add it again (if x2 exp is active) and update the copy to the new exp value too.
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I keep meaning to remake McCodes using GL but I always go to start and think “Hurmm that’s a lot to do … maybe next week”
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$debug = true; ini_set('display_errors', $debug); ini_set('error_reporting', E_ALL ); McCodes dosen't have a built in error handler and used the default PHP one, you turn it on/off with the above code. (Please correct me if I'm wrong but i was pretty sure McCodes dosen't have one)
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Yes it is