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Everything posted by rulerofzu
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Well yes and no. Microsoft announced last year they would do silent updates bringing everyone's version of IE to the latest version. You can use compatible mode to identify what elements are throwing off the design and therefore make it easier to resolve the issue. Its all about using the tools you have available to you making your work easier.
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Go the extra mile and convert a large chunk of the v1/v2 mods and release them as downloadable bolts for those with a valid lic.
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Did you try IE8 compatibility mode? You may find that solves all or most of your problems.
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Er.....Alain? how long did your engine take?
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Any body know the function code for classes for clean
rulerofzu replied to thebobby's topic in GRPG Support
If it aint there then you dont need to worry about it. -
You would do better with a url so people can see it!
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Ha I wasnt defending myself just making some points in the discussion.
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This made me laugh. Sorry to a point I disagree. If you do not know the basics then yeah you shouldnt really be trying to start a game. However if your beyond that then I dont see any reason to re-invent the wheel. I use others code all the time when I am implementing new features. 1. If I decide to use a bit of code I make sure I understand what it is that the code does therefore I feel justified in using it and can then take what Ive learnt from that and use it again in other situations. 2. I google for code if I am unsure if thats the best way or if I am approaching it from the right direction. Why? am I a bad coder or not proficient enough to write it myself? No it just saves time and it sums up the nature of the internet. You can share. People wouldnt post code if they didnt intend for it to be shared and used. If I had the time or the inclination I could write an engine. However I dont wish too and would rather use what someone else has provided.
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Yeah i know neither of them can do it....just thinking it prob wouldnt take much to take it where you need it.
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Place your crons out of the wwwroot so not accessible from the web
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Why not use Sniko's crafting mod?
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Yeah a simple check to see if the user is in the table will suffice. If they are update if not insert.
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Thought about doing an INSERT. So the table your trying to update does not have the info? you cannot update something that does not exist you do realize that dont you.
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Nothing http://www.gimp.org
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Sniko as they have seen others use such here. Personally I think your better troubleshooting by using a variable and then you can print the results to see why your query is not working. So $var=$db->query..... print_r($var)
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Lucky I see 4 posts that have given advice, code and urls plus the new one that you have posted. I doubt the OP wishes to create it themselves.
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No contacting me would be sending me an email or message. Replying to the topic if interested would be as you have done. If your interested in the work SRB you just have to let me know ;)
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I used Michael to test two sites of mine. I am happy with the service provided and he pointed out a few issues which I had simply overlooked on one site and couldnt find anything on the other. It was a quick professional service and email submitted report. Whilst I do not know how this compares to other pentesting services I am happy to recommend the service.
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As stated so contact me!
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mccode-v2 SMF Registration Intergration!!!!!
rulerofzu replied to Dayo's topic in Free Modifications
I just downloaded SMF. Your still looking for the members table. Following the instructions on the first page making sure the prefix is forum_ # Table structure for table `members` # CREATE TABLE {$db_prefix}members ( id_member mediumint(8) unsigned NOT NULL auto_increment, member_name varchar(80) NOT NULL default '', date_registered int(10) unsigned NOT NULL default '0', posts mediumint(8) unsigned NOT NULL default '0', id_group smallint(5) unsigned NOT NULL default '0', lngfile varchar(255) NOT NULL default '', last_login int(10) unsigned NOT NULL default '0', real_name varchar(255) NOT NULL default '', instant_messages smallint(5) NOT NULL default 0, unread_messages smallint(5) NOT NULL default 0, new_pm tinyint(3) unsigned NOT NULL default '0', buddy_list text NOT NULL, pm_ignore_list varchar(255) NOT NULL default '', pm_prefs mediumint(8) NOT NULL default '0', mod_prefs varchar(20) NOT NULL default '', message_labels text NOT NULL, passwd varchar(64) NOT NULL default '', openid_uri text NOT NULL, email_address varchar(255) NOT NULL default '', personal_text varchar(255) NOT NULL default '', gender tinyint(4) unsigned NOT NULL default '0', birthdate date NOT NULL default '0001-01-01', website_title varchar(255) NOT NULL default '', website_url varchar(255) NOT NULL default '', location varchar(255) NOT NULL default '', icq varchar(255) NOT NULL default '', aim varchar(255) NOT NULL default '', yim varchar(32) NOT NULL default '', msn varchar(255) NOT NULL default '', hide_email tinyint(4) NOT NULL default '0', show_online tinyint(4) NOT NULL default '1', time_format varchar(80) NOT NULL default '', signature text NOT NULL, time_offset float NOT NULL default '0', avatar varchar(255) NOT NULL default '', pm_email_notify tinyint(4) NOT NULL default '0', karma_bad smallint(5) unsigned NOT NULL default '0', karma_good smallint(5) unsigned NOT NULL default '0', usertitle varchar(255) NOT NULL default '', notify_announcements tinyint(4) NOT NULL default '1', notify_regularity tinyint(4) NOT NULL default '1', notify_send_body tinyint(4) NOT NULL default '0', notify_types tinyint(4) NOT NULL default '2', member_ip varchar(255) NOT NULL default '', member_ip2 varchar(255) NOT NULL default '', secret_question varchar(255) NOT NULL default '', secret_answer varchar(64) NOT NULL default '', id_theme tinyint(4) unsigned NOT NULL default '0', is_activated tinyint(3) unsigned NOT NULL default '1', validation_code varchar(10) NOT NULL default '', id_msg_last_visit int(10) unsigned NOT NULL default '0', additional_groups varchar(255) NOT NULL default '', smiley_set varchar(48) NOT NULL default '', id_post_group smallint(5) unsigned NOT NULL default '0', total_time_logged_in int(10) unsigned NOT NULL default '0', password_salt varchar(255) NOT NULL default '', ignore_boards text NOT NULL, warning tinyint(4) NOT NULL default '0', passwd_flood varchar(12) NOT NULL default '', pm_receive_from tinyint(4) unsigned NOT NULL default '1', PRIMARY KEY (id_member), KEY member_name (member_name), KEY real_name (real_name), KEY date_registered (date_registered), KEY id_group (id_group), KEY birthdate (birthdate), KEY posts (posts), KEY last_login (last_login), KEY lngfile (lngfile(30)), KEY id_post_group (id_post_group), KEY warning (warning), KEY total_time_logged_in (total_time_logged_in), KEY id_theme (id_theme) ) ENGINE=MyISAM; Changes from what I can see is memberName is now member_name and there is a password salt. Passwords are still SHA1 Now looking at the files. A quick look I found $user_settings['password_salt'] = substr(md5(mt_rand()), 0, 4); As it is creating a different salt for each login and setting a cookie. I dont believe you have to take this into account for intergration unless you wish them to be auto logged into SMF in which case you will need to have a look at the loginout.php file and take into account the setLoginCookie function. For auto login for SMF you would on the login to your game set the cookie and insert the salt into the SMF members table. -
LOL well you cant get further help unless you post what you have tried!
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No sniko that was directed at iExze. Dont really see the point in posting something that you perhaps know (debatable it was known) doesnt work and wouldnt post code you know does work.
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I see where your coming from Lithium however I prefer to see it as I use my brain for the creation of the program as my brain has already been programmed to be able to read and write. Oh and DJK wishes he was as badass as me ;P
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Sorry I dont see how that is helpful in the slightest. I gave out code of my own free will but its up to him to work out that its wrong? Really wasnt much point in you posting it.