mj12 Posted August 13, 2009 Author Share Posted August 13, 2009 Re: [sHOWCASE] Avalon i've tried it a couple days ago... and well, i got surprised with the simplicity of it, yet the big potential it has, mainly when you look at the ground engine... mcc! a very qood work! :) sorry to disappoint but i didnt know about mcc until i was already in beta. Quote Link to comment Share on other sites More sharing options...
Faz` Posted August 14, 2009 Share Posted August 14, 2009 Re: [sHOWCASE] Avalon I think you've done an amazing job with this game. Really good work, I really hope it works out well. Congratualtions and keep up the good work, this game has a LOT of potential. Quote Link to comment Share on other sites More sharing options...
mj12 Posted August 14, 2009 Author Share Posted August 14, 2009 Re: [sHOWCASE] Avalon Thanks A Lot For The Encouragement. I'll be sure not to let anyone down. Quote Link to comment Share on other sites More sharing options...
Danny696 Posted August 20, 2009 Share Posted August 20, 2009 Re: [sHOWCASE] Avalon First off the login it makes me want to play the game and register then when i login there a freindly message welcoming me etc as there arent any stats i cant comment on them. the overall feel of the game is nice and the game has alot of potential if you know what your doing personally i will not be playing this game as its not my type of game but i would recommend it to others that like this sort of thing. overall i would rate the game 9/10 Quote Link to comment Share on other sites More sharing options...
spirit38 Posted August 20, 2009 Share Posted August 20, 2009 Re: [sHOWCASE] Avalon I love the game, despite what others say, nicely done layout, and theme! :-D Quote Link to comment Share on other sites More sharing options...
mj12 Posted August 21, 2009 Author Share Posted August 21, 2009 Re: [sHOWCASE] Avalon :-) Thanks again guys for all your encouragement. Quick stats Total players: 1354 Average gold: 1,011 Average bank: 3,665 (246 players) Quote Link to comment Share on other sites More sharing options...
Dave Posted August 21, 2009 Share Posted August 21, 2009 Re: [sHOWCASE] Avalon Broke the 100 players mark :) Well done! But 100 players is nothing if you want to be succesful, Your gonna need to put a large sum of money into advertising before you start seeing any income coming back into your pocket. I've found that AYG (http://advertiseyourgame.com/) seem to be the cheapest and get you the most signup's per a click. But pay a bit more and get a professional to make you a banner (Unless you are a graphics designer yourself) because you dont want to be spending a few hundred bucks on a banner which looks like nothing. Also im loving the concept of the game :) Something not mccode like, Its been modified from Mccodes im guessing to something which i think is great! So nice job +1 Quote Link to comment Share on other sites More sharing options...
Faz` Posted August 21, 2009 Share Posted August 21, 2009 Re: [sHOWCASE] Avalon Total players: 1354 More than 10x that amount SkyFuse? Quote Link to comment Share on other sites More sharing options...
mj12 Posted October 12, 2009 Author Share Posted October 12, 2009 Just an update on the game: Avalon has gotten above 2500 registrations so far, thanks for all the support. Most if not all bugs have been taken care of and work is being done on some new features, some not so unique and some unheard of in a browser game before. Thanks again everyone. Quote Link to comment Share on other sites More sharing options...
Gwink Posted December 30, 2009 Share Posted December 30, 2009 If I get it right : Worldofavalon launched june 20th 2009 & grabbing players up to 2500 registrations on october 12th (about 4 months), it would be awesome to know the sources of those registrations and the amount coming from paid spots plus the overall evolution of real active players through that period :) I'll try to post such information here for CitySlaves game in a few weeks/months even if it won't work : That's the kind of info which could really help everyone here in my opinion. :thumbup: Quote Link to comment Share on other sites More sharing options...
Ghostriders Posted December 30, 2009 Share Posted December 30, 2009 Just an update on the game: Avalon has gotten above 2500 registrations so far, thanks for all the support. Most if not all bugs have been taken care of and work is being done on some new features, some not so unique and some unheard of in a browser game before. Thanks again everyone. if this game has been open for only 4 months ..you've done a great job advertising Quote Link to comment Share on other sites More sharing options...
Gwink Posted December 30, 2009 Share Posted December 30, 2009 if this game has been open for only 4 months ..you've done a great job advertisingThat's the question, 2500 registrations in 4 months with no advertising cash would be awesome but if it's just the result of a $1000 campaign waved on 4 months it's not the same :) Quote Link to comment Share on other sites More sharing options...
mj12 Posted December 31, 2009 Author Share Posted December 31, 2009 Well thats an old number, there have been about 4500 registrations. I have spent roughly $80-$100 on advertising. The traffic comes from voting sites surprisingly, as a game owner you need to check the sites that will give your game the best exposure and reward your members for voting. Find a site that accepts articles and write a very good one that generates excitement for your game. One article i wrote got in excess of 1200 views and it referred literally hundreds of players. Post your game on forums to people who havent tried browser games yet as these are most likely to stay. Make your game as interesting and as unique as possible.And thats basically it. Quote Link to comment Share on other sites More sharing options...
Gwink Posted December 31, 2009 Share Posted December 31, 2009 4500 reg with only about $100 in advert is a great result for sure, all of that with a growing active player crew? Quote Link to comment Share on other sites More sharing options...
mj12 Posted December 31, 2009 Author Share Posted December 31, 2009 the game gets a minimum i average of 60 logins a day. The holidays really slow things down though. Hopefully as the player base increases, the active players and donators increases as well. Quote Link to comment Share on other sites More sharing options...
Gwink Posted December 31, 2009 Share Posted December 31, 2009 ok :) would you mind copying here the link to that article you were talking about? Quote Link to comment Share on other sites More sharing options...
Ghostriders Posted December 31, 2009 Share Posted December 31, 2009 mj12 i give you credit for using $100 very wisely to get about more then 4000 players on your game in such a short amount of time .. WELL DONE Quote Link to comment Share on other sites More sharing options...
Zero-Affect Posted December 31, 2009 Share Posted December 31, 2009 This does look like a good game, love the name Avalon from king Arthur if im right Quote Link to comment Share on other sites More sharing options...
Gwink Posted January 1, 2010 Share Posted January 1, 2010 Just to be sure : It is a game fully developped by your own team from a to z or there is a base code behind? (not sure even after reading the thread sorry) Quote Link to comment Share on other sites More sharing options...
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