Huge amount of mods, ready to go decent basic infrastructure that is still highly customizable, community does tend to (most of the time) help each other out and be generous with their time and expertise.
Well, in my game, items wear out and break, so that's a good reason to stock up, but that's not in the default McCodes really. Maybe to stock up and sell to the market for cash? Give one to a friend on the game? Many reasons.
IE9 has given fits to many site designers it seems, looks fine in all browsers, except IE, where I had to make a bunch of adjustments for it to look right.
Hey there all,
Working on putting together a game site, i've been developing games for 10+ years and know programming pretty well, PHP does give me fits on occasion though, so if there's anyone who wants to help out on occasion with bits of coding and small projects, I'd be willing to pay the person for their time.
Experience: You should know McCodes v2 quite well, and know PHP/HTML reasonably well too. Being fairly available and prompt helps as well. I can pay with PayPal, rates you can set according to help needed. I use MSN messenger for communication.
EMail: [email protected]
Thanks!
Derek
It can be a pain but that's what separates the good games from the mediocre ones (well, one of the things anyway); time spent creating a balanced and fun items list of goodies for players to find.
Bear in mind not everyone speaks PHP natively, and those little missing or extra ; or , can throw off even intermediate level coders, especially if they're reusing code that isn't theirs. :)