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a_bertrand

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Everything posted by a_bertrand

  1. Seems a strategy war game for me. Not unique by the style but maybe by the code. I'm not aware of an existing engine which offer such features so for me, if you want to have something similar you will have to code it yourself.
  2. We have a couple of rules we want to ensure, not saying you wen against all ;) : - Multiple posts about the same content / idea / site or whatever - Bump your thread in short time - Of topic post (here we are not that picky) - Advert other forums which clearly are related to the same "business" as MWG. - Spam - Flaming - Illegal activities / softwares Maybe you fell in one? Think about it.
  3. Come on, you don't understand how sexy hairs are!
  4. Why did you put a picture of me? :p
  5. Well just tried "Countdown" in the search in the thread mentioned came 2nd.
  6. For the random logout, never had the issue. But I can check. For the private messages I can clean it up for you but that means I will delete all, so let me know.
  7. a_bertrand

    helpppppp

    Anyhow it doesn't belong to the support forum but more on the partnership which do require a certain template. Therefore I shall lock the thread.
  8. Honestly I didn't really understood it....
  9. well... I play a lot of RTS and other kind of games... Also played quiet a few turn based strategy game (Master of Orion for example). So no you can't call me a new comer. However you shall really explain how to play your game, with some "hints" or others.
  10. Orbital Shipyard (level 1) 833 Hours 20 Mins 0 Seconds.... mmmmm that's a bit to wait XD Lack of tutorial Look and feel... basic I must say I get completely lost of what I shall do. On the plus side, it's refreshing to have a different kind of game of those mafia one!
  11. Ok I think I found the limit and removed them... at least in the width / height area, for the size I decided to keep 200Kb limit for the images, if it's not enough let me know.
  12. Just use google and you will find a lot of tutorials how to create a site template.
  13. if you use the +0 trick it would not show any error as in the worse case it would be 0 after conversion.
  14. I will check to remove or increase this limit.
  15. It's not simply question of "personal taste" but instead studies / research in press / typography. You may check articles like: http://desktoppub.about.com/cs/fontselection/a/fewerfonts.htm Also keep in mind that what you may decide to use as font (beside times and sans serif) may not work on all browsers, so you may use font which will be incorrectly displayed. Finally, you have to think what's your goal, is your goal to facility your users to read what you write or just have "fancy effects"?
  16. I really wonder why all of you use the abs(intval($var)) idea... Is a negative number a problem for an id? I doubt. Second it would be much much shorter and faster to write simply $var+=0 and your $var is in any case then a number and you will not risk any SQL injections from it anymore.
  17. Lilith: can you please upload the images directly? Or use an image tag to show the image inside the post? The first option is the best one.
  18. You are welcome. I thought it would be of some interest when I started to watch it.
  19. Well sorry I don't think forums are here to share the code directly, also having the files inside a zip allow you to attach all what is needed: - images - sql - php - js All in one shot. If people don't want to download and check it, then I doubt they even want to test it.
  20. why not simply use the function "mysql_real_escape_string" which would ALWAYS work? Instead of something which may not work....
  21. I don't like games which have like a timer on the building... specially very long one. That may work for online games where the purpose is to play 5 min a day or something but not for a game you want to play more. So either a very short timer (not more than a couple of min)... or even yet better like an animation of the building.
  22. Yes it takes time, however as good rule, it's better to wait until you have something with some quality to show and not just something you see everywhere else and even done better. I mean, why should we be positive with your site if we saw something better and that you don't offer something original? Top games sites are found everywhere (and honestly I highly doubt of the traffic they generate), and are hardly something new now. Of course for you it's a "free advertisement platform" if it works as it's easy to place your own game(s) on top of the list. But for other people, to yet add another "vote for my site" which points on your site, you must either have a huge list of good game there, or offer some features nobody (or nearly) offer. BTW your captcha can be broken in no time. So use something a bit harder... or remove it completely as yours is as good as none beside annoying people which want to really vote.
  23. Please follow the new rules for partnership research: http://makewebgames.io/showthread.php/39182-Rules-to-request-a-partnership If you don't edit / re-post in the coming days I will drop this thread.
  24. In order to attract any kind of project partner you are MUST comply to the following rules. First of all for yourself as if you don't you will more likely no interest anybody, but also for the others to have some ideas about what you offers. Posts which do not comply to the rules will be deleted. Use the template here under (keep the titles but replace the content as it is there only to show what we expect): [b]Title:[/b] My game title [b]Game abstract:[/b] "Game title" is a space trader RPG, running of course inside the browser and will allow player to trade with distant galaxy as well as with other players. PvP will be allowed but only on some maps. [b](Some of the) Unique features:[/b] My game will be unique as people will fly with jet pack around in 4D and you will ear the screw while moving. [b]Technology used:[/b] Code will be pure Fortran beside 90% written in binary x86 code for simplicity reason. We will use XML as rendering engine and a custom made piglet powered sound engine. [b]Current development status:[/b] So far I just wrote the specification which are available in Open Office format. However all the game rules are explained, as well as the plot and the tech tree. [b]My own skills and tasks in the game:[/b] I'm not a great coder, however I'm willing to help with all what I can, beta test, make the quality insurance, as well as the game design, content creation and system administration [b]What I/we are looking for:[/b] I really need an expert in Fortran for all the AI programming otherwise we will not succeed. [b]Expenses will be covered by:[/b] I will pay all the hosting, domain name as well as the html 10 coding. Later on as we will make the purchase of sockets and shoes mandatory for level 2 and above, I hope to be able to pay the bills as well as get some pocket money. [b]Current team:[/b] Me myself and I are currently working on this project. [b]Share / gain of the partners:[/b] We will split the gain after hosting payed with the following shares: 50% for me 2% for you and 48% for my rabbits.
  25. you can use simple regular expressions like: [^a-zA-Z0-9] That would match any NON allowed character and therefore trigger your filter or [^\d\w]   For the PHP code: $username="toto"; $badUsername="bad!one"; $pattern="/[^a-zA-Z0-9] /"; if(preg_match($pattern,$username) != 0) // not a good one! echo "$username is not an accepted username<br />"; else echo "welcome in the game $username<br />"; if(preg_match($pattern,$badUsername) != 0) // not a good one! echo "$badUsername is not an accepted username<br />"; else echo "welcome in the game $badUsername<br />";
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