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Everything posted by Hedge
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try something like... $db->query("INSERT INTO uawards (`reason`, `awardno`, `id`) VALUES ('You got this award for reaching level 5', 1, $userid)");
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Having not used json previous, it wasn't something i thought of when i was writing the previous post. But i will definitely look into before i start, thanks. The plan was to use xml for languages (english, spanish, etc...), but if someone has a better solution to that, i'm all ears.
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I will be using the latest stable version of php ArchEclipse. I follow a few forums and groups on facebook in relation to coding, it often surprises me how many people use very old versions of just about everything purely for the reason that's what they know so thats what they'll use. So to save any confusion i thought it best to be less vague on what id be using. From your reaction, I take it you think thats a bit over the top. FET, yes it will probably be Foundation. As for Javascript libs, I didn't just mean jQuery. Yes i'll be using that too, but theres a lot more out there that can help with various tasks. As for minifying, yes both css and js will be. I will be aiming to have everything run to its best performance. Thanks for your feedback :)
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Hey All, So i've been away from the world of coding for a little while but still sorta kept up with what's been happening best I could. Now i've got some time on my hands, I want to get back up to speed.(In my case coding is a hobby not a profession) I thought id use a game engine as the basis of getting back into it...I've always learnt best from putting things into practise. Now i know text gaming isn't what it used to be, but there does still seem to be a following both here and around the net, so it's not completely dead. What's planned so far? Almost nothing...I'll build it to the bare basics to start, then i'll review the project and go from there. It will be built from scratch using current standards and technology. There will be no theme nor out-of-the-boxness, this will be purely an engine on which to build upon. Built out of: - PHP5 - PDO connecting to ?? (yet to decide, will work out what's best) - Possibly XML - HTML5/CSS3 - Some sort of front end template | Will be taking a Mobile First approach - Javascript libraries | Whatever is appropriate Stage 1: - Landing Page - Registration - Login / In-Game Landing Page - User Settings / Profile Stage 2: - Basic Dynamics of Gameplay | Energy/Nerve/..etc type or somthing different. As yet undecided. - Drop in Module type system | End User should not need to code to add additional gameplay features. - Admin Section | Ability to change game wide settings to better suit style user is after + normal Admin controls like Banning Users. Stage 3 and Beyond: - Basic Module So for those of you asking yourself "So what different about this than xxxx engine?". The answer is: If you're asking that, you're missing the point. I'll be learning and this engine is a by-product not the otherway round. If you have any suggestions about what should be included/excluded, in both what its coded out of or the engine itself, feel free comment. As for release, i'm undecided about that as of yet. It will be either free or cost a couple dollars. I will update here when i have something to update about. Update Posted elsewhere in this thread, but putting here also for ease. I figured regular updates, even if they are only small, is the best was to keep anyone following this informed. So far here is where the project is at - Completed: - Model/View/Controller Structure & Routing - Landing Page - Registration - Login / In-Game Landing Page - Language System using JSON - Plugin System Definite Too Add: - LESS/SASS - Gameplay Dynamics - User Settings / Profile Page - Admin Section - Example Plugin Apart from those listed, everything else (i.e. jail, inventory, etc..) will become a plugin. Plugins I Plan To Include: - Inventory - Hospital - Mail Possible Plugins To Be Included: - Chat Well thats all i have for now, will update again when i have completed some more.
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MafiaEmpires - 3D Mafia Browser MMORPG - Feedback and staff wanted!
Hedge replied to elmario's topic in Game Projects
got as far as 'building world - please wait' , gave up after 10 mins. From a players point of view in this day and age, having to wait for ages without any sort of time indicator is a major turn away. -
Would it not be better to learn the language its coded in, instead of their source?
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like !Angel said, register page has been untouched...that's enough incentive for me not to bother. If something as simple as that hasn't been merged with the theme, then why would the owners bother with any real upgrades to the original code?
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Congrats Bert, off to have a play now
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"Copyright © 2011 MarketGlory.com. All rights reserved" Not really what i'd call new
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Do you thinks Newspaper is important in game ?
Hedge replied to secret_life's topic in General Discussion
I havn't voted in your poll, because of the limited options. All the games ive played have a different versions of newspapers. Some of them where good for the game, other not so much. It really depends of the function/s of the newspaper you're using -
You've had the instructions to your problem given very cleary. if you cannot follow them, i would reconsider if running a game is the right thing for you to be doing with the knowledge you currently have. Edit: after a quick (very quick) google search, i came across these instructions for you exact problem. http://support.godaddy.com/help/article/6481/setting-directory-permissions-with-windows-hosting-accounts http://support.godaddy.com/help/article/2535/setting-directory-permissions-with-linux-hosting-accounts
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just change all of the instances where it references the username to userid i.e. change this- $q=$db->query("SELECT userid FROM users WHERE username='{$sendto}'"); to- $q=$db->query("SELECT userid FROM users WHERE userid='{$sendto}'"); note: you'll have to check that the part userid is referencing, is actually a id # and not a username
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Seriously, what on earth are you on about? You are obviously not from New Zealand. There are few ways to run businesses here, and some of them don't require you to register as a company/business. I've run a couple businesses both here(New Zealand) and Australia legitimately...have you? because by the sound of it, you have no idea what your talking about.
