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xNova online


Zettieee

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Been a while since I posted a project.

Not going to say much but I'd like everyone to give me fair feedback!

Some general info:

Name: xNova online

Link: http://www.xnovaonline.com

Genre: space(sci fi) strategy

Background on the project:

It started life as the xnova one engine (some old game engine I've had for many years!)

Someone released a template for it so I decided to change it up a little and fix some old bugs. Updated some of the code to make it run. (it's not the most stable code around!)

Yes, it's a shameless oGame clone. I know. Sorry but hey. It's still fun to play :)

I don't want to give too much info out i'd rather people play it and give me honest feedback!

Signing up is simple and easy. I've disabled email validation for the time been (so you guys don't get mad about no demo account).

after clicking register your taking into the game no need to login.

after your in the game I recomend building a solar plant first!

Redeem code for mwg players (1 use per acount): mwgtester15

General redeem code: Welcome2xNova

 

Look forward to hearing all the good and bad things you guys have to say.

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Change log:

Version formatted (1.0.0 => 1.0.1)

Cron job events: Fixed the cronjob.events.php to allow multiple runnings within an hour

Buildings: Fixed an error that caused buildings to not build when having different types queued.

Spelling/Language errors: Ennemies is now Enemies. Uses more (x) of energy is now Uses (x) units of energy.

Signup/Register: Cant use a blank name.

Overview: Added overview of buildings and research taking place.

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Change log:

Version formatted (1.0.1 => 1.0.2)

FIX: Voting now gives rewards.

FIX: Building upto 3 buildings at once no longer gives error when the last one finishes.

FIX: Tech Tree now has correct values for each level.

FIX: Cache (server side) no longer caches language files.

FIX: Email system [no longer sends the email twice]

EDIT: Fleet event now gives 1000-5000 per event.

===============================================

ERROR: Chat template errors if chat msg deleted

ERROR: Alliance wars don't collect points at the end of each battle

ERROR: Premium account [cant upgrade the reward % to a higher one]

Expected fix: v1.0.3

Edited by Zettieee
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I've been playing avidly for a few days now. I don't know what it is, but whatever it is keeps me coming back for more.

Now I don't normally play the games, I normally write them (or parts of them). So to find a game in this style that I actually want to play is impressive.

I highly recommend that all people who are even remotely into space age/sci-fi games play xNova Online!

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I tried the demo account, it looks really nice, but with the demo account you can't really look around much because it kicks you off because IP does not match with the one at the time it was created, so question is, what about people's IP changing all the time, or people accessing it from a different location other than their homes? Other than that it's a really good game you have there!!

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Version formatted (1.0.2 => 1.0.2b)

Removed: Fleet Event*

Removed: Astroid Event*

===============================================

Added: Client side Cache | Reduced server load

Added: Chance of invasion* (0.001% chance) <special event>

===============================================

Fixed: Chance of moon increase| 12% => 17%

Fixed: alliance public and private msg sometimes didn't save.

Fixed: Buildings template

Fixed: Alliance wars now collect all points at the end of battles! <temp fix>

Fixed: Database table crash <uni1_user_to_asc> No longer crashes**<temp fix>

Fixed: Default Planet size<not fields> lowered by 5%

Fixed: ^*ERROR: Chat template errors if chat msg deleted

===============================================

*Events will be back for special promotions.

**Database error hasn't happened since the last fix. A more stable fix will be on its way.

^*Fixed from last update.

 

26/04/2015

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