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Everything posted by Sim
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Can't wait to see what kind of idea you come up with. I got one more idea that could be done and will overtime. Crime and theft modifications are limited to what exactly can be done in the text gaming world
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I finished up the lottery. Shows latest drawings. Now, to decide to auto reward player or make them collect the winnings. I am leaving more towards having the players collect winnings. This creates more interaction and will enforce players to read more notifications. 🙂 I finished up a basic create character with char classes & char elements (will be adding weather to game which will play an effect on crimes, battling a, ECT) I added my item system to game. I added my modified crimes & theft to game. This will allow me to add content to game during the boring coding stages since I learned in the last don't move on to another feature until one is complete otherwise I will have 75 unfinished features. I added about 10 new explore(scavage) texts. I also set my cron up to refill action points. 3 points every 15 minutes. That's 12/hr. I originally wanted 10/hr, but 2.5/every 15 minutes is not logical so 3 it is. Since I rather not short. Nobody likes lotteries in games? This is my belief. So to get people to play games such as lottery, reward the players for doing it. After X days of buying lottery, reward. After another X, reward. Same will apply for other features.
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Kinda like my crimes? & Theft ?
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I'm still in search of a a gig or two
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I been coding my lottery system for the last 3-4 hours. All is done, except setting up my cron to pick lottery numbers. Then the two easier parts, displaying tickets, past drawings, and winners. If I learned anything new whole posting my s, I'm going to post that as well from now on. Today I learned about str__pad function. I did not know it existed and used it for filling zeros short of the lottery digit length. If the Rand # was 24 and supposed to be 4 digits long, it would turn it into 0024 $number = mt_rand(0,9999); $number = str_pad($number, 4, "0", STR_PAD_LEFT); Also remember that the lottery is dynamic. So the page does not refresh after submitting the form.to
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Doesn't load, timeouts Is cloud fire under attack? This has been going on for almost 12 hopes
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Anyone elses MWG hosting down?
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Full avatar be expensive, but face avatar could be manageable. An avatar creator website with API for game and website implementation could be a really good idea. Edit: Worst typing I've ever seen you do.
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Not much heavy coding done as of lately. Here's a few screenshots of explore page: I added my Friends & Enemies Mod to the Game: I added my User Actions Player Feeds to the Game I created a list of features that I want to include before release. It's about 10 more things.
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Wonder if there is an avatar creator API available? 🙂 Be nice to implement.
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But my sister is still unanswered.
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Does gravatar allow people to create there own avatars by adding different facial features?
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Do you think Gangster legends has enough and good enough pre-packaged modules if enough content is added to release a game with? If no, then while adding new better modules once/week do you think this still could be done.withoutbto much backlash without loosing first joining members. Explain if you think not
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Going to need your whole file to fix the issue, but I am sure someone had the updated file for you. That line of code not supported in php7 anymore. I think I read a php7 conversion somewhere
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That's allot of code to go threw, maybe post a few lines around line 181 as well as error code line 182
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If the right permissions is granted to use the mod, all is good. But yes, very easy to exploit with open access.
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Very good mood & original idea.
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Lock thread with quote outdated? Should do with all outdated Post brought up.
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The post date should not matter since this engine is still supported. What year was MCCode released.
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There same nav bars are added to the bottom as well. ;). The majority of static links are going to be at the bottom. EDIT Since last update, I done a few things. Complete jQuery/Ajax dynamic loading pages is complete. My Explore (Remake of Savage Streets)is a beauty piece of work. Displays results X amount of seconds one by one instead of all at once. This is me needing to create a JavaScript Parser for special pages such as this one, since once I realized the JS code won't work once I need to display an error instead of explore results such as not enough action points. Crimes fully works. Based upon action points. TRAVEL fully works based on action points. Theft fully works based on action points. Going to finish the pre-built in modules before adding the mods I released into game.
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But here's an odd error, and I know it's simple thing The code works fine, until the URL = url + "&loadMain=no"; is added. I want to append &loadMain=no to all urls. jq('a').on('click', function(e) { var url = jq(this).attr('href'); url = url + ”&loadMain=no"; //adding this line prevents alert so error is here alert(url); if(url.includes("?")) { e.preventDefault(); jq("#php__container").load(url); } }); Edit: answer: url = url + ' &text' instead of + "text"
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I have not worked in about three weeks and really need some money, so if anyone needs any work done. Message me. I can come fluently in php and JavaScript.
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So I've edited the following to work with characters instead of the user itself. Travel Crimes Explore(Savage) Then I broke something, now nothing works. I can't seem to figure out the best way to lead the main template once for jQuery calls. The loggedin.php template file. Once I get that issue resolved, the rest should work. Each character has there own action points and carries there own cash, exp, items, ECT just as a regular user would. I am also using the GL script for those that might want to know.
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Mod has been released.
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Name subject to change. I decided to create a topic like the one @InverTed did to show progress. EDIT(URL INCLUDED): http://sim.makeweb.games/alph email verification required 🙂 This is the header of my template. This is not use information, but the character information. Since I am allowing players to control more then one character. As of now, the main template is coded, all pages and forms uses jQuery/ajax for loading. I might add more or less header information for users in the future but that is not a priority. And users can add or remove which sections they wish to hide or display. My theme is going to be based on super villians. This allows me to keep the crime theme as well as add a fantasy and RPGish battle system, instead of the basic kill. The header information as of now refreshed every x seconds (which will be removed and only update the action points ). My next steps are to edit the following 4 GL mods (explore, crimes, theft & police chase) to work off the players character. I also plan on changing the crime system to be based more of formulas how MCCode does it. This will allow me to add character skills which can effect the outcome of the crimes. I will keep everyone posted as progress develops. For now, this is a good enough teaser. 🙂