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back up....haha this site is like a seesaw
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Bit of an update: Have just finished the Thunder Dome feature. Its basiclly a battle ladder type feature, where events (no limit on the how many events run at once) are listed and you can register to compete in them. Outline: you are entered into the event in a ranking system, so first person to enter is automaticlly given rank #1. And while the event is on, you attack other players to claim thier spot on the board. Normal attacks do not count towards the event, only attacks from inside the event are counted. You can't attack players who are ranked lower than you, and you can only attack the next 2 people above you, so you must "climb" to the top spot. The events have a few different options that factor into it. You can set - Entry Cost, Prize type (cash or points), How much the prize type is worth (thier are 3 different prizes. 1st , 2nd - 10th and 11th+), Minimum and maximum level restrictions, and start/finish times. Ive added the level restrictions so that multiple events can be run at the same time with different level restrictions, hopefully leveling out the playing field. Now on to the next feature...
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Nope, not just you, that's pretty much my game plan when i drink too. I dont even use my phone when im drunk, other wise i will do something i regret
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just a thought, i had a similar problem today. Made a function to to give items to players. Code seemed to be working fine, not throwing any errors, but not inserting new rows. Finally found that at some point id had made the userid column a 'unique index' so of course it wouldn't enter a new row if the userid was previously used. If your code seems to be working fine, maybe have a look at it from the database end and work your way forwards.
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So I've been making a game and I thought I'd share what I'm doing with the community. NOTE: this game is in production. By no means is it something special or even different from other games at this stage, but hopefully in the end it will be. I've attempted to make as much of the game myself, I haven't use any game engine. Yes there probably are parts of the code that are similar to stuff found in some of the game engines out there, but that's down to mucking around with them in the past. I've made a point of not looking at any game engines while I make this game. I've used Bootstrap as a base for the layout and style. I know a lot of people don't like Bootstrap, but I do and I hadn't seen a game already using it when i started. So far I only have a couple of things done on it, but as I add more to it, I'll update this list. ~ Public Facing Pages ~ Home Page inc. Register & Login ~ Profiles ~ Mugging ~ Hacking (viewing other players stats.) ~ Items ~ Locker (inventory, with the ability to equip items into 7 different slots depending on item type.) ~ Crimes (nerve & level are required to attempt, if successful, cash and experience is rewarded.) ~ Sectors & Jump Station ('cities' and the ability to travel between them.) ~ Forum (I created this using a tutorial I found. So not really my creation, although I have expanded/improved on it a lot. ) ~ Events (notification is received when something important happens.) ~ Classes (depending on what class you picked on registration, bonuses are given for exp, cash and training when doing things like crimes, mugging, training, etc.) ~ Settings ~ Change Name, Password, Avatar and the option to display or not, the SynitiCity logo area thingy. ~ Broadcast System (Players can post short messages to the broadcast page, where they will be displayed and also displayed on a scroll bar under the top menu.) ~ Attack System ~ Mail System ~ Thunder Dome (battle ladder type thingy) I'm currently working on: ~ Logs I have a lot of other ideas I'm going to put in place, but for now that's what I've done. Take into account, what you see now may or may not be what it looks like when it is finally released, I am tweaking/changing things all the time. Here's a couple screenshots, note the locker/inventory page as been zoomed out for the purpose of showing the whole page. Feel free to post any feedback if you want (always appreciated), but this is more about sharing what I'm doing.
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i couldnt afford a gameboy when was young so i never played pokemon until i was older. ive got an emulator in my phone now with a few different versions on it. play it every few weeks
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What is the one game that makes you rage?
Hedge replied to Jan Kaufmann's topic in General Gaming Discussion
i don't rage at games very often, but Crash Bandicott used to %@&( me off all the time -
Families turning up to funerals without a funeral director (to save money probally), then getting ****ting at me because i wont do all things for them that a funeral director would normally do.(im not a complete *******, i do explain to them what needs to be done, and keep an eye on em) People driving on the grass when there is a perfectly good road next to them. People chewing with their mouths open. note: i spend most of my time at work, hence the work related list lol
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i'm also getting this, but on ubuntu with chrome (ubuntu doesnt cache DNS by default) ... possible that there is a problem on your end MNG?