Zero-Affect Posted October 1, 2008 Share Posted October 1, 2008 Re: Battletent Fix join my website and the npc's will kick your ass lol Quote Link to comment Share on other sites More sharing options...
Karlos Posted October 1, 2008 Share Posted October 1, 2008 Re: Battletent Fix ill kick half of em :) Quote Link to comment Share on other sites More sharing options...
Zero-Affect Posted October 2, 2008 Share Posted October 2, 2008 Re: Battletent Fix how would you know, you don't play anymore lol Quote Link to comment Share on other sites More sharing options...
Cronus Posted October 2, 2008 Share Posted October 2, 2008 Re: Battletent Fix what is it some trick ya use to make the file look bigger and get more money... Do you really think 200 bytes is going to do anything? Who cares how much bigger the file is, its text ffs. People are actually taught to code that way if you learn from any tutorial. It makes it easier to read and easier to close open loops. Using code that is made like that makes it easier for 3rd parties to alter it efficiently. Quote Link to comment Share on other sites More sharing options...
Zero-Affect Posted October 2, 2008 Share Posted October 2, 2008 Re: Battletent Fix that's probably why i find it weird i prefer not to look at tutorials or have someone sitting next to me saying do this do that lol i just jump straight in and have a go i got most of what i know about php from php files i've just opened and looked through the coding :-D Quote Link to comment Share on other sites More sharing options...
blue Posted October 2, 2008 Share Posted October 2, 2008 Re: Battletent Fix Im into neatness. I like a easy to read code. I have worked with alot of coders, Ravenal and Twiztedfake both were very neat coders. Easy to read code, I dont spend 30 minutes going thru spacing the code out so its easier to read lol. Quote Link to comment Share on other sites More sharing options...
Cronus Posted October 3, 2008 Share Posted October 3, 2008 Re: Battletent Fix that's probably why i find it weird i prefer not to look at tutorials or have someone sitting next to me saying do this do that lol i just jump straight in and have a go i got most of what i know about php from php files i've just opened and looked through the coding :-D So have I, but that doesn't mean I'm ignorant to proper-looking coding. I've never read a tutorial or taken a class, but I am taking a class in C++ right now and that is what is taught. It's a standard for most code that goes up for sale. Quote Link to comment Share on other sites More sharing options...
p_T_s Posted October 16, 2008 Share Posted October 16, 2008 Re: [mccode v2] Battletent Fix What would i need to do to have the Battle Tent Challenge reset so you are able to challenge them again in say 1 month's time? Thx in advance! Quote Link to comment Share on other sites More sharing options...
DeaTH_RideR Posted October 16, 2008 Share Posted October 16, 2008 Re: [mccode v2] Battletent Fix from what ive seen here all of you are great in your own way i just want to know how i can rais the numbers cap from my codes . I cant get it over 2.5 bill Quote Link to comment Share on other sites More sharing options...
Uridium Posted October 16, 2008 Share Posted October 16, 2008 Re: [mccode v2] Battletent Fix This will reset all players and bots so you can Attack them again once beaten. This is a cron so you will need to set it for the time period you wat it to Run via your Cronjobs panel Has been tested and Works Fine.. Call this fille botcronattack.php You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Quote Link to comment Share on other sites More sharing options...
Kaotic Posted October 16, 2008 Share Posted October 16, 2008 Re: [mccode v2] Battletent Fix from what ive seen here all of you are great in your own way i just want to know how i can rais the numbers cap from my codes . I cant get it over 2.5 bill Search the forums.... It's all over the place Quote Link to comment Share on other sites More sharing options...
Colonel Posted October 16, 2008 Share Posted October 16, 2008 Re: [mccode v2] Battletent Fix This will reset all players and bots so you can Attack them again once beaten. This is a cron so you will need to set it for the time period you wat it to Run via your Cronjobs panel Has been tested and Works Fine.. Call this fille botcronattack.php You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Thanks for that my friend, I needed that. +1 for you! Quote Link to comment Share on other sites More sharing options...
p_T_s Posted October 17, 2008 Share Posted October 17, 2008 Re: [mccode v2] Battletent Fix OK thx guys that reset it but now when i win there is no button to "take win" so i cant get credited with the money. Any help is great.. Quote Link to comment Share on other sites More sharing options...
Uridium Posted October 17, 2008 Share Posted October 17, 2008 Re: [mccode v2] Battletent Fix if your just Attacking an NPC it should Credit you Automatically just keep an eye on your Money when you win,, Quote Link to comment Share on other sites More sharing options...
Canjucks Posted October 17, 2008 Share Posted October 17, 2008 Re: [mccode v2] Battletent Fix How do I make it so when you defeat the bot you have a button (mug, hospitalize, leave) that it has a Battle Tent Win button? and only shows when the bots are listed in battle tent? Quote Link to comment Share on other sites More sharing options...
p_T_s Posted October 17, 2008 Share Posted October 17, 2008 Re: [mccode v2] Battletent Fix Hey illusions, I have tried that and it isn't crediting the money at all. Like what Buddy said, there should be a battle tent win button. i have seen this on other games but need to know hoe to put this in. Quote Link to comment Share on other sites More sharing options...
gulley Posted October 19, 2008 Share Posted October 19, 2008 Re: [mccode v2] Battletent Fix Mine Only gose up to bot 5 but i have like bot 9 how would i make it like to bot 100 Quote Link to comment Share on other sites More sharing options...
Uridium Posted October 19, 2008 Share Posted October 19, 2008 Re: [mccode v2] Battletent Fix All the script that i wrote does is reset the Challenges to zero once you have defeated a bot you can defeat it again once the cron you have installed expires. As regards to your problems you would need to check your battletent.php script for that Quote Link to comment Share on other sites More sharing options...
radio_active Posted October 20, 2008 Share Posted October 20, 2008 Re: [mccode v2] Battletent Fix I just read all the posts on here and as soon as i got to page 3, i completly forgot what the first post was about, lol. Whats so swell about this battletent? Just better spaced coding? (Im with killah and the crew on the spaced coding) Quote Link to comment Share on other sites More sharing options...
grimsybaby Posted January 18, 2009 Share Posted January 18, 2009 Re: [mccode v2] Battletent Fix im useing this battletent script and it doesnt seem to work for me :s i added a battlebot and they dont show on it :s what could be the problem? Quote Link to comment Share on other sites More sharing options...
Zuben45 Posted January 26, 2009 Share Posted January 26, 2009 Re: [mccode v2] Battletent Fix Is fix for staff battletent ? please , When I can add bot , that any bot add :( Quote Link to comment Share on other sites More sharing options...
noddy Posted January 28, 2009 Share Posted January 28, 2009 Re: [mccode v2] Battletent Fix yeah, i have that problem, only the first npc will show, could it be something with the table? Quote Link to comment Share on other sites More sharing options...
Haunted Dawg Posted January 28, 2009 Share Posted January 28, 2009 Re: [mccode v2] Battletent Fix You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Noddy, try that. Quote Link to comment Share on other sites More sharing options...
noddy Posted January 28, 2009 Share Posted January 28, 2009 Re: [mccode v2] Battletent Fix duuuuude! you rule :-P it worked, oh yeah is there any way of making it so that npc's cant be put in hospital? :? sorry im still quite noobish at this sorta stuff Quote Link to comment Share on other sites More sharing options...
Lithium Posted January 28, 2009 Share Posted January 28, 2009 Re: [mccode v2] Battletent Fix on the attack files wherever a user is sent to hospital you could place it something like... if (attackeduser_level != 0) { set hospital=xx } This way only user_level 0 users (NPC's) won't be placed in hospital Quote Link to comment Share on other sites More sharing options...
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