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Posted

https://bloodandpower.com/


NOT ANOTHER MAFIA GAME !

Well I'm building something different - log in and and start creating account you will understand how it is different from first page when you log in

In development right now. 

Best feel free to test and see what features are good and what isnt so great. 

Built for
Web, Steam, Mobile (Looking into web view build for IOS/ANDRIOD with native package if required) 

Posted (edited)

I’d love to know - and I’m not hating for it.

Have you took ideas and inspo from my latest release or something?

There are a lot of similarities - haven’t checked out the desktop view yet but definitely for mobile.

I understand tightness for concept on mobile and a lot of UI’s can form in similar ways but it’s near identical in some forms.

As I typed all of that, I just seen you have literally copied my Vigilante’s concept too.

Even gone as far as using the same names.

Interesting - now I am hating.

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Edited by Reincarnation
Posted

Don't worry I took inspo from your game for sure. It's just templated right now will resign the core functionality which will differ quite abit, just haven't got round to it yet

Posted
8 minutes ago, Mmomakers said:

Don't worry I took inspo from your game for sure. It's just templated right now will resign the core functionality which will differ quite abit, just haven't got round to it yet

Doesn’t matter at this point.

You have practically ripped my whole UI, it’s laid out exactly the same on Desktop & Mobile - I’m not troubling you for that though despite the fact if you released in that manner it would be known and you would probably get some criticism - you can’t get done for that.

But then the cheek to go and directly use an identical system to mine(this isn’t the core issue - you can take ideas and reimplement them with your own spin) but you have copied it identically and even used the exact same Vigilante names.

A copyright infringement has already been forwarded to Cloudflare and they have forwarded onto Hyperoptic (of which you’ll likely be aware of by now).

I hope you act sensibly and don’t repeat the same actions.

I could easily knock this one on the head and just scrolled past this thread even after what I saw considering it’s still in development - but when I have put hundreds of hours into my own project, practically 10-14 hours a day that is now a released game it’s horrendous and an insult to see you do such thing.

People have told me to take it as a compliment that people are already trying to replicate. But this is a different scale.

Please remove any copyrighted content.

Posted

preview1.jpg

image.thumb.png.658fa2b23ef350fad27461f61ac3a455.png
 

On the UI thing — I don’t agree with that at all. If you actually look at both side by side they’re clearly different in layout, structure, and overall design.

Having a header, sidebar/chat, and main content isn’t something anyone owns, that’s just a standard layout used everywhere. Beyond that, mine isn’t the same as yours.

It’s still being developed anyway, so it’s not even final, but it hasn’t been copied from your UI.

We can just agree to disagree on that — it’s like saying every mafia game layout is copying each other when they all follow similar patterns.

Posted
2 hours ago, Mmomakers said:

preview1.jpg

image.thumb.png.658fa2b23ef350fad27461f61ac3a455.png
 

On the UI thing — I don’t agree with that at all. If you actually look at both side by side they’re clearly different in layout, structure, and overall design.

Having a header, sidebar/chat, and main content isn’t something anyone owns, that’s just a standard layout used everywhere. Beyond that, mine isn’t the same as yours.

It’s still being developed anyway, so it’s not even final, but it hasn’t been copied from your UI.

We can just agree to disagree on that — it’s like saying every mafia game layout is copying each other when they all follow similar patterns.

Hahaha, you have intentionally used HQ instead of any of the other 4 grid panel tabs that makes it look identical.

Send it again with grid panel open.

Given the fact you have full on ripped the Vigilante’s I would very much say you have replicated the UI to be about 80% identical in grid panel view.

Posted

image.thumb.png.efa92bbf789de412f553423d68fea43e.png

If you look at both grid views side by side, they’re not identical.

Both use a grid of cards/rows, but that’s a standard pattern across pretty much every game and app when you’re displaying sections like this — it’s not something unique to either of us.

Yours is a uniform card grid with centered titles and a more polished “shop-style” presentation. Mine uses a different layout style, darker tone, different spacing, different typography, and a more dashboard-like feel.

Using rows or a grid layout doesn’t mean something is copied — that’s just the most common way to present multiple options.

It’s like saying any game with an “explore” screen is copying each other just because they all show options in a row

We can agree to disagree on it, but a grid of panels isn’t something that can be owned or treated as unique.

 

I think we’re just going in circles on this now, so let’s leave it there.

When I launch the game properly, you can take another look and if you still feel there’s something that needs discussing, we can go over it then.

Posted
2 minutes ago, Mmomakers said:

image.thumb.png.efa92bbf789de412f553423d68fea43e.png

If you look at both grid views side by side, they’re not identical.

Both use a grid of cards/rows, but that’s a standard pattern across pretty much every game and app when you’re displaying sections like this — it’s not something unique to either of us.

Yours is a uniform card grid with centered titles and a more polished “shop-style” presentation. Mine uses a different layout style, darker tone, different spacing, different typography, and a more dashboard-like feel.

Using rows or a grid layout doesn’t mean something is copied — that’s just the most common way to present multiple options.

It’s like saying any game with an “explore” screen is copying each other just because they all show options in a row

We can agree to disagree on it, but a grid of panels isn’t something that can be owned or treated as unique.

 

As I said earlier.

“You can’t get done for that.”

But given the fact you have full on ripped Vigilante’s, leads me to believe you have tried to replicate other areas.

And on then “every game or app” comment - name me a Text Based/PBBG that currently uses a grid column layout?

I am yet to come across any. They’re all mostly dated generic layouts from early 2000’s. Even from many newer releases, they mostly replicate the standard top bar or left side navigation setup.

Posted (edited)
1 hour ago, Reincarnation said:

As I said earlier.

“You can’t get done for that.”

But given the fact you have full on ripped Vigilante’s, leads me to believe you have tried to replicate other areas.

And on then “every game or app” comment - name me a Text Based/PBBG that currently uses a grid column layout?

I am yet to come across any. They’re all mostly dated generic layouts from early 2000’s. Even from many newer releases, they mostly replicate the standard top bar or left side navigation setup.

Listen, regarding the grid — I’m not taking that from your game. I’m just applying what I’ve already used elsewhere.

For example, I’ve got another mobile game (currently waiting on App Store approval) where I’ve already used a similar grid-style layout. So it’s not something I’ve picked up from you — it’s just a pattern I’ve worked with before.

So it’s not really a case of “what other PBBG uses it” — I’ve already done it myself in a different project.

image.thumb.png.9ea00f5bcfd6d6dc32a84d27527b134f.pngimage.thumb.png.e9a6152a6751174162b7caea15c861e9.png

Edited by Mmomakers
Posted (edited)

You have copyright completely wrong and you have no legal grounds to demand a takedown just to be absolutely clear.

 

Copyright strictly means everything is made by the team working on it. NOT mechanics or features. Those would fall under trademarks which must be applied for and shown to be unique and vital to your project. If he stole your code directly, any images, uses your name (Fifth Family), and similar DIRECT use of your work then that's copyright. Copying features is not.

 

Similarly colors (with few exceptions such as Reese's and their orange), layouts, and words can not be trademarked or copywritten without a multi million dollar lawyer and even then it's damn near impossible to defend

Edited by gamble
Posted
55 minutes ago, gamble said:

You have copyright completely wrong and you have no legal grounds to demand a takedown just to be absolutely clear.

 

Copyright strictly means everything is made by the team working on it. NOT mechanics or features. Those would fall under trademarks which must be applied for and shown to be unique and vital to your project. If he stole your code directly, any images, uses your name (Fifth Family), and similar DIRECT use of your work then that's copyright. Copying features is not.

 

Similarly colors (with few exceptions such as Reese's and their orange), layouts, and words can not be trademarked or copywritten without a multi million dollar lawyer and even then it's damn near impossible to defend

Think you have just skimmed the thread and missed the whole point.

The takedown request is not for the whole site. The takedown request is for Vigilante’s specifically which has been copied from the system all the way to exact replicate of names of Vigilante’s.

You’re correct, he doesn’t need to take the whole system down. But as it stands - until necessary changes are done, legally he has to, that’s where you’re wrong.

I own the Characters and their names; they’re not generic. I own the descriptions - also not generic.

It’s an exact replica of names and descriptions that I own.

You’re arguing Mechanics vs Copyright but completely ignoring content duplication.

And I’m not being spiteful that he’s copied a feature as a whole - well I wasn’t until I had seen an exact replication. But the nerve to copy it all the way through to names & descriptions is a different matter and where the argument stands.

If you strongly believe he can replicate exact names & descriptions; I suggest you go and do more research.

May as well go and use Mcdonald’s on my game freely - wouldn’t be any repercussions if the game scaled at all!😂😂😂

Posted (edited)
11 minutes ago, Reincarnation said:

Think you have just skimmed the thread and missed the whole point.

The takedown request is not for the whole site. The takedown request is for Vigilante’s specifically which has been copied from the system all the way to exact replicate of names of Vigilante’s.

You’re correct, he doesn’t need to take the whole system down. But as it stands - until necessary changes are done, legally he has to, that’s where you’re wrong.

I own the Characters and their names; they’re not generic. I own the descriptions - also not generic.

It’s an exact replica of names and descriptions that I own.

You’re arguing Mechanics vs Copyright but completely ignoring content duplication.

And I’m not being spiteful that he’s copied a feature as a whole - well I wasn’t until I had seen an exact replication. But the nerve to copy it all the way through to names & descriptions is a different matter and where the argument stands.

If you strongly believe he can replicate exact names & descriptions; I suggest you go and do more research.

May as well go and use Mcdonald’s on my game freely - wouldn’t be any repercussions if the game scaled at all!😂😂😂

I understand what you’re saying.

Just to be clear, I’ve already taken that part offline for now so it’s not visible while I sort it out. It was placeholder/static content during development, not a finished feature.

That section is being reworked anyway — both in how it functions and how it’s presented — so it won’t be the same going forward.

Also, just to clarify generally — names on their own aren’t something that can be copyrighted, they’re typically only protected under trademark in specific contexts.

From my side, nothing has been copied from your game. Some features might sound similar at a high level because it’s the same genre, but the implementation and logic behind them are different.

Systems like fragments, star progression, or hero-style characters have been used across a lot of games already, so that approach isn’t unique to one project.

Once it’s back live you can take another look if you want.

Edited by Mmomakers
  • Like 1
Posted
12 minutes ago, Mmomakers said:

I understand what you’re saying.

Just to be clear, I’ve already taken that part offline for now so it’s not visible while I sort it out. It was placeholder/static content during development, not a finished feature.

That section is being reworked anyway — both in how it functions and how it’s presented — so it won’t be the same going forward.

Also, just to clarify generally — names on their own aren’t something that can be copyrighted, they’re typically only protected under trademark in specific contexts.

From my side, nothing has been copied from your game. Some features might sound similar at a high level because it’s the same genre, but the implementation and logic behind them are different.

Systems like fragments, star progression, or hero-style characters have been used across a lot of games already, so that approach isn’t unique to one project.

Once it’s back live you can take another look if you want.

I appreciate that you have taken it down.

You’re either mis-informed or not fully aligned on copyright though.

Names alone are different and depends on trademark but you’re intentionally splitting it solely down to names.

In this case;

Names > Nicknames > Context.

That’s my own creative work and that was practically fully identical. So it is indeed protected.

In regards to the placeholder comments.. I don’t know how a placeholder would mirror my own work but meh.

Solution nevertheless, I appreciate that.

Posted (edited)

Edit: not going to derail anymore with arguing

 

Good luck all with project and claims!

Edited by gamble
Not going to argue and keep it on topic
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