Jake B. Posted August 7, 2011 Posted August 7, 2011 phpRPG is a free, highly modifiable rpg engine written in the extremely powerful web-language PHP. It has a FULL plugin system, style system, templateing engine, and AdminCP. Plugins can contain hooks that are put in specific places to modify the core engine without messing with the files making upgrading a snap! You are also able to export styles, and plugins to release for free, or to sell. If you have any questions, please feel free to ask us over at http://phprpg.net/ To Download the engine, simpally go here: http://phprpg.net/download.php Quote
ZERO Posted August 8, 2011 Posted August 8, 2011 in order to download this you need to register on their forum , but registration doesnt work or i would have put a demo up ! Quote
Jake B. Posted August 8, 2011 Author Posted August 8, 2011 Registration works, i just need to fix the link when you aren't on community.phprpg.net The registration link is: http://community.phprpg.net/member.php?action=register Quote
Dominion Posted August 8, 2011 Posted August 8, 2011 in order to download this you need to register on their forum , but registration doesnt work or i would have put a demo up ! I was able to download it, there is just a dead link on the download page. Go to the main site, and register there. Quote
Jake B. Posted August 8, 2011 Author Posted August 8, 2011 I have fixed the link now :p it was just caused by my portal being on root domain, and forum on subdomain :P Quote
JohnGato Posted August 8, 2011 Posted August 8, 2011 Downloaded it too..... I defiantly think it could have potential Quote
Jake B. Posted August 8, 2011 Author Posted August 8, 2011 If you have any suggestions or find any bugs, please feel free to post them on the support forums! :) Quote
Mystical Posted August 8, 2011 Posted August 8, 2011 (edited) No demo? screen shots? I installed it and here are the screen shots from the game page and admin control panel. Admin control Panel http://i55.tinypic.com/mr6xbl.png Game Page http://i53.tinypic.com/2lbjfp0.jpg Edited August 8, 2011 by Mystical Quote
Sim Posted August 24, 2011 Posted August 24, 2011 How long have you had that domain? I think I almost bought it once. ;) Also, wheres the RPG? RPG's consist of stats and characters. This just looks like a plugin system ;] Quote
Spudinski Posted August 24, 2011 Posted August 24, 2011 How long have you had that domain? I think I almost bought it once. ;) Also, wheres the RPG? RPG's consist of stats and characters. This just looks like a plugin system ;] Software engine. In computer science, a software engine refers to the core of a computer program. Software engines drive the functionality of the program, and are distinct from peripheral aspects of the program, such as look and feel. It is an engine, as said in the title. Quote
Dominion Posted August 24, 2011 Posted August 24, 2011 (edited) It says RPG engine. I see no RPG features... It's the core aspect of what you can build a site from. It would defeat the object of an engine such as this one to has to many pre-installed features. You seem to be thinking more of the "Mccodes engine" where it's created to run a very specific type of game. This is designed to allow the user (in this case the one who downloads it) a place to start. It has what you would need in order to add features without building the core of the engine. This does not mean it has everything you need for your game right off the bat. It's there to make life easy. The plug-in system is there to work with you to build something unique. As I said... it would defeat the object of such an engine to come pre-installed with too many features. Edited August 24, 2011 by Dominion Quote
Spudinski Posted August 24, 2011 Posted August 24, 2011 Actually, by definition, MCCodes has never been an engine. It's just been glue to hold scripts together. Quote
Dominion Posted August 24, 2011 Posted August 24, 2011 Actually, by definition, MCCodes has never been an engine. It's just been glue to hold scripts together. It's mostly talked about as the "mccodes engine", therefore many consider it as one. To be honest it does depend if you use it as the core of your site or not. Depending how you use it you could fit it into your definition. Quote
Spudinski Posted August 24, 2011 Posted August 24, 2011 MCCodes at most a few functions and classes, and not even very extendable at that. If you look at mods, no matter what you do, you are doing things manually. Want to extract user data? manually, want to check a user's stats? manually, want to mail someone? mostly manually. This is not an engine. An engine should at the very least be able to do those things for you, without having to dig into the database manually. Quote
Sim Posted August 24, 2011 Posted August 24, 2011 I never said this wasn't an engine. I just said its not an rpg engine. It has no rpg features from the get go. Its more of a MVC (User Engine) ;] Quote
Dominion Posted August 24, 2011 Posted August 24, 2011 Want to extract user data? manually, want to check a user's stats? manually, want to mail someone? mostly manually. $ir for user stats, and info. Already there with one include. Anyway, I did not say it was a good fit for the definition. It does depend on your point of view at the time. How you see it/ use it etc... For example - http://makewebgames.io/showthread.php/38107-McCodes-Game-or-Game-Engine?p=243263&viewfull=1#post243263 I never said this wasn't an engine. I just said its not an rpg engine. It has no rpg features from the get go. Its more of a MVC (User Engine) ;] It's an engine created for those wanting to create an RPG game, therefore it's an RPG engine... Quote
Spudinski Posted August 24, 2011 Posted August 24, 2011 $ir is only a mysql result converted into an array, nothing more. But I stand with what you linked to of what I said. Quote
Dominion Posted August 24, 2011 Posted August 24, 2011 $ir is only a mysql result converted into an array, nothing more. But I stand with what you linked to of what I said. I know $ir is just the result of a query in globals, but it's still there to use. O.o Anyway - Lets try, and get back on topic shell we? :) Quote
Sim Posted August 24, 2011 Posted August 24, 2011 Every RPG I ever played had at least 1) 1 Character 2) Battling and 98% of RPG"s I played had 3) Traveling 4) Items of some sort. Quote
Dominion Posted August 24, 2011 Posted August 24, 2011 (edited) Every RPG I ever played had at least 1) 1 Character 2) Battling and 98% of RPG"s I played had 3) Traveling 4) Items of some sort. 99% of RPGs you have played would not have been just the core engine... Edited August 24, 2011 by Dominion Quote
JakeB Posted March 30, 2012 Posted March 30, 2012 I've been thinking of working on this project again, are any of you still interested in using it? I will be creating a few demo plugins for it so you can startup the basics of a game (battle system, etc.) Quote
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