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Sim

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Everything posted by Sim

  1. Sim

    Exploits

    The way you started that was sort of contradicting [MENTION=65073]lucky3809[/MENTION] Let lunatic call them glitches or hacks. Who cares? Some of the best security experts in the world actually are "good" people. Im not saying @Luantic is good or bad though. He could have a little devil brewing inside him/her but could eventually see the light.   I mentioned Its a fine line between on text based games when it comes to calling something a glitch or a hack due to the fact its mostly text. When referring to glitches in most games, most people refer to glitches as a graphics glitch and hacks that modify the outcome of the game like walking threw a wall in a certain spot would be a glitch or a possible easter egg.
  2. Is english your primary language grant?
  3. Sim

    Exploits

    He didn't say he wanted to know "hacks". He said "game glitches". Some involve hacking, while other game glitches involve coding mistakes such as entering negative values withdrawing money or transferring money from players.
  4. King is cavell not cordell. Ive talked to to cavell on the cavell on the phone many times about projects and as much as i hate to say it is coding quality has passed mine. Ive seen some of his recent code.
  5. Did grant die? Site's still not up....
  6. I hate to say it, but this is like the ugliest post ever. Its like a newbie posted it. Its just a straight list of features. The most unprofessional post I seen in awhile.
  7. it definetly has grown a lot
  8.   You can looking into using my Service http://makewebgames.io/showthread.php/45034-oRPG-Creator-Version-1-0-Released-Today?highlight=orpg+creator
  9. Sim

    Odd game...

    We better exchange skype's now (not for cybering) before we end up banned.
  10. Sim

    Odd game...

    roflmao, if your laughing like me. its a good time.
  11. Sim

    Odd game...

    I thought about making one of these before: http://www.thepornstarwars.com/   I am afraid of ending up in court though because I would take it to the very extreme. Instead of "attacking" I would have "in depth sexing" system for attacking till someone "taps out"...
  12. Been awhile since I updated this, so over last few days, I been working more on the feature disable/enable and custom profile/registeration fields. I also have been fixing several bugs with the shops & attacks relating to the shops that would not allow you to use the currencies you created for them. When creating or managing an attack, spell, they was not properly being added to the shop in the right zone/location which is now fixed. Then I started the inventory as that was messed up to. Also I had to go back and fix another bug that once deleting an attack/spell, it did not delete it from the shop or inventory of user. This is now fixed as well. As for today, I am going to be looking over the ACP features of attack manage/spell manage as I know there is a few problems. One is that it doesn't display all the information that you originally created when editing the attack/spell. I also noticed that there is not a way to edit/delete a created cron. So I need to add these features as well.
  13. I am mostly on laptop. Screw the cellphone. Happens on IE and Chrome.
  14. Anyone interested in making a fan based forum rpg or a custom based ninja/pirate/any rpg forum? I am willing to get to get the start-art up made if its needed and do just about anything else. Just looking to do a colab.
  15. It says I have 4 notifications, I try to click it and its like goes under the blue back ground. Personally, I don't even think I have any notifications though, when I login on my cellphone, it says I don't have no notifications. its wack. I am not sure if I am quoted, tagged, have new pm's or what.
  16. It doesn't seem like I got much done today. I fixed two bugs on oRPG Creator. Almost finished the feature disable/enable manager. I can most likely finish it in a hour but I am to tired right now and stressed out from this clients game I started working on. The game is buggy and a security hazard to society. Thank goodness it hasn't been released yet and I told him I am not adding no new features because I don't want to be the blame if he releases it after I add new things and the site gets destroyed on release until I fix them. ;-)
  17. That is not a game. I want to buy banner advertisement spots
  18. Sim

    Mission Mod

    I experienced with mission systems: Latest one I created: Contact me via Skype "FounderSim". Your mission system is wayyyy easier then what I created.
  19. I ran into problems yesterday with my plugin feature thing: A sniplet of My HTML so your get the picture: <fieldset> <legend>Gym</legend> <p>The gym is used for increasing a character stats.</p> <p><a href="#" class="gym" id="plugin_feature" style="color: rgb(255,0,0)">Click to Disable Feature</a></p> </fieldset> <fieldset> <legend>Blackjack</legend> <p>The classic gamblers card game of 21. Choose min - max bet as well as # of plays per day.</p> <p><a href="#" class="blackjack" id="plugin_feature" style="color: rgb(255,0,0)">Click to Disable Feature</a></p> </fieldset> My ajax Sniplet for the "plugin_feature" on click $("#plugin_feature").mouseup(function (e) { e.preventDefault(); alert($("#plugin_feature").attr("class")); }); Instead of explaining entirelyg what I am trying to do, I will just explain the problem. A lot easier for both of us. the plugin_feature mouseup DOES WORK ONLY FOR the "gym" which is the first link. It pops up a message "gym". I need this to work for all links I make. As of now, I have around 7. I just don't want to be creating a ton of .mouseup's because a lot more code is gonna be going in there. SO instead I almost finished this: A custom registeration thing for game owners to make there own custom registeration fields and profile fields. Its a very simple version. There is still a little testing to do on the profiles but the registeration works fairly good. I also need to set it up so if people login after registering they are "required" to enter data for any additional fields the game owner(s) created after they registered if they are required.
  20. I have come up with an "idea" of how users can fully customize the GUI of game's, but its in theory. Whether or not it'll work or not is another story. Due to security risk's, I don't allow to much customization of the appearance as of yet. I do however have additional game templates which I do need to release at some point. Some are fairly nice looking to. Other are pretty dark (which most mafia games are). I set the templating file architech up pretty nice so I only need 1 main template file, then the rest are all just tables for inner-pages. ;-) For being a one man team and I rather code and release features, I do not have time to go looking for hundreds of free templates around the net and modify them to work with oRPG Creator. Thanks for the nice feedback though. It can create more then mafia games too!! Dating Simulations, RPG's. Not quite sure about hacking, racing yet. That will be dependent upon how well I do the item system and modifying of the battle system again. I want more then 1v1 TurnBased Battles like 1v2 1v5 and stuff for bosses.
  21. oRPG Creator is capable of just about everything MC-Codes is and more. People are just not allowed to access the script. I was wondering if anyone here who currently run's a game or creating a game would be interested in a MC-Codes to oRPG Creator convertor. If you havn't heard of oRPG Creator: http://makewebgames.io/showthread.php/45034-oRPG-Creator-Version-1-0-Released-Today I could make the convertor one of two ways: 1) I make a mc-codes mod that will extract your data into a special format where you would then upload it to your oRPG Creator game and all your mc-code data would be transferred. 2) I could just allow people to upload there DB dump and automaticly pick out the data that is needed and convert it.   Upon converting your game, an option to mail all your current members would be available to announce the update.
  22.   I hate when I forget where I left off... but on another post you said your almost done. Congrads
  23. I just started working on oRPG Creator's next feature: I will be using jQuery and alternating the texts back and fourth. Debating whether to make the text green and red as well or just leave as default colors. Then if I have more time today, I will start working on advance registeration/extended profile's which will allow game owners to create extra required regirteration fields and profile fields.
  24. I got my laptop fixed today. I added tinyMCE to 7 pages on oRPG Creator game's and hmlpurifier. I had no bb-code editor. It make's everything look much better. And this bb-code editor is pretty nice.
  25. Shooting you a PM. Add me on skype "FounderSim" i will not respond for a few days due to laptop dying.
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