Sim Posted April 12, 2013 Posted April 12, 2013 So what does everyone think? How is the bare minimum your game should have? How many items should your game have? How many shops should your game have? I think a game should have around 5 - 10 shop's with at least 400 items. Quote
URBANZ Posted April 12, 2013 Posted April 12, 2013 way to many you need to start off small to many thing overwhelming if you introduce things slowly like start with 2-3 shops maybe 20-40 items anymore is just overkill at the beginning players like to see new stuff added or they will get bored quick instead of it already being there Quote
jamiee Posted April 12, 2013 Posted April 12, 2013 way to many you need to start off small to many thing overwhelming if you introduce things slowly like start with 2-3 shops maybe 20-40 items anymore is just overkill at the beginning players like to see new stuff added or they will get bored quick instead of it already being there i think that would be fine for a simple mafia game. but if a game has skills, classes, bosses ect you will have to have alot of items and shops. Quote
Razor42 Posted April 12, 2013 Posted April 12, 2013 I'd say you need quite a few. 10 shops maybe and around 300/400 items. Then you can always keep adding to them . Quote
W3Theory || Peter Posted April 12, 2013 Posted April 12, 2013 Well, I have 3 shops and about 75 items for now. Plan on adding another 75 as the game progress. I think unless it's a fantasy game, game items should be realistic and what I noticed from most games is that they aren't. People tend to forget the realism of the game by trying to find new items to add. I say, if there is a purpose and makes sense, then add it. If not, then don't. Quote
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