tahmid Posted February 4, 2008 Posted February 4, 2008 You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Quote
Isomerizer Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! ... Im sure this has been posted before. Maybe by seanybob? Quote
tahmid Posted February 4, 2008 Author Posted February 4, 2008 Re: Quantify Mod for V2! seanbobs one was probz v1 Quote
Isomerizer Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! Im sure it was posted in v2 as well.. Also why have you got session_start(); in the script if its v2... And where on earth has <?php gone? God. Quote
Ghetto Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! Also V2 already has a auto quantify already on the it. Quote
tahmid Posted February 4, 2008 Author Posted February 4, 2008 Re: Quantify Mod for V2! no v2 hasn't send ur self 2 items but at different times.and the coding went puzzly when i converted so i might have missed it out. Quote
HITMAN 17 Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. is that ok lol Quote
Akash Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! Is it me, or is there something seriously and stupidly childish happening between Da Best as he calls himself and Gurpreet. It seems to me as if you're a bunch of kids actually being real idiots. Who agrees? I don't mean to come over rude, but if you interpret it that way, then so be it! :P Quote
Criminal Posted February 4, 2008 Posted February 4, 2008 Re: Quantify Mod for V2! Tahmid learn <?php include "globals.php"; to make the code work session_start(); include "globals.php"; wont work because you missing <?php Why need session_start(); in v2 mod lol learn more before on w3schools.com oh look at more v2 files thanks no offence Quote
shaved92bravada Posted February 5, 2008 Posted February 5, 2008 Re: Quantify Mod for V2! from what I can tell, he is sort of right, unless I am doing something wrong. lol Sent myself the same item twice didn't quantify. Gonna have too look and see if I can make this work, I don't want a quantify link thats for sure. Quote
shaved92bravada Posted February 5, 2008 Posted February 5, 2008 Re: Quantify Mod for V2! I retract my previous statement, it just didn't quantify when sending it through the admin panel, worked great elsewhere. Quote
nanolimit Posted February 5, 2008 Posted February 5, 2008 Re: Quantify Mod for V2! As UCC pointed out to me in another thread, in v2 you just use item_add for adding items as it will automatically group items. there is no need for a quantifier if you just go though the code and fix it up. Quote
HITMAN 17 Posted February 6, 2008 Posted February 6, 2008 Re: Quantify Mod for V2! will it work now as i updated it Quote
Magictallguy Posted February 8, 2008 Posted February 8, 2008 Re: Quantify Mod for V2! Well it still doesn't like the code... You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Error is on line 19: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Doesn't like that: Parse error: syntax error, unexpected T_STRING in /quantify.php on line 19 Quote
Magictallguy Posted February 8, 2008 Posted February 8, 2008 Re: Quantify Mod for V2! I retract my previous post...I had somehow misspelt $currdel with urrdel O_o Quote
gurpreet Posted January 23, 2009 Posted January 23, 2009 Re: Quantify Mod for V2! Well it still doesn't like the code... You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Error is on line 19: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Doesn't like that: Parse error: syntax error, unexpected T_STRING in /quantify.php on line 19 I change urrdel to currdel, but i still get the parse error. Quote
AlabamaHit Posted January 23, 2009 Posted January 23, 2009 Re: Quantify Mod for V2! v2 Does have an auto qualify in it..... why don't people use it...yes if you send items they are not qualified thats cuase you have not FIXED the code.. item_add function does all that for you. YOU have to change it yourself. All places where items are givin change to taht.. If you think thats to much work, your lazy as hell. Quote
gurpreet Posted January 24, 2009 Posted January 24, 2009 Re: Quantify Mod for V2! v2 Does have an auto qualify in it..... why don't people use it...yes if you send items they are not qualified thats cuase you have not FIXED the code.. item_add function does all that for you. YOU have to change it yourself. All places where items are givin change to taht.. If you think thats to much work, your lazy as hell. I done the item_add stuff, but people still have the un-quantified items from before i put in the item_add stuff...So they can't quantify that. Quote
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