Dayo Posted March 23, 2015 Posted March 23, 2015 I thought i would make a modular JavaScript framework where you can load/execute modules, we use something similar at work and it works well with a medium-large application. Features: Built in template parser (handelbars.js) Easy to execute modules (load them into the page) or you can load a module for only one function Once you have loaded the module once you dont have to do it again (excluding database/ajax requests to the server If you have used PHP classes this uses a similar structure (construct/destruct functions) You can include JS files for modules so you only have to load them when you need them Hopefuly is easy to pick up? I have made it available on github: https://github.com/ChristopherDay/modularJSFramework Any reviews/critics would be welcomed Quote
assault14 Posted September 8, 2015 Posted September 8, 2015 interesting... and progress on this? im curious to see. I am just finishing up my ver1 of my game. Once i release it i will be planning on rewritting my engine since after 5+years of working my ver1 its out of date... So i am looking for a good framework to use my next time around for my ver2. Thanks Quote
Coly010 Posted September 8, 2015 Posted September 8, 2015 Just taken a look at this, looks pretty sweet and it's definitely easy to pick up. Quote
Dayo Posted September 10, 2015 Author Posted September 10, 2015 Glad you like it, we use something along the lines of this for work. Its handy when you want to load several pages in diffrent modal windows Quote
Sim Posted September 11, 2015 Posted September 11, 2015 This is pretty awesome. Much cleaner then the one I started many many months ago. :) Quote
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