gamble Posted February 26, 2014 Posted February 26, 2014 Hello MWG...been a while since ive posted but here i am. My question/discussion topic for you today is what are some good "time wasters"? Meaning what can you add to a game to keep users interested while waiting for things like (in most games): Energy, Brave, and Will? I am interested in what you guys have to say seeing as i am currently working on a new project and i am sure others around here have the same question in their head. Thanks MWG! P.S. I will update this post with a list of what other user has suggested! List: Quote
sniko Posted February 27, 2014 Posted February 27, 2014 A great time waster, which doesn't give the effect of time wasting is a story/quest system. Quote
Sim Posted February 28, 2014 Posted February 28, 2014 Flash Games Ajax Games JS Games (Pong, Checkers, Chess, Breakout) ect. Quote
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