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Everything posted by Djkanna
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Closed due to no longer available. You'll have too take the new template deal to PM MNG. :)
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As a courtesy posting, and to stop potential spam, !Angel has been verified as the owner of MCCodeMods.com.
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Isn't that a contradiction? I think it looks awesome, I've only really looked at the screenshots / previews during development, so I cannot vouch game play wise. However I do take note, not all game players play for the graphics. You can have the best graphics on the market, if the game is still poor in terms of playability then guess what, the game is crap albeit fancy looking crap.
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Missing a ' on line 39, closing the href attribute.
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Constructive criticism please.
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Oh man...somebody better put that in now.
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Then append it to the last thread. 'cause they're wild-child criminals? riiiight on man. *peace*
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Did you cry tears of joy, or awe? More relevant meme
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Wrong meme for the context but hey you tried. The code JC provided was a very butchered ( no offense, well actually I don't care ) attempt at a fix for the crystal market 'exploit'. Which has been fixed in previous releases, and has nothing to do with the problem of this thread. It was originally perceived to be the crystal market that was causing issues, due to the first post. However the OP amended that by saying those attempts did not succeed. After which, it was discovered that it is more likely that it's a problem with the "lax security" when it comes to images. In which case the code JC posted is irrelevant at best.
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You're welcome...I think. Jesus, now I'm confused, feck it back to my hidey hole.
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No it was sarcasm. Edit: Apparently it is not sarcasm, in which case don't disregard below. It's already been ascertained that the problem is with more than likely malicious input within the context of images, rather than the crystal market. Edit2: In fact it was verified it was not a crystal market problem on the front page.
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There's a few. Webs is handy for companies just starting to get a web presence. I'm less worried about the site, more worried about the lack of examples in way of games, examples of content writing, examples of web design, all services offered by 'Tpg-Networks'. Then again, I cannot talk, mine consists of a box. :rolleyes:
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Nope, that won't be causing this specific issue.
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Well thanks for the contribution, but really should be tagged as a WIP.
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It just Might Happen... and it probably will :)
Djkanna replied to Uridium's topic in General Discussion
They get enough ****, they don't need me to bash them further, so nope. -
It depends on the action, I prefer a combination of both. Things that would require a stat to complete, say training your character it makes perfect sense to use it as a stat based action that the stat regenerates after a while. Then you have lets say a job within the game, this really should be a time based action, you go to your job once a day, you wait till the next day before going again. Then there is things like crimes, which in my opinion should be a mixture of both, committing a crime should deduce some regenerative stat, but also should have a cooldown period before being able to commit another crime. So yeah it probably depends on the action, having everything rely solely on a regenerative stat, or having everything rely solely on time doesn't make sense logically to me.
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It just Might Happen... and it probably will :)
Djkanna replied to Uridium's topic in General Discussion
Hey, I wasn't part of the select few that received, so I've got no clue what was in it, and I've only seen snippets of it. Just winging it basically. ;) -
It just Might Happen... and it probably will :)
Djkanna replied to Uridium's topic in General Discussion
I thought there was a 'demo'/'tester' version out, that a few had access to, surely that's a rough idea of 'standards'? -
Nice, I like the colour combination. It has almost an old style Ext JS feel to it.
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Check $r['inv_itemid'] exists before the item_remove call.
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Surely there's a date sent field in the mailbox table? Work from that. Query the db to see if x user has sent a mail within x seconds. - result: disallow the mail( but keep the values for sending, it's a pain in the arse having to write it out again ) - no result: let the mail go.
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There now they owe you a beer. :cool:
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Did you even start with a simple Google search prior to asking here? I believe we as a community ( okay pretty much Octarine ) already <debated> ways of prevention ( multiple instances ) within the context of MCCodes, it may even still be on here, or linked to an external resource from here. I think it was posted by Octarine, under "Login" or similar, use the search feature. :rolleyes: http://makewebgames.io/showthread.php/40994-Can-you-spot-the-bugs-Chapter-5-CSRF-XSS-Session-Fixation-Hijacking Sorry I was wrong (just removed), maybe if you ask really really nicely, Octarine may or may not post the relevant post again.
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Welcome to MakeWebGames, good luck with your project.
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Inventory and any other tables that link directly to the userid field of users?