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Posted

it was bugging me on makeing car buy going in to phpmyadmin so i have made this mod

first make a file called staff_cars.php

and copy and paste this in to it

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then open global_func.php and find ?>

and add this before it

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then add these links to your smenu.php

staff_cars.php?action=garagebeg

staff_cars.php?action=givecar

staff_cars.php?action=addcar

staff_cars.php?action=editcar

staff_cars.php?action=delcar

please not i am stilling lerning as i go so there will be bug`s

and thanks to Ghetto for your help in this

ok this is the update and yes it is a copy and paste edited

  • 3 weeks later...
Posted

Re: [V2] cars_mod staff_cars

it is working for me on my comp i will have a nothere look at it as soon as i get home and i will post asap

Posted

Re: [V2] cars_mod staff_cars

ok i have tested all the funshons and this is working the only thing that is not working it dleating a users car

Posted

Re: [V2] cars_mod staff_cars

Hmm.. I wonder if you really did make this, or you found it somewhere else.

Your english spelling is very different to "your" code...

Still *if* you did make this, then well done.

Posted

Re: [V2] cars_mod staff_cars

i would have made it for v1 but there is 2 problems 1 i dont use v1 and 2 i would not do it for you eney way due to the fact that u acused me of haceing your game

  • 4 weeks later...
  • 1 month later...
Posted

Re: [V2] cars_mod staff_cars

Fatal error: Call to undefined function give_car_submit() in /home/ciryno54/public_html/staff_cars.php on line 10

case 'givecarsub': give_car_submit(); break;

Posted

Re: [V2] cars_mod staff_cars

case 'givecar': give_car_form(); break;

case 'givecarsub': give_car_submit(); break;

case 'addcar': addcar(); break;

case 'editcar': editcar(); break;

case 'delcar': delcar(); break;

case 'garagebeg': garage_user_begin(); break;

case 'garageuser': garage_user_view(); break;

case 'delusercar': user_car_delete(); break;

Try That Hurra........

Posted

Re: [V2] cars_mod staff_cars

 

When you edit a car it makes all the cars you have the same

By that, do you mean where once you have edited one certain car all of the other cars are exactly the same as the certain car you edited?

  • 2 weeks later...
Posted

Re: [V2] cars_mod staff_cars

i know someone who has like 50 ejam games and ha the exact same mods on all of them maybe diff backgrond colors but the same damn mods

so this mod was a waste of time being made for me i mean i used it 1nce and idnt like iut havnet to edit the cars in phpMyAdmin PFFF CRAP MOD XD but that is just my opion some of u might like it

  • 4 weeks later...
Posted

Re: [V2] cars_mod staff_cars

Can someone tell me what the sql tabel is for it

QUERY ERROR: Table 'kylestev_Kyle.cars_types' doesn't exist

Query was SELECT * FROM cars_types WHERE carname='Ford'

 

Thanks Kyle

Posted

Re: [V2] cars_mod staff_cars

You games explain how much of a dumbas* you are xD - that is simple i told you last 505050505034598432590432583 times you where adding this mod you your games

this is really the only mod he uses people really that mod is exploitbale i bet you havent fixed it.... -.-

  • 3 months later...
Posted

Re: [V2] cars_mod staff_cars

I have been using this mod and I can't for the life of me figure out the give user car part. I get the same error as the above people have.

Fatal error: Call to undefined function: give_car_submit() in /home/---------/public_html/staff_cars.php on line 10

 

Anyone have any insight on this??

Posted

Re: [V2] cars_mod staff_cars

Figured it out, To anyone who is still having problems with this here is the working file...

staff_cars.php

 

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Posted

Re: [V2] cars_mod staff_cars

For those that were having problem when trying to EDIT a car it would make all other cars the same Car Type heres a fix..

open up staff_cars wnd goto the EDIT part for the car

find

 

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and replace with

 

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You can now Edit each car without it overwiting the other ones that didnt need editiing.

Posted

Re: [V2] cars_mod staff_cars

Here is the updated version with illusions edit fix, my give car fix, and text changed so everything reads as cars instead of ships and plains.

 

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