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Everything posted by Uridium
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Its always the simple mods that make the bigger difference well done Analog :)
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its funny how his name changes on some news networks some called him Usama and some Osama. But the whole truth is there will always be somebody like him even if he is dead someone will replace him and try better him at what he did before. We are talking about the same guys right the ones that dont mind strapping cemtex too themsleves and using their bodies as a bomb. Now that the government have killed him he will always be concidered as a Martar. Keeping him alive however would have helped them understand him and how he operated. Its like killing someone who knows the passwords to defuse a bomb once hes dead that bomb just keeps on ticking.
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Im still with my trusty PS1 never liked the PS2 or PS3 buying games for it is becoming a sod now even the secon hand shops dont have any ;)
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Heres an example of one that saves its position... >>>> http://www.webresourcesdepot.com/dynamic-dragn-drop-with-jquery-and-php And the Download Link for it >>>> http://www.webresourcesdepot.com/?download=jQuery-Dynamic-Drag-Drop
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Look on Yahoos YUI pages they have a selection of Drag n Drop Methods There are many Methods of drag and drop stand alone which users drag from a screen but when screen is refreshed the drag n drop goes back to its original state. Or theres the dbase method which stores the locations that a user has made so they are in the same place when user refreshes screen
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<img src="{$odata['display_pic']}"> and <img src="{$youdata['display_pic']}"> odata being opponent
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Iv'e tried Glorylands a long time ago and found many problems its not the easiest engine to get a game setup and i found it quite complex on some issues. My main Concern regards the engine was the lack of depth. The admin side of things to me looked unfinished and could have done more, unless these options were left out. Granted some of the Animation was nice.
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First things First get a legal copy of the Layout secondaly im sure we spoke in chat and you mentioned ravenscripts so ide invest in a legal copy of V2 aswell :)
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looking at line 21 id say you have an extra " but im not sure if the Post was corrupted when posted but the img tags shouldnt be there $itmpic = "<tr style='background: gray;'><td colspan='2' style='text-align: center;'><img src='itmpics/$id'></td></tr>"; }
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The main things that were exploitable on V2 we cant really test on here like the gem market or the forums as we cant post or sell gems..
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Just one error i found when using i had to remove $maxFam = $db->fetch_row($db->query("SELECT `ID` FROM `family_mod` ORDER BY `ID` DESC LIMIT 1")); From zFamily_funcs.php and place into zFamily.php after the Include_once(globals.php); In order to get rid of the following error.. Fatal error: Call to a member function fetch_row() on a non-object in C:\xampp\htdocs\MC203\zFamily_funcs.php on line 21 Not sure if this is just an Xampp Issue though.
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Just for notes.. the use of the cron for daily or weekly renting could be replaced with Timestamps that when elapsed would work same as the crons.
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Sniko Nice mod ive been looking at it and have some Ideas to add within the script if you dont mind me doing this i'll send you the edited version for your viewing when complete.
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[MCCODES V2] Fully Customise your game layout
Uridium replied to Uridium's topic in Free Modifications
Will try updating this mod i think the reason for all the mass edits was when we were unable to edit our posts back then so things just got kinda out of hand with lots of edits.. -
I think i gave up on this script when i lost all data from a HD crash the final part was scripted but unfortunately lost some hours after completion which I didnt want to start all over again.. However I may resurect this script if theres cause for its use...
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to add the image you need to follow the correct $ path on the estate.php in this case the path would be $np['hsepics'] or $np['hsepic'] this will be the same in other scripts make sure you take note of the $ path so for example if theres a call for select * from houses and the $ path is say $house then to add an image wuld be $house['hsepics'] or $house['hsepic']
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Your Beta testers when your game is open should have first priority as its them that get to know the game better than anyone else :)
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found an issue with staff_special.php that wasnt allowing staff to update user level. so just replace these functions.. function userlevelform() { global $db,$ir,$c,$h,$userid; echo " <h3>User Level Adjust</h3> <form action='staff_special.php?action=userlevel' method='get'> User: ".user_dropdown($c,'ID')." <br /> User Level: <br /> <input type='radio' name='level' value='1' /> Member <br /> <input type='radio' name='level' value='2' /> Admin <br /> <input type='radio' name='level' value='3' /> Secretary <br /> <input type='radio' name='level' value='4' /> IRC Op <br /> <input type='radio' name='level' value='5' /> Assistant <br /> <input type='submit' value='Adjust' /> </form> "; } function userlevel() { global $db,$ir,$c,$h,$userid; $_GET['level'] = ( isset($_GET['level'])&&in_array($_POST['level'], array(1,2,3,4,5)) )?abs(intval($_GET['level'])):$_GET['level']; $_GET['ID'] = ( isset($_GET['ID'])&&is_numeric($_GET['ID']) )?abs(intval($_GET['ID'])):''; $d = $db->query("SELECT `userid` , `user_level` FROM `users` WHERE `userid` = ".$_GET['ID'].""); if ( $db->num_rows($d) == 0 ) { echo 'Invalid user.<br />> <a href="staff_special.php?action=userlevelform">Go Home</a>'; die($h->endpage()); } $db->query("UPDATE `users` SET `user_level` = {$_GET['level']} WHERE `userid` = {$_GET['ID']}", $c); stafflog_add('Adjusted user ID '.$_GET['ID'].'\'s staff status.'); echo 'User\'s level adjusted.<br />> <a href="staff.php?action=stafflist">Go Home</a>'; die($h->endpage()); } Overwrite with this one should work fine..
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working site demo http://www.wizwych.com/mcnewversion/ you will need to Reg to use the academy..
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call this file ranking.php this is just for an example you can change whats needed.. <?PHP // ADD WHAT EVER YOU WANT TO THIS LIST IF YOU CREATE A NEW $ EXAMPLE $energy YOU WILL NEED TO ADD THAT TO THE VIEWUSER.PHP // // EXAMPLE <tr><td width=50% class='h'><center> $levaw $rnk $crim </center></td></tr> WOULD BECOME // // <tr><td width=50% class='h'><center> $levaw $rnk $crim $energy</center></td></tr> // if($r['level'] >= 5) { $levaw="<img src='images/awards/level5.png'/>"; } if($r['level'] >= 10) { $levaw="<img src='images/awards/level5.png'/>"; } if($r['level'] >= 15) { $levaw="<img src='images/awards/level5.png'/>"; } if($r['level'] >= 20) { $levaw="<img src='images/awards/level20.png'/>"; } if($r['level'] >= 25) { $levaw="<img src='images/awards/level25.png'/>"; } if($r['level'] >= 30) { $levaw="<img src='images/awards/level30.png'/>"; } if($r['level'] >= 35) { $levaw="<img src='images/awards/level35.png'/>"; } if($r['rank'] == 2) { $rnk="<img src='images/awards/rank2.png'/>"; } if($r['rank'] == 3) { $rnk="<img src='images/awards/rank3.png'/>"; } if($r['rank'] == 4) { $rnk="<img src='images/awards/rank4.png'/>"; } if($r['rank'] == 5) { $rnk="<img src='images/awards/rank5.png'/>"; } if($r['offences'] > 200) { $crim="<img src='images/awards/crimes200.png'/>"; } if($r['offences'] > 400) { $crim="<img src='images/awards/crimes400.png'/>"; } if($r['offences'] > 600) { $crim="<img src='images/awards/crimes600.png'/>"; } if($r['offences'] > 1000) { $crim="<img src='images/awards/crimes800.png'/>"; } ?> Now in your viewuser.php add include "ranking.php"; print "</td></tr></table><table width=50%> <tr><td width=50% class='h'><hr/><center>Awards</center></td></tr> <tr><td width=50% class='h'><center> $levaw $rnk $crim </center></td></tr> <tr><td width=50% class='h'><center>End</center></td></tr></table>"; This is only as an example but the same principal applies..
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You could always get an IF statement to select from the users DB for say level and add an image that way or crime or anything from the users database
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I have to say with spending so much time on the old version this one might take some getting used to but i can live with it :)
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cant remember how the inv works but this should work <div id="weapon_spot"></div> <div id="helmet_spot"></div> <div id="inventory"> <--- need this in text not image. </div> dot quote me on the use of $itm it could be something else on your script..
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Redux as a new word dont really give it justice... Redux may refer to: Redux (literary term), a term used in literature and film Redux (The X-Files), a two-part episode of The X-Files Apocalypse Now Redux, an extended version of the epic war film Apocalypse Now Redux (adhesive), an aircraft adhesive Redux (album), an album by Adam Ant Redux (EP), an EP by the band Amebix Redux (drug) (dexfenfluramine hydrochloride), a weight loss drug withdrawn in 1997 DD68 Redux (stock-class paintball marker) I say we have a comp for the new naming
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I have to say ive never had any complaints regards Haunteds works and he puts him self out of his way to help others especially with most of my mods for mcc which he lent a great deal of help too. So regards this post i think its between you two and not the whole of MWG to see.