AlizHarb Posted November 6, 2021 Posted November 6, 2021 Hello guys how you think about such an idea for the game? you can check it here live: http://alizharb.makeweb.games/ screenshots: 1 Quote
cobraz Posted November 6, 2021 Posted November 6, 2021 Could be a cool feature. In idea of developing maybe make it possible to secure the territory with bullets, and give other user the chance to "take over" the territory if they use more bullets than the territory is secured with? Quote
Canjucks Posted November 6, 2021 Posted November 6, 2021 maybe a gang can buy the territory to take it over, then each day it generates something of benefit, and for a rival gang to take it over to declare war for the right to gain it. Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 40 minutes ago, cobraz said: Could be a cool feature. In idea of developing maybe make it possible to secure the territory with bullets, and give other user the chance to "take over" the territory if they use more bullets than the territory is secured with? there will be a protection for each territory because also i will be make it possible that players attacks territories 🙂 Quote
athena26 Posted November 6, 2021 Posted November 6, 2021 10 minutes ago, AlizHarb said: there will be a protection for each territory because also i will be make it possible that players attacks territories 🙂 Why not make it possible for a player to damage a drug lab . Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 (edited) 2 hours ago, athena26 said: Why not make it possible for a player to damage a drug lab . drug lab is not a property as i made it a piece of game, players will be able to damage , properties or territories only some more edits i have done at morning with one more territory building! Edited November 6, 2021 by AlizHarb Quote
Canjucks Posted November 6, 2021 Posted November 6, 2021 the reason why i said gangs is because this area of the engine needs more life given to it. fighting for territories as an extention to individual players would give it something else. Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 2 minutes ago, Canjucks said: the reason why i said gangs is because this area of the engine needs more life given to it. fighting for territories as an extention to individual players would give it something else. player wont be able to buy a territory if he was not in gang, and there are limited number of each building that you can build so if you wanna build for example a mini bf and there is no place for it then you have to kill player to take his place Quote
Canjucks Posted November 6, 2021 Posted November 6, 2021 oh interesting. killing activity would certainly increase. would like to attack a player rather than kil them though. its so much trouble but the cost to the killed player is so much Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 3 minutes ago, Canjucks said: oh interesting. killing activity would certainly increase. would like to attack a player rather than kil them though. its so much trouble but the cost to the killed player is so much well, the game is so! let your enemy start over 😛 there will be damage territories also, collect powers and buy explosive. also honestly i'm going to change the idea of kill and detectives, i do not like that idea we have now 🙂 Quote
Canjucks Posted November 6, 2021 Posted November 6, 2021 a simple attack system where you leave them and they go to hospital would be a good start. Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 21 minutes ago, Canjucks said: a simple attack system where you leave them and they go to hospital would be a good start. No bro, starting over is the best 😉 1 Quote
Canjucks Posted November 6, 2021 Posted November 6, 2021 starting over you mean being killed? rather than being hurt and going to hospital so the player has no need to create a new account Quote
AlizHarb Posted November 6, 2021 Author Posted November 6, 2021 4 hours ago, Canjucks said: starting over you mean being killed? rather than being hurt and going to hospital so the player has no need to create a new account Being hurt if the player failed to kill! Also I would add something similar to gangs but bots to protect you before anyone can attack you how about the new building for the territories 😛 Quote
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