Sim Posted November 5, 2013 Posted November 5, 2013 oRPG Creator What is it? It allows anyone with no programming knowledge to create there own web browser game with simple data entry. As Of Now: Game Owners can do the following: •Change Settings (Game Banner. game portrait image, task name, max task allowed at once, coins name, gym name, turns nam, max char turns. # turns regenerated, # of secs until turns regenerated, game description, game intro) •View Stats •Create/Manage Tasks (quest, crimes, missions) •Create/Manage Custom Content Pages •Create/Manage Zones (The travelable world, with pictures and text) •Create/Manage Levels (set # of experienced points untill leveled up) •Upload/Manage Image Files •Create/Manage Bots (NPC's with images)) •Create/Manage Items (with images) •Create/Manage Raffle's •Admin Players •Create Custom Profile Fields •Edit Hospital Prices As of Now: Game Players Can: •Complete Task(quest, crimes, missions) •View Task Log (# success completed, failed) •Purchase Items •Equip Items •Battle Bots (NPC's) •Battle Other Players •View Player Stats •View Events (When a task is complete, or when attacked) •View Custom Pages •View News •Edit Profile •Update Stats upon leveling up •TRAVEL •Workout stats in gym •View Top Players •View Users Online •View User List •Private Message •Purchase Raffle's As Of Now: picture of travel system picture of adding a travel place pictures of the battle system What's coming in next few weeks or month: New features game owners can do the following as well as already listed features •Manage Up to 2 Cron Jobs [increase/Decrease Stat over period of time] •Create/Manage unique stat's for battle system, char sheet •Create/Manage attack's •Create/Manage Forums •More Player Management features •Create/Manage 4 different type's of spells as of now •Choose a different game layout game players can do the following as well as already listed features •Create/View Friend/Enemy list •Forums •Blackjack game •PvE battles •Challenge And Accept other players in turn based battles. •New Task/Quest system to play What's to come New admin control panel design for every game Choosable Layout #1 Choosable Layout #2: Chooseable Layout #3 The future battle =) Quote
Sim Posted November 6, 2013 Author Posted November 6, 2013 http://www.urpg.net is the latest version in the works. login: game/game still a few bug's around besides the creation of the new features that needs to be added. Like the PvP, PvE Battle system needs to be completed which i'll be working on some more tonight. The new task/quest system. Quote
Script47 Posted November 6, 2013 Posted November 6, 2013 This looks really good! Well done pal. I must ask did you do all the design yourself? Quote
Sim Posted November 9, 2013 Author Posted November 9, 2013 Thanks guys. Here is a screenshot of the new portal that will be released with the update that will host the game's created by http://www.orpgcreator.com This is the new task system that's in the works. This is the what will make the game's unique. This is similar to mc-codes crime system with a twist. It will be added to every aspect of the game. Not just the task system, but to battles, traveling, attacks and items. Quote
Sim Posted November 26, 2013 Author Posted November 26, 2013 So I started coding some of the trigger conditions on the player side and its turning out good. It comes hand and hand with the stat creation system. So I created a few stat's experience and coins. I gave them "Unique Names" "CHAR_EXP" AND "CHAR_COINS"... Then when I created my task, I increased the stat Exp on "If Attempted" which means player will always get experience whether they fail or pass. Then on Success, I increase the coins by 20 - 30. Which will generate a random number upon success. Also on success I added the display text and set that to Congratulations, you completed the task. You gained {this.CHAR_EXP} EXP and {this.CHAR_COINS} Coins When displaying text on the site, you can use brackets to display variables but in this case, you can also use a word "this" to get the stat which was affected during the task. So an outcome from the task was: Congratulations, you completed the task. You gained 2 EXP and 25 Coins This is only the start, once I am done, pictures, sounds and more can be displayed. You will also be able to display the total of your stat by entering Congratulations, you completed the task. You gained {this.CHAR_EXP} EXP and {this.CHAR_COINS} Coins. Now you got {CHAR_COINS}... Quote
Sim Posted August 7, 2014 Author Posted August 7, 2014 The site/forum is back up. Click link in signature to test the current services and provide feedback or register on our forums. I was on another forum and seen an idea about a "TO DO List" before launching games on the portal to make sure they have content. I believe this is a very great idea. So this is my highest priority!! For those that do not know, what you see on your game on hehrpg.com/game/ is not apart of the update. The update can be seen at http://www.urpg.net . Once I Finish the "To Do List" feature list meaning listing everything that will be on the actual "To Do List" I will send out a mass nice looking email explaining to all current owners what the next step of "oRPG Creator" will be which in a nutshell is a below and telling them if they do not login within the next week, there current game/and account will deleted. Once I have the "To Do List" List complete. I will begin implementing it on the "urpg.net" ACP side. Just because a game can't be published without the entire "To Do List" being completed does not mean the game can not be accessed. Furthermore; once this feature is complete, I will then transfer the update for everyone to use for game owners to start developing there games and get familiar with the new system. Finally, once the new system is launched, I will begin fixing any bug's that are found/adding new features instantly instead of releasing super large updates at one time like I am with this update as well as releasing new choosable game templates and fix the SEO problems with the game pages so games could possibly get more traffic. Quote
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