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Posted

DeadlyKillah

Story Line:

Welcome to Deadly Killah! A massive online browser based game based on text and deadly killah's.

You've just come out of juvi and you are hoping to make a fresh start. With only $1,000 and a couple of item's you found along the way, It's definitely not going to be easy!

Everything you knew, And thought you were..

Mean's nothing to these killah's.

They will kill to prove themselve's.

Will you survive?

This game is going to be truly one of a kind, with some wonderfull feature's, it will be sure to turn head's. The interface is a more user friendly design, easy to use. The base script is truly unique, and will only be ocupied by DeadlyKillah itself. The user game play and interface has been designed to make the user want to play more, as they unlock new thing's on special level's.

As interesting as it get's, the forum's is a truly unique feature that i made. It operate's with karma (UP|DOWN), that such a way, a user can just click the UP or DOWN button and it will automaticly do it, without a page load. I did integrate some ajax over the site, also like the forum's, it has a place at the bottom of every page on the forum that show's who is actualy viewing the forum page, which also automaticly update's by itself.

The mailbox & forum's have clickable smiley's and usable bbcode's. The event's page has a feature so you can delete all event's, this is now also done via ajax to delete all the event's. I have signature card's with profile pic of the user. There is 4 different item type's, these range from: heavy artillery, light artillery, medical items, drugs. Heavy artillery being the strong gun's, light artillery being the bat's to knife's and even small gun's that pack a punch, such as the 38 slugshot revolver, 48 long barrel revolver, and the gold desert eagle.

As many can say, picture's are better than word's:

Some pictures

Signature Card

dk_profile_card.jpg?id=1

Heavy artillery item page

heavyartillery.png

Item Page & Equiped item section

equipeditems.png

Forum Main

forummain.png

Forum Threads

forumthreads.png

Forum Post

forumpost.png

 

This game is still abit far from completion, how ever, there is still plenty inside the game to do apart from what i've shown above, there will be even more thing's to do when the game is open. For now, keep coming back to check on some update's.

Thank's.

Posted

What make's my game different to other's you ask?

Simple. My game has been in design from late 2008. Now, not only is it secure, but when i release it fully to the public, it will be bug free & fast. It has a nice design. Some nice matching colour's, but not only that, what's different from the rest is the feature's, it all lay's within the feature's of the game.

Yes, alot of people like to over exagerate when making their thread for their website that their site will be the best and stuff. I can't guarantee you the best in this game as im keeping it simple but playable throughout year's on end. I can guarantee you that there will be no lack of inactivity within the site.

This is one project as a start off, and will be the first off my upcomming network based on Text Based RPG's.

I'm trully hoping this is different from the other's, as i have tried 100% to keep it different and unique. And im relying on the audience to make my game stand out there among the million's of online game player's, and those game's that has thousand's of active player's.

Posted

Hi kyle.

 

Would it not be easier too actually provide some screen shots off the inside/staff side to prove your game will not be MCCodes affiliated in anyway shape or form? And I would also advice making an official post telling people if it is MCCodes and why it isn't ect, This'll stop all the questions being asked 2x a day.

 

Posted

Or i'll post here, and you can bind this post with the first post, how ever you wish.

As some of you might have seen over the past few day's or i think the last day, you might have noticed that some screenshot's have been floating around of my game. Yes, i have taken messure's to get rid of the exploit to get in, which was infact no major exploit. He simply used the mccode/ folder to gain access to the original site, as i used the same session name's as mccode's. Now that, that is out of the way.

The only thing mccode's, is gone, completly changed. The only thing i used from mccode's was when i started creating DK, and i used the `users` table as a formatting guide. I installed the `users` table and then followed on to changing everything, to removing most.

As some of you have seen, the visiual look's like mccode's, but does the code's? Let's take a look. Firstly database. Original mccode's use's 60 table's at first. My game however, currently as it is, run's on 38. Big difference. Not only that, but my database collation is different to the original mccode's, where i use "utf8_general_ci" along with my unsigned attribute's. Where as mccode's doesn't have any attribute (Default "Signed"), and used the "latin1_swedish_ci" collation.

I do admit, i did use the same session name as mccode's, but let's face it, mccode's wasn't the first person to use the session name "userid".

In the following up day's, i shall post some script's from DK, along with how mccode's script's aside it so you can see the difference!

Good bye.

Posted

i don't use userid...

Your script is available right now why not post your staff panel... right now or would that be too difficult to code up quickly? i could show you the base of mine lol but i ain't got the base complete so...

Posted

using the same name after working on mccodes sites so much is not such a bad thing

i was just talking about you with 2 people (no i am not saying who) one thing i said was you could have remade mccodes with the same table names etc just out of pure habbit the site i am working on right now is mccodes lite yet my "gangs" table is "gangs" out of the fact i was working on v2 for so long learning all of its weak spots.

one last thing posting a part of a site you have spent so long on your much better then i am i would not post whole files...

Posted

I'd like to say, firstly (in regard to the other thread); I did not touch anything on your site, I had a good look around but didn't change any sort of information. I wasn't the only one that gained access.

Secondly, I've got another little error for you - PM me or w/e I'll show you.

And lastly, do you have a license for your McCode game?

Posted
I'd like to say, firstly (in regard to the other thread); I did not touch anything on your site, I had a good look around but didn't change any sort of information. I wasn't the only one that gained access.

Secondly, I've got another little error for you - PM me or w/e I'll show you.

And lastly, do you have a license for your McCode game?

If your talking about DK, please don't let me remind you that it is not McCode in any way!

And if your talking about the /mccode folder, then no, i do not. How ever, it is a stripped down and only the basic script's are there so i can fool around and test my mod's, got a complaint? Be sure to take it up with mccode's.

Posted

No, I was seeing if you had a license for the McCodes V2 you're running on Deadly Killah, silly!

Oh, your staff files had a problem - they were trying to include 'sglobals' but to no avail, you might wanna sort that out.

'sglobals' seems very McCode-like, you are clearly using McCodes staff panel. Don't deny that

Posted
No, I was seeing if you had a license for the McCodes V2 you're running on Deadly Killah, silly!

Oh, your staff files had a problem - they were trying to include 'sglobals' but to no avail, you might wanna sort that out.

'sglobals' seems very McCode-like, you are clearly using McCodes staff panel. Don't deny that

 

Please refrain from posting your idiot post's claiming that my game is mccode's.

And if you really think DK is mccode's, then why not file a claim on me for using illegal mccode's? See how far you get son.

Posted

even if you are he could not get far since he does not own nor is he linked to mccodes.com...

 

does it really matter if its mccodes as i said in the post "coder" looks are more or less the same of every game menu on the right banner at the top very few are really diffrent now mcc or not (text based rpg's that is)

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