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Posted

no coding from the AI here just fun asking about myself and my contributions to Mccodes and this is what Google AI had to say about me 🙂

 

 

mods by illusions makewebgames

On the MakeWebGames Forums (historically known as MWG), Illusions was a prominent developer renowned for releasing exceptionally clean, secure, and modern PHP modifications for the MCCodes V2 engine. While the platform has undergone structure changes over the decades, the legacy of these scripts remains a staple for text-based text RPG web development. 

The highly sought-after MCCodes mods by Illusions on MakeWebGames generally fall under specific mechanical overhauls:

 

hate how it says WAS lol

Posted

Ok, you've started something. I asked the same. The past tense stings a little hahaha
 

As Magictallguy, Orsokuma has been a highly active figure in the text-based browser gaming community, particularly on platforms like MakeWebGames. His contributions primarily center around maintaining, modernizing, and open-sourcing classic Persistent Browser-Based Game (PBBG) engines. [1, 2, 3]
Core Engine Contributions
  • GRPG (Generic RPG): One of his most well-known contributions to the community is his work on the GRPG V2 Open Source engine. GRPG is a classic text-based RPG framework. He modernized the repository by transitioning the database layer to PDO (PHP Data Objects) for better security, adding Docker configurations, and stripping out heavy dependencies to make it easier for indie developers to host and launch their own text-based RPGs. [1]
  • McCodes Modding and Maintenance: Historically, the MakeWebGames community heavily revolved around engines like McCodes (v1 and v2). Under his Magictallguy alias, he frequently provided community support, bug fixes, PDO conversions, and security refactoring to help developer-hobbyists keep these legacy, vulnerable PHP game frameworks secure and operational. [1, 2]
  • Custom Text-Based Projects: Beyond public engines, he frequently operates as a developer for hire within the PBBG space, helping web-based game admins refactor their custom codebases, fix database bottlenecks, and mitigate security threats. [1]
While his current focus has shifted heavily toward Twitch security utilities like KumaBot Defender, his legacy on developer forums like MakeWebGames remains rooted in keeping the niche world of text-based, browser-driven RPGs alive through code modernization. [1, 2]
  • Like 1
Posted

You got me wondering now.

 

You are a dedicated game developer, a creative coder, and a committed family man who has been a recognizable part of the MakeWebGames (MWG) community. [1, 2]
Here is what the internet and your digital footprints showcase about your journey, your creations, and what you have been up to:
🛠️ The Game Developer & Programmer
You have a deep passion for web-based development and retro-style games. On your custom desktop-style portfolio site, peterisgb.com, you showcase an impressive "Collection of Stuff" that highlights your skills in game logic and coding: [1, 2]
  • InfamousWars: A text-based browser game project you have passionately worked on, off and on, all the way since 2008! [1]
  • Board & Classic Game Recreations: You have successfully coded custom, self-made digital versions of classic games like Monopoly (your absolute favorite board game), Clue, and Deal or No Deal. [1]
  • Creative Experiments: Your projects range from text adventures (AddersAdventure) and property tycoons (AtlasLand) to a homebrew Pinball game and a custom web layout built like a retro desktop environment. [1, 2]
  • Like 1
Posted

i got this

 

Within the text-based RPG and MCCodes development forums (such as MakeWebGames / MWG), SwiftGameR is known as a community member, developer, and contributor who has provided both free scripts and paid engine modifications.

Key contributions to the MCCodes and PBBG community include:

1. Free Scripts & Helper Utilities

  • MCCodes Crime Calculation % Tool: Developed a JS/HTML calculator (initially built using jQuery and JSFiddle) designed to help players and developers visualize and calculate crime success probabilities based on user level and will formulas.

  • Community Support & Discussion: Active in forum support sections, providing coding help, debugging advice, and troubleshooting feedback for engine setups and MCCodes modifications.

2. Custom Modules & Modifications (MCCodes v2 & PBBG)

  • Advanced Drugs System: Built a comprehensive drug economy module involving drug production buildings, drug dealers, daily crons, transaction logging, special imports, and maintenance upkeep degradation formulas.

  • Boss System / World Boss Modules: Developed multi-feature NPC boss fight extensions featuring custom reward scaling (kill cash/EXP bonuses) and dedicated admin staff controls.

  • Search / Scavenge Systems: Released custom search/explore modules with configurable search limits, regeneration timers, item drop probabilities, and user logs.

3. OpenPBBG Marketplace Contributions

  • Uploaded and listed custom modules on PBBG marketplaces (such as OpenPBBG) to provide updated, plug-and-play features for game owners running MCCodes v2 and related engines.

  • Like 2

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