I was just wanting to pose a question(s) of the community of what they rank as the most important when building your game and you determine its success?
For me:
Economy - not inflated (reserve bank can't lift interest rates here to contain prices out of control lol)
Balance - costs, rewards, progress
How the game flows - features, do they make sense? How many is to many? Is it fit for purpose?
Planning - future expansion of the game, what was left out at release and will new mod enhance game?
Does the game work with the cell phone/tablet mobile user? As opposed to PC?
Success?
One would say game purchases
Online users per hour/day
Number of registers users to Online (retention)
Strike rate of advertising to paid user
My thoughts above aren't all and not limited by any stretch. Who agrees/disagrees? Can you expand on my ideas